diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-04-28 02:24:04 -0300 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2020-04-29 01:36:41 +0200 |
commit | 93c19c4194b7eb82984bd13349c8ce3953a9ad92 (patch) | |
tree | af19c0a6cbd385102526ab71a8f29661189ffb6a | |
parent | 57b1d76ad50f39c61423518377e9ed5ecb267f89 (diff) |
Core/Misc: camelize GetFaction/SetFaction properly
(cherry picked from commit 4c4dca6d694bd1064b403a31a5b1c776a326f3ce)
120 files changed, 327 insertions, 327 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 20a1c895dae..46e4159bb4c 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -176,7 +176,7 @@ void npc_escortAI::JustRespawned() //add a small delay before going to first waypoint, normal in near all cases m_uiWPWaitTimer = 2500; - if (me->getFaction() != me->GetCreatureTemplate()->faction) + if (me->GetFaction() != me->GetCreatureTemplate()->faction) me->RestoreFaction(); Reset(); diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 961700d43b1..6c38e34df97 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -166,8 +166,8 @@ void FollowerAI::JustRespawned() if (!IsCombatMovementAllowed()) SetCombatMovement(true); - if (me->getFaction() != me->GetCreatureTemplate()->faction) - me->setFaction(me->GetCreatureTemplate()->faction); + if (me->GetFaction() != me->GetCreatureTemplate()->faction) + me->SetFaction(me->GetCreatureTemplate()->faction); Reset(); } @@ -303,7 +303,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu m_uiLeaderGUID = player->GetGUID(); if (factionForFollower) - me->setFaction(factionForFollower); + me->SetFaction(factionForFollower); m_pQuestForFollow = quest; diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index a215153b550..2621a91d8ee 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -580,7 +580,7 @@ void SmartAI::JustRespawned() mDespawnState = 0; mEscortState = SMART_ESCORT_NONE; me->SetVisible(true); - if (me->getFaction() != me->GetCreatureTemplate()->faction) + if (me->GetFaction() != me->GetCreatureTemplate()->faction) me->RestoreFaction(); mJustReset = true; JustReachedHome(); diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 6224533846e..8b34e84cddb 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -365,7 +365,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (e.action.faction.factionID) { - (*itr)->ToCreature()->setFaction(e.action.faction.factionID); + (*itr)->ToCreature()->SetFaction(e.action.faction.factionID); TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, %s set faction to %u", (*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str(), e.action.faction.factionID); } @@ -373,9 +373,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate((*itr)->ToCreature()->GetEntry())) { - if ((*itr)->ToCreature()->getFaction() != ci->faction) + if ((*itr)->ToCreature()->GetFaction() != ci->faction) { - (*itr)->ToCreature()->setFaction(ci->faction); + (*itr)->ToCreature()->SetFaction(ci->faction); TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, %s set faction to %u", (*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str(), ci->faction); } diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp index f2130d973db..1d610373c94 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp @@ -609,7 +609,7 @@ void BattlefieldTB::OnCreatureCreate(Creature* creature) HideNpc(creature); break; case NPC_ABANDONED_SIEGE_ENGINE: - creature->setFaction(TBFactions[GetDefenderTeam()]); + creature->SetFaction(TBFactions[GetDefenderTeam()]); creature->CastSpell(creature, SPELL_THICK_LAYER_OF_RUST, true); break; case NPC_SIEGE_ENGINE_TURRET: diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 3589d7dd08c..6e1bba5f1a9 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -580,7 +580,7 @@ void BattlefieldWG::OnBattleStart() if (Creature* creature = GetCreature(*itr)) { ShowNpc(creature, true); - creature->setFaction(WintergraspFaction[GetDefenderTeam()]); + creature->SetFaction(WintergraspFaction[GetDefenderTeam()]); } } @@ -664,7 +664,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) if (Creature* creature = GetCreature(*itr)) { if (!endByTimer) - creature->setFaction(WintergraspFaction[GetDefenderTeam()]); + creature->SetFaction(WintergraspFaction[GetDefenderTeam()]); HideNpc(creature); } } @@ -891,9 +891,9 @@ void BattlefieldWG::OnCreatureRemove(Creature* /*creature*/) case NPC_WINTERGRASP_DEMOLISHER: { uint8 team; - if (creature->getFaction() == WintergraspFaction[TEAM_ALLIANCE]) + if (creature->GetFaction() == WintergraspFaction[TEAM_ALLIANCE]) team = TEAM_ALLIANCE; - else if (creature->getFaction() == WintergraspFaction[TEAM_HORDE]) + else if (creature->GetFaction() == WintergraspFaction[TEAM_HORDE]) team = TEAM_HORDE; else return; @@ -1604,12 +1604,12 @@ void BfWGGameObjectBuilding::Init(GameObject* go) case GO_WINTERGRASP_FORTRESS_TOWER_2: case GO_WINTERGRASP_FORTRESS_TOWER_3: case GO_WINTERGRASP_FORTRESS_TOWER_4: - turret->setFaction(WintergraspFaction[_wg->GetDefenderTeam()]); + turret->SetFaction(WintergraspFaction[_wg->GetDefenderTeam()]); break; case GO_WINTERGRASP_SHADOWSIGHT_TOWER: case GO_WINTERGRASP_WINTER_S_EDGE_TOWER: case GO_WINTERGRASP_FLAMEWATCH_TOWER: - turret->setFaction(WintergraspFaction[_wg->GetAttackerTeam()]); + turret->SetFaction(WintergraspFaction[_wg->GetAttackerTeam()]); break; } @@ -1629,12 +1629,12 @@ void BfWGGameObjectBuilding::Init(GameObject* go) case GO_WINTERGRASP_FORTRESS_TOWER_2: case GO_WINTERGRASP_FORTRESS_TOWER_3: case GO_WINTERGRASP_FORTRESS_TOWER_4: - turret->setFaction(WintergraspFaction[_wg->GetDefenderTeam()]); + turret->SetFaction(WintergraspFaction[_wg->GetDefenderTeam()]); break; case GO_WINTERGRASP_SHADOWSIGHT_TOWER: case GO_WINTERGRASP_WINTER_S_EDGE_TOWER: case GO_WINTERGRASP_FLAMEWATCH_TOWER: - turret->setFaction(WintergraspFaction[_wg->GetAttackerTeam()]); + turret->SetFaction(WintergraspFaction[_wg->GetAttackerTeam()]); break; } _wg->HideNpc(turret); @@ -1689,14 +1689,14 @@ void BfWGGameObjectBuilding::UpdateTurretAttack(bool disable) case GO_WINTERGRASP_FORTRESS_TOWER_3: case GO_WINTERGRASP_FORTRESS_TOWER_4: { - creature->setFaction(WintergraspFaction[_wg->GetDefenderTeam()]); + creature->SetFaction(WintergraspFaction[_wg->GetDefenderTeam()]); break; } case GO_WINTERGRASP_SHADOWSIGHT_TOWER: case GO_WINTERGRASP_WINTER_S_EDGE_TOWER: case GO_WINTERGRASP_FLAMEWATCH_TOWER: { - creature->setFaction(WintergraspFaction[_wg->GetAttackerTeam()]); + creature->SetFaction(WintergraspFaction[_wg->GetAttackerTeam()]); break; } } @@ -1719,14 +1719,14 @@ void BfWGGameObjectBuilding::UpdateTurretAttack(bool disable) case GO_WINTERGRASP_FORTRESS_TOWER_3: case GO_WINTERGRASP_FORTRESS_TOWER_4: { - creature->setFaction(WintergraspFaction[_wg->GetDefenderTeam()]); + creature->SetFaction(WintergraspFaction[_wg->GetDefenderTeam()]); break; } case GO_WINTERGRASP_SHADOWSIGHT_TOWER: case GO_WINTERGRASP_WINTER_S_EDGE_TOWER: case GO_WINTERGRASP_FLAMEWATCH_TOWER: { - creature->setFaction(WintergraspFaction[_wg->GetAttackerTeam()]); + creature->SetFaction(WintergraspFaction[_wg->GetAttackerTeam()]); break; } } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp index 6e89bc86b3f..ebe3f5462b6 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp @@ -384,7 +384,7 @@ void BattlegroundAB::_NodeOccupied(uint8 node, Team team) //aura should only apply to players who have accupied the node, set correct faction for trigger if (trigger) { - trigger->setFaction(team == ALLIANCE ? 84 : 83); + trigger->SetFaction(team == ALLIANCE ? 84 : 83); trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false); } } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index fd31810e4b8..1dabe1a572d 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -342,7 +342,7 @@ Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type) { if (Creature* trigger = AddCreature(WORLD_TRIGGER, triggerSpawnID, BG_AV_CreaturePos[triggerSpawnID])) { - trigger->setFaction(newFaction); + trigger->SetFaction(newFaction); trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false); } } @@ -756,7 +756,7 @@ void BattlegroundAV::PopulateNode(BG_AV_Nodes node) DelCreature(node + 302); return; } - trigger->setFaction(owner == ALLIANCE ? 84 : 83); + trigger->SetFaction(owner == ALLIANCE ? 84 : 83); trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false); } } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp index ec3e7488400..9cf74c56dd9 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp @@ -782,7 +782,7 @@ void BattlegroundEY::EventTeamCapturedPoint(Player* player, uint32 Point) //aura should only apply to players who have accupied the node, set correct faction for trigger if (trigger) { - trigger->setFaction(Team == ALLIANCE ? 84 : 83); + trigger->SetFaction(Team == ALLIANCE ? 84 : 83); trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false); } } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index e93fc640d31..b8c28b586f8 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -363,9 +363,9 @@ bool BattlegroundIC::SetupBattleground() // setting correct factions for Keep Cannons for (uint8 i = BG_IC_NPC_KEEP_CANNON_1; i <= BG_IC_NPC_KEEP_CANNON_12; ++i) - GetBGCreature(i)->setFaction(BG_IC_Factions[0]); + GetBGCreature(i)->SetFaction(BG_IC_Factions[0]); for (uint8 i = BG_IC_NPC_KEEP_CANNON_13; i <= BG_IC_NPC_KEEP_CANNON_24; ++i) - GetBGCreature(i)->setFaction(BG_IC_Factions[1]); + GetBGCreature(i)->SetFaction(BG_IC_Factions[1]); // correcting spawn time for keeps bombs for (uint8 i = BG_IC_GO_HUGE_SEAFORIUM_BOMBS_A_1; i < BG_IC_GO_HUGE_SEAFORIUM_BOMBS_H_4; ++i) @@ -694,7 +694,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* node, bool recapture) continue; if (AddCreature(node->faction == TEAM_ALLIANCE ? NPC_GLAIVE_THROWER_A : NPC_GLAIVE_THROWER_H, type, BG_IC_DocksVehiclesGlaives[i], node->faction, RESPAWN_ONE_DAY)) - GetBGCreature(type)->setFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); + GetBGCreature(type)->SetFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); } // spawning catapults @@ -706,7 +706,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* node, bool recapture) continue; if (AddCreature(NPC_CATAPULT, type, BG_IC_DocksVehiclesCatapults[i], node->faction, RESPAWN_ONE_DAY)) - GetBGCreature(type)->setFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); + GetBGCreature(type)->SetFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); } break; case BG_IC_GO_WORKSHOP_BANNER: @@ -738,7 +738,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* node, bool recapture) continue; if (AddCreature(NPC_DEMOLISHER, type, BG_IC_WorkshopVehicles[i], node->faction, RESPAWN_ONE_DAY)) - GetBGCreature(type)->setFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); + GetBGCreature(type)->SetFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); } // we check if the opossing siege engine is in use @@ -763,7 +763,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* node, bool recapture) if (Creature* siegeEngine = GetBGCreature(siegeType)) { siegeEngine->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_CANNOT_SWIM | UNIT_FLAG_IMMUNE_TO_PC)); - siegeEngine->setFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); + siegeEngine->SetFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]); } } } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index 52cb90f5e0c..0abb08afd0f 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -654,13 +654,13 @@ void BattlegroundSA::OverrideGunFaction() for (uint8 i = BG_SA_GUN_1; i <= BG_SA_GUN_10; i++) { if (Creature* gun = GetBGCreature(i)) - gun->setFaction(BG_SA_Factions[Attackers ? TEAM_ALLIANCE : TEAM_HORDE]); + gun->SetFaction(BG_SA_Factions[Attackers ? TEAM_ALLIANCE : TEAM_HORDE]); } for (uint8 i = BG_SA_DEMOLISHER_1; i <= BG_SA_DEMOLISHER_4; i++) { if (Creature* dem = GetBGCreature(i)) - dem->setFaction(BG_SA_Factions[Attackers]); + dem->SetFaction(BG_SA_Factions[Attackers]); } } @@ -831,7 +831,7 @@ void BattlegroundSA::CaptureGraveyard(BG_SA_Graveyards i, Player* Source) AddCreature(BG_SA_NpcEntries[j], j, BG_SA_NpcSpawnlocs[j], (Attackers == TEAM_ALLIANCE ? TEAM_HORDE : TEAM_ALLIANCE), 600); if (Creature* dem = GetBGCreature(j)) - dem->setFaction(BG_SA_Factions[Attackers]); + dem->SetFaction(BG_SA_Factions[Attackers]); } UpdateWorldState(BG_SA_LEFT_GY_ALLIANCE, GraveyardStatus[i] == TEAM_ALLIANCE); @@ -856,7 +856,7 @@ void BattlegroundSA::CaptureGraveyard(BG_SA_Graveyards i, Player* Source) AddCreature(BG_SA_NpcEntries[j], j, BG_SA_NpcSpawnlocs[j], Attackers == TEAM_ALLIANCE ? TEAM_HORDE : TEAM_ALLIANCE, 600); if (Creature* dem = GetBGCreature(j)) - dem->setFaction(BG_SA_Factions[Attackers]); + dem->SetFaction(BG_SA_Factions[Attackers]); } UpdateWorldState(BG_SA_RIGHT_GY_ALLIANCE, GraveyardStatus[i] == TEAM_ALLIANCE); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index c844767b6ba..f9f68237d0d 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -501,7 +501,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, if (!GetCreatureAddon()) SetSheath(SHEATH_STATE_MELEE); - setFaction(cInfo->faction); + SetFaction(cInfo->faction); uint64 npcFlags; uint32 unitFlags, unitFlags2, unitFlags3, dynamicFlags; @@ -555,7 +555,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, { if (Player* owner = Creature::GetCharmerOrOwnerPlayerOrPlayerItself()) // this check comes in case we don't have a player { - setFaction(owner->getFaction()); // vehicles should have same as owner faction + SetFaction(owner->GetFaction()); // vehicles should have same as owner faction owner->VehicleSpellInitialize(); } } @@ -2342,7 +2342,7 @@ bool Creature::CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction / // only from same creature faction if (checkfaction) { - if (getFaction() != u->getFaction()) + if (GetFaction() != u->GetFaction()) return false; } else diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp index 63578dfd872..18613f0fda2 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.cpp +++ b/src/server/game/Entities/Creature/TemporarySummon.cpp @@ -187,7 +187,7 @@ void TempSummon::InitStats(uint32 duration) if (owner && IsTrigger() && m_spells[0]) { - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); SetLevel(owner->getLevel()); if (owner->GetTypeId() == TYPEID_PLAYER) m_ControlledByPlayer = true; @@ -212,9 +212,9 @@ void TempSummon::InitStats(uint32 duration) } if (m_Properties->Faction) - setFaction(m_Properties->Faction); + SetFaction(m_Properties->Faction); else if (IsVehicle() && owner) // properties should be vehicle - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); } void TempSummon::InitSummon() @@ -307,7 +307,7 @@ void Minion::InitStats(uint32 duration) SetReactState(REACT_PASSIVE); SetCreatorGUID(GetOwner()->GetGUID()); - setFaction(GetOwner()->getFaction()); + SetFaction(GetOwner()->GetFaction()); GetOwner()->SetMinion(this, true); } diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 4e34c8b4785..1bc8383a51c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2112,7 +2112,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge if (Unit* owner = GetOwner()) { - trigger->setFaction(owner->getFaction()); + trigger->SetFaction(owner->GetFaction()); if (owner->HasUnitFlag(UNIT_FLAG_PVP_ATTACKABLE)) trigger->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); // copy pvp state flags from owner @@ -2123,7 +2123,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge } else { - trigger->setFaction(spellInfo->IsPositive() ? 35 : 14); + trigger->SetFaction(spellInfo->IsPositive() ? 35 : 14); // Set owner guid for target if no owner available - needed by trigger auras // - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell()) trigger->CastSpell(target ? target : trigger, spellInfo, triggered, nullptr, nullptr, target ? target->GetGUID() : ObjectGuid::Empty); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 94fd3e932c8..5e79eb1316c 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1889,7 +1889,7 @@ Creature* WorldObject::SummonTrigger(float x, float y, float z, float ang, uint3 //summon->SetName(GetName()); if (GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT) { - summon->setFaction(((Unit*)this)->getFaction()); + summon->SetFaction(((Unit*)this)->GetFaction()); summon->SetLevel(((Unit*)this)->getLevel()); } diff --git a/src/server/game/Entities/Object/Updates/ViewerDependentValues.h b/src/server/game/Entities/Object/Updates/ViewerDependentValues.h index 52813dd4c82..1901e5e623d 100644 --- a/src/server/game/Entities/Object/Updates/ViewerDependentValues.h +++ b/src/server/game/Entities/Object/Updates/ViewerDependentValues.h @@ -147,7 +147,7 @@ public: FactionTemplateEntry const* ft2 = receiver->GetFactionTemplateEntry(); if (ft1 && ft2 && !ft1->IsFriendlyTo(ft2)) // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work) - factionTemplate = receiver->getFaction(); + factionTemplate = receiver->GetFaction(); } return factionTemplate; diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 9c16502dd25..56f2d4447df 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -186,7 +186,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c PhasingHandler::InheritPhaseShift(this, owner); setPetType(petType); - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); SetCreatedBySpell(summonSpellId); if (IsCritter()) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1895aace00f..87f03539599 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2200,13 +2200,13 @@ void Player::SetGameMaster(bool on) if (on) { m_ExtraFlags |= PLAYER_EXTRA_GM_ON; - setFaction(35); + SetFaction(35); AddPlayerFlag(PLAYER_FLAGS_GM); AddUnitFlag2(UNIT_FLAG2_ALLOW_CHEAT_SPELLS); if (Pet* pet = GetPet()) { - pet->setFaction(35); + pet->SetFaction(35); pet->getHostileRefManager().setOnlineOfflineState(false); } @@ -2230,7 +2230,7 @@ void Player::SetGameMaster(bool on) if (Pet* pet = GetPet()) { - pet->setFaction(getFaction()); + pet->SetFaction(GetFaction()); pet->getHostileRefManager().setOnlineOfflineState(true); } @@ -6298,7 +6298,7 @@ void Player::setFactionForRace(uint8 race) m_team = TeamForRace(race); ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(race); - setFaction(rEntry ? rEntry->FactionID : 0); + SetFaction(rEntry ? rEntry->FactionID : 0); } ReputationRank Player::GetReputationRank(uint32 faction) const @@ -22618,7 +22618,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc float discount = GetReputationPriceDiscount(npc); totalcost = uint32(ceil(totalcost * discount)); firstcost = uint32(ceil(firstcost * discount)); - m_taxi.SetFlightMasterFactionTemplateId(npc->getFaction()); + m_taxi.SetFlightMasterFactionTemplateId(npc->GetFaction()); } else m_taxi.SetFlightMasterFactionTemplateId(0); @@ -28213,7 +28213,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy PhasingHandler::InheritPhaseShift(pet, this); pet->SetCreatorGUID(GetGUID()); - pet->setFaction(getFaction()); + pet->SetFaction(GetFaction()); pet->SetNpcFlags(UNIT_NPC_FLAG_NONE); pet->SetNpcFlags2(UNIT_NPC_FLAG_2_NONE); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index df7273a5b2d..84e6cb9ea16 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5429,15 +5429,15 @@ void Unit::UpdateDisplayPower() FactionTemplateEntry const* Unit::GetFactionTemplateEntry() const { - FactionTemplateEntry const* entry = sFactionTemplateStore.LookupEntry(getFaction()); + FactionTemplateEntry const* entry = sFactionTemplateStore.LookupEntry(GetFaction()); if (!entry) { if (Player const* player = ToPlayer()) - TC_LOG_ERROR("entities.unit", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), getFaction()); + TC_LOG_ERROR("entities.unit", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction()); else if (Creature const* creature = ToCreature()) - TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, getFaction()); + TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction()); else - TC_LOG_ERROR("entities.unit", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), getFaction()); + TC_LOG_ERROR("entities.unit", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction()); ABORT(); } @@ -11225,7 +11225,7 @@ Pet* Unit::CreateTamedPetFrom(uint32 creatureEntry, uint32 spell_id) bool Unit::InitTamedPet(Pet* pet, uint8 level, uint32 spell_id) { pet->SetCreatorGUID(GetGUID()); - pet->setFaction(getFaction()); + pet->SetFaction(GetFaction()); pet->SetCreatedBySpell(spell_id); if (GetTypeId() == TYPEID_PLAYER) @@ -11881,8 +11881,8 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au if (aurApp && aurApp->GetRemoveMode()) return false; - _oldFactionId = getFaction(); - setFaction(charmer->getFaction()); + _oldFactionId = GetFaction(); + SetFaction(charmer->GetFaction()); // Set charmed charmer->SetCharm(this, true); @@ -11998,7 +11998,7 @@ void Unit::RemoveCharmedBy(Unit* charmer) if (_oldFactionId) { - setFaction(_oldFactionId); + SetFaction(_oldFactionId); _oldFactionId = 0; } else @@ -12090,13 +12090,13 @@ void Unit::RestoreFaction() { if (Unit* owner = GetOwner()) { - setFaction(owner->getFaction()); + SetFaction(owner->GetFaction()); return; } } if (CreatureTemplate const* cinfo = ToCreature()->GetCreatureTemplate()) // normal creature - setFaction(cinfo->faction); + SetFaction(cinfo->faction); } } @@ -12191,7 +12191,7 @@ bool Unit::IsInPartyWith(Unit const* unit) const (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT)) return true; - return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction(); + return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->GetFaction() == u2->GetFaction(); } bool Unit::IsInRaidWith(Unit const* unit) const @@ -12210,7 +12210,7 @@ bool Unit::IsInRaidWith(Unit const* unit) const (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT)) return true; - return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction(); + return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->GetFaction() == u2->GetFaction(); } void Unit::GetPartyMembers(std::list<Unit*> &TagUnitMap) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 7f126fa2c3e..1df51077ae4 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1119,8 +1119,8 @@ class TC_GAME_API Unit : public WorldObject void SetSheath(SheathState sheathed) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::SheatheState), sheathed); } // faction template id - uint32 getFaction() const { return m_unitData->FactionTemplate; } - void setFaction(uint32 faction) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::FactionTemplate), faction); } + uint32 GetFaction() const { return m_unitData->FactionTemplate; } + void SetFaction(uint32 faction) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::FactionTemplate), faction); } FactionTemplateEntry const* GetFactionTemplateEntry() const; ReputationRank GetReactionTo(Unit const* target) const; diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index e4ccc62f5dc..95454d49f90 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -52,7 +52,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); TC_LOG_DEBUG("auctionHouse", "Auctionhouse search (%s), searchedname: %s, levelmin: %u, levelmax: %u, filters: %u", browseQuery.Auctioneer.ToString().c_str(), browseQuery.Name.c_str(), browseQuery.MinLevel, browseQuery.MaxLevel, AsUnderlyingType(browseQuery.Filters)); @@ -115,7 +115,7 @@ void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionH if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); auctionHouse->CancelCommodityQuote(_player->GetGUID()); } @@ -136,7 +136,7 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); if (auctionHouse->BuyCommodity(trans, _player, confirmCommoditiesPurchase.ItemID, confirmCommoditiesPurchase.Quantity, throttle.DelayUntilNext)) @@ -190,7 +190,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::Auct if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListBidderItemsResult result; @@ -218,7 +218,7 @@ void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHou if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListBucketsResult listBucketsResult; @@ -248,7 +248,7 @@ void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse: if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListItemsResult listItemsResult; listItemsResult.DesiredDelay = uint32(throttle.DelayUntilNext.count()); @@ -279,7 +279,7 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListItemsResult listItemsResult; listItemsResult.DesiredDelay = uint32(throttle.DelayUntilNext.count()); @@ -311,7 +311,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::Aucti if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionListOwnerItemsResult result; @@ -345,7 +345,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlac if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); AuctionPosting* auction = auctionHouse->GetAuction(placeBid.AuctionID); if (!auction || auction->IsCommodity()) @@ -467,7 +467,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRe if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); AuctionPosting* auction = auctionHouse->GetAuction(removeItem.AuctionID); Player* player = GetPlayer(); @@ -529,7 +529,7 @@ void WorldSession::HandleAuctionReplicateItems(WorldPackets::AuctionHouse::Aucti if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionReplicateResponse response; @@ -569,7 +569,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio } uint32 houseId = 0; - AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction(), &houseId); + AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->GetFaction(), &houseId); if (!auctionHouseEntry) { TC_LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", sellCommodity.Auctioneer.ToString().c_str()); @@ -645,7 +645,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio } Seconds auctionTime = Seconds(int64(std::chrono::duration_cast<Seconds>(Minutes(sellCommodity.RunTime)).count() * double(sWorld->getRate(RATE_AUCTION_TIME)))); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); uint64 deposit = AuctionHouseMgr::GetCommodityAuctionDeposit(items2.begin()->second.first->GetTemplate(), Minutes(sellCommodity.RunTime), totalCount); if (!_player->HasEnoughMoney(deposit)) @@ -793,7 +793,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell } uint32 houseId = 0; - AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction(), &houseId); + AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->GetFaction(), &houseId); if (!auctionHouseEntry) { TC_LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", sellItem.Auctioneer.ToString().c_str()); @@ -837,7 +837,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell } Seconds auctionTime = Seconds(int64(std::chrono::duration_cast<Seconds>(Minutes(sellItem.RunTime)).count() * double(sWorld->getRate(RATE_AUCTION_TIME)))); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); uint64 deposit = AuctionHouseMgr::GetItemAuctionDeposit(_player, item, Minutes(sellItem.RunTime)); if (!_player->HasEnoughMoney(deposit)) @@ -947,7 +947,7 @@ void WorldSession::HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHo if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPackets::AuctionHouse::AuctionCommodityQuote auctionCommodityQuote; @@ -972,7 +972,7 @@ void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit) return; } - AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->getFaction(), nullptr); + AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->GetFaction(), nullptr); if (!ahEntry) return; diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 08981180970..1cda9ba2f1c 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -159,7 +159,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPackets::NPC::Hello& packet) } // set faction visible if needed - if (FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->getFaction())) + if (FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->GetFaction())) _player->GetReputationMgr().SetVisible(factionTemplateEntry); GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index f43aaab35e3..80918422f53 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -4928,7 +4928,7 @@ void AuraEffect::HandleAuraModFaction(AuraApplication const* aurApp, uint8 mode, if (apply) { - target->setFaction(GetMiscValue()); + target->SetFaction(GetMiscValue()); if (target->GetTypeId() == TYPEID_PLAYER) target->RemoveUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 8f77c39afe2..a533517c6f6 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2031,7 +2031,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) if (properties->Control == SUMMON_CATEGORY_ALLY) { summon->SetOwnerGUID(m_originalCaster->GetGUID()); - summon->setFaction(m_originalCaster->getFaction()); + summon->SetFaction(m_originalCaster->GetFaction()); summon->SetCreatedBySpell(m_spellInfo->Id); } @@ -2072,9 +2072,9 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) uint32 faction = properties->Faction; if (!faction) - faction = m_originalCaster->getFaction(); + faction = m_originalCaster->GetFaction(); - summon->setFaction(faction); + summon->SetFaction(faction); break; } @@ -3604,7 +3604,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex) PhasingHandler::InheritPhaseShift(go, m_caster); - go->SetFaction(m_caster->getFaction()); + go->SetFaction(m_caster->GetFaction()); go->SetLevel(m_caster->getLevel()+1); int32 duration = m_spellInfo->CalcDuration(m_caster); go->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); @@ -4688,7 +4688,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) { case GAMEOBJECT_TYPE_FISHINGNODE: { - go->SetFaction(m_caster->getFaction()); + go->SetFaction(m_caster->GetFaction()); ObjectGuid bobberGuid = go->GetGUID(); // client requires fishing bobber guid in channel object slot 0 to be usable m_caster->SetChannelObject(0, bobberGuid); @@ -5206,7 +5206,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* ((Guardian*)summon)->InitStatsForLevel(level); if (properties && properties->Control == SUMMON_CATEGORY_ALLY) - summon->setFaction(caster->getFaction()); + summon->SetFaction(caster->GetFaction()); if (summon->HasUnitTypeMask(UNIT_MASK_MINION) && m_targets.HasDst()) ((Minion*)summon)->SetFollowAngle(m_caster->GetAngle(summon)); diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index a9d9ddf2008..83ac3e43b4f 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -218,7 +218,7 @@ public: if (!pfactionid) { - uint32 factionid = target->getFaction(); + uint32 factionid = target->GetFaction(); uint32 flag = target->m_unitData->Flags; uint64 npcflag; memcpy(&npcflag, target->m_unitData->NpcFlags.begin(), sizeof(uint64)); @@ -261,7 +261,7 @@ public: handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUID().ToString().c_str(), factionid, flag, std::to_string(npcflag).c_str(), dyflag); - target->setFaction(factionid); + target->SetFaction(factionid); target->SetUnitFlags(UnitFlags(flag)); target->SetNpcFlags(NPCFlags(npcflag & 0xFFFFFFFF)); target->SetNpcFlags2(NPCFlags2(npcflag >> 32)); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 7a2e6cff30e..595af9223bc 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -606,7 +606,7 @@ public: return false; } - creature->setFaction(factionId); + creature->SetFaction(factionId); // Faction is set in creature_template - not inside creature @@ -725,7 +725,7 @@ public: CreatureTemplate const* cInfo = target->GetCreatureTemplate(); - uint32 faction = target->getFaction(); + uint32 faction = target->GetFaction(); uint64 npcflags; memcpy(&npcflags, target->m_unitData->NpcFlags.begin(), sizeof(npcflags)); uint32 mechanicImmuneMask = cInfo->MechanicImmuneMask; diff --git a/src/server/scripts/Commands/cs_pet.cpp b/src/server/scripts/Commands/cs_pet.cpp index 5a373419634..1e0cd4ab835 100644 --- a/src/server/scripts/Commands/cs_pet.cpp +++ b/src/server/scripts/Commands/cs_pet.cpp @@ -102,7 +102,7 @@ public: creatureTarget->SetHealth(0); // just for nice GM-mode view pet->SetCreatorGUID(player->GetGUID()); - pet->setFaction(player->getFaction()); + pet->SetFaction(player->GetFaction()); if (!pet->InitStatsForLevel(creatureTarget->getLevel())) { diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index 6d87e944368..853b03245d0 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -91,7 +91,7 @@ public: void JustSummoned(Creature* summoned) override { summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true)); - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); WaterElementalGUID = summoned->GetGUID(); summons.Summon(summoned); } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index e9bcdeeba0f..b0c7e149bd3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -600,7 +600,7 @@ public: //spell by trap has effect61, this indicate the bar go hostile if (Unit* tmp = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_PHALANX))) - tmp->setFaction(14); + tmp->SetFaction(14); //for later, this event(s) has alot more to it. //optionally, DONE can trigger bar to go hostile. diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp index 8eb276ed5fa..af91790fb12 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp @@ -143,7 +143,7 @@ public: { _Reset(); me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); - me->setFaction(COREN_DIREBREW_FACTION_FRIEND); + me->SetFaction(COREN_DIREBREW_FACTION_FRIEND); events.SetPhase(PHASE_ALL); for (uint8 i = 0; i < MAX_ANTAGONISTS; ++i) @@ -166,7 +166,7 @@ public: { events.SetPhase(PHASE_ONE); me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); - me->setFaction(COREN_DIREBREW_FACTION_HOSTILE); + me->SetFaction(COREN_DIREBREW_FACTION_HOSTILE); me->SetInCombatWithZone(); EntryCheckPredicate pred(NPC_ANTAGONIST); @@ -357,7 +357,7 @@ public: void Reset() override { - me->setFaction(COREN_DIREBREW_FACTION_HOSTILE); + me->SetFaction(COREN_DIREBREW_FACTION_HOSTILE); DoCastAOE(SPELL_MOLE_MACHINE_EMERGE, true); me->SetInCombatWithZone(); } @@ -399,7 +399,7 @@ public: break; case ACTION_ANTAGONIST_HOSTILE: me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); - me->setFaction(COREN_DIREBREW_FACTION_HOSTILE); + me->SetFaction(COREN_DIREBREW_FACTION_HOSTILE); me->SetInCombatWithZone(); break; default: diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index 4ae113289f6..9015420d079 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -75,7 +75,7 @@ class boss_emperor_dagran_thaurissan : public CreatureScript if (Creature* moira = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_MOIRA))) { moira->AI()->EnterEvadeMode(); - moira->setFaction(35); + moira->SetFaction(35); } } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp index 39f9869cc22..afb97ec93d1 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp @@ -134,7 +134,7 @@ class boss_doomrel : public CreatureScript case GOSSIP_ACTION_INFO_DEF+2: CloseGossipMenuFor(player); //start event here - creature->setFaction(FACTION_HOSTILE); + creature->SetFaction(FACTION_HOSTILE); creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); creature->AI()->AttackStart(player); InstanceScript* instance = creature->GetInstanceScript(); @@ -170,7 +170,7 @@ class boss_doomrel : public CreatureScript { Initialize(); - me->setFaction(FACTION_FRIEND); + me->SetFaction(FACTION_FRIEND); // was set before event start, so set again me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp index 589a4757ec7..219414e29a7 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp @@ -354,7 +354,7 @@ public: { if (Creature* boss = instance->GetCreature(TombBossGUIDs[TombEventCounter])) { - boss->setFaction(FACTION_HOSTILE); + boss->SetFaction(FACTION_HOSTILE); boss->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); if (Unit* target = boss->SelectNearestTarget(500)) boss->AI()->AttackStart(target); @@ -380,7 +380,7 @@ public: boss->GetMotionMaster()->MoveTargetedHome(); boss->SetLootRecipient(NULL); } - boss->setFaction(FACTION_FRIEND); + boss->SetFaction(FACTION_FRIEND); } } GhostKillCount = 0; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 10b4ed5c91e..5af9bf91aaa 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -190,7 +190,7 @@ public: me->SetVisible(true); me->SetNpcFlags(UNIT_NPC_FLAG_GOSSIP); - me->setFaction(35); + me->SetFaction(35); me->SetStandState(UNIT_STAND_STATE_SIT_HIGH_CHAIR); me->RemoveAura(SPELL_NEFARIANS_BARRIER); } @@ -207,7 +207,7 @@ public: Talk(SAY_GAMESBEGIN_2); - me->setFaction(103); + me->SetFaction(103); me->SetNpcFlags(UNIT_NPC_FLAG_NONE); DoCast(me, SPELL_NEFARIANS_BARRIER); me->SetStandState(UNIT_STAND_STATE_STAND); @@ -342,7 +342,7 @@ public: CreatureID = Entry[urand(0, 4)]; if (Creature* dragon = me->SummonCreature(CreatureID, DrakeSpawnLoc[i])) { - dragon->setFaction(103); + dragon->SetFaction(103); dragon->AI()->AttackStart(me->GetVictim()); } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp index 41dbc2f2a8b..43c0d05805b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp @@ -75,7 +75,7 @@ public: { Initialize(); creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP); - creature->setFaction(35); + creature->SetFaction(35); creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); } @@ -153,7 +153,7 @@ public: events.ScheduleEvent(EVENT_SPEECH_4, 16000); break; case EVENT_SPEECH_4: - me->setFaction(103); + me->SetFaction(103); if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID)) AttackStart(player); break; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp index 147396ab2a2..6d03826d7b6 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp @@ -110,7 +110,7 @@ class boss_majordomo : public CreatureScript if (!me->FindNearestCreature(NPC_FLAMEWAKER_HEALER, 100.0f) && !me->FindNearestCreature(NPC_FLAMEWAKER_ELITE, 100.0f)) { instance->UpdateEncounterStateForKilledCreature(me->GetEntry(), me); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); EnterEvadeMode(); Talk(SAY_DEFEAT); _JustDied(); @@ -191,7 +191,7 @@ class boss_majordomo : public CreatureScript } else if (action == ACTION_START_RAGNAROS_ALT) { - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP); } } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp index 361d84c137d..4e245db8aad 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp @@ -175,7 +175,7 @@ class boss_ragnaros : public CreatureScript { //Become unbanished again me->SetReactState(REACT_AGGRESSIVE); - me->setFaction(14); + me->SetFaction(14); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetEmoteState(EMOTE_ONESHOT_NONE); me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE); @@ -253,7 +253,7 @@ class boss_ragnaros : public CreatureScript me->InterruptNonMeleeSpells(false); //Root self //DoCast(me, 23973); - me->setFaction(35); + me->SetFaction(35); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetEmoteState(EMOTE_STATE_SUBMERGED); me->HandleEmoteCommand(EMOTE_ONESHOT_SUBMERGE); diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index d3667627db7..a7998726e1e 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -130,7 +130,7 @@ public: { Start(true, false, player->GetGUID()); - me->setFaction(player->getFaction()); + me->SetFaction(player->GetFaction()); SetData(1, 0); player->PlayerTalkClass->SendCloseGossip(); @@ -225,8 +225,8 @@ public: { //just in case if (GetPlayerForEscort()) - if (me->getFaction() != GetPlayerForEscort()->getFaction()) - me->setFaction(GetPlayerForEscort()->getFaction()); + if (me->GetFaction() != GetPlayerForEscort()->GetFaction()) + me->SetFaction(GetPlayerForEscort()->GetFaction()); switch (waypointId) { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 911912168e6..1c4f1c112eb 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -374,7 +374,7 @@ public: if (infernal) { infernal->SetDisplayId(INFERNAL_MODEL_INVISIBLE); - infernal->setFaction(me->getFaction()); + infernal->SetFaction(me->GetFaction()); if (point) ENSURE_AI(netherspite_infernal::netherspite_infernalAI, infernal->AI())->point = point; ENSURE_AI(netherspite_infernal::netherspite_infernalAI, infernal->AI())->malchezaar = me->GetGUID(); @@ -449,7 +449,7 @@ public: if (axe) { axe->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - axe->setFaction(me->getFaction()); + axe->SetFaction(me->GetFaction()); axes[i] = axe->GetGUID(); if (target) { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 990788b7c9d..8172ec257d0 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -428,7 +428,7 @@ public: if (Creature* pSpawn = me->SummonCreature(CREATURE_ARAN_BLIZZARD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 25000)) { - pSpawn->setFaction(me->getFaction()); + pSpawn->SetFaction(me->GetFaction()); pSpawn->CastSpell(pSpawn, SPELL_CIRCULAR_BLIZZARD, false); } break; @@ -446,7 +446,7 @@ public: if (Creature* unit = me->SummonCreature(CREATURE_WATER_ELEMENTAL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000)) { unit->Attack(me->GetVictim(), true); - unit->setFaction(me->getFaction()); + unit->SetFaction(me->GetFaction()); } } @@ -460,7 +460,7 @@ public: if (Creature* unit = me->SummonCreature(CREATURE_SHADOW_OF_ARAN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { unit->Attack(me->GetVictim(), true); - unit->setFaction(me->getFaction()); + unit->SetFaction(me->GetFaction()); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index fafc756dc07..bfc74a71127 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -1382,7 +1382,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff) { Talk(SAY_JULIANNE_AGGRO); me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); - me->setFaction(16); + me->SetFaction(16); AggroYellTimer = 0; } else AggroYellTimer -= diff; } @@ -1410,7 +1410,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff) ENSURE_AI(boss_romulo::boss_romuloAI, pRomulo->AI())->Phase = PHASE_ROMULO; DoZoneInCombat(pRomulo); - pRomulo->setFaction(16); + pRomulo->SetFaction(16); } SummonedRomulo = true; } else SummonRomuloTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 7d31ee88873..9fa6e43ae5d 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -454,7 +454,7 @@ public: Initialize(); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(14); + me->SetFaction(14); DoCast(me, SPELL_FLAMESTRIKE2, true); } @@ -659,7 +659,7 @@ public: me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetDisableGravity(true); - me->setFaction(14); + me->SetFaction(14); DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true); } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 257bc278235..89d8c159194 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -128,7 +128,7 @@ public: { Initialize(); events.Reset(); - me->setFaction(7); + me->SetFaction(7); me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_KNEEL); me->LoadEquipment(0, true); @@ -234,7 +234,7 @@ public: wait_timer -= diff; else { - me->setFaction(14); + me->SetFaction(14); me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); phase = PHASE_ATTACKING; @@ -594,7 +594,7 @@ public: { if (m_uiDuelTimer <= uiDiff) { - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); if (Unit* unit = ObjectAccessor::GetUnit(*me, m_uiDuelerGUID)) AttackStart(unit); @@ -780,7 +780,7 @@ public: { charmer->RemoveAurasDueToSpell(SPELL_EFFECT_STOLEN_HORSE); caster->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); - caster->setFaction(35); + caster->SetFaction(35); DoCast(caster, SPELL_CALL_DARK_RIDER, true); if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15)) ENSURE_AI(npc_dark_rider_of_acherus::npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster); @@ -872,7 +872,7 @@ public: { deathcharger->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); deathcharger->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - deathcharger->setFaction(2096); + deathcharger->SetFaction(2096); } } }; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 30457fb0de8..2733669aa9d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -87,7 +87,7 @@ public: playerGUID = player->GetGUID(); speechTimer = 1000; speechCounter = 1; - me->setFaction(player->getFaction()); + me->SetFaction(player->GetFaction()); me->CombatStop(true); me->GetMotionMaster()->MoveIdle(); me->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 3cc188d9bc0..97c0296df30 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -653,7 +653,7 @@ public: { Unit* temp = me->SummonCreature(NPC_ACHERUS_GHOUL, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiGhoulGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -671,7 +671,7 @@ public: { Unit* temp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiAbominationGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -689,7 +689,7 @@ public: { Unit* temp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiWarriorGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -707,7 +707,7 @@ public: { Unit* temp = me->SummonCreature(NPC_FLESH_BEHEMOTH, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiBehemothGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -1002,7 +1002,7 @@ public: temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED); temp->SetWalk(false); temp->SetSpeedRate(MOVE_RUN, 2.0f); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ); uiDefenderGUID[0] = temp->GetGUID(); @@ -1010,7 +1010,7 @@ public: temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED); temp->SetWalk(false); temp->SetSpeedRate(MOVE_RUN, 2.0f); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ); uiEarthshatterGUID[0] = temp->GetGUID(); } @@ -1402,7 +1402,7 @@ public: if (!uiTirionGUID) if (Creature* temp = me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING, LightofDawnLoc[0].GetPositionWithOffset({ 0.0f, 0.0f, 0.0f, 1.528f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000)) { - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetVirtualItem(0, uint32(EQUIP_UNEQUIP)); temp->AI()->Talk(SAY_LIGHT_OF_DAWN25); uiTirionGUID = temp->GetGUID(); @@ -1440,7 +1440,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[9]); } @@ -1451,7 +1451,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[12]); } @@ -1462,7 +1462,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[15]); } @@ -1474,7 +1474,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[18]); temp->CastSpell(temp, SPELL_THE_LIGHT_OF_DAWN, false); @@ -1489,7 +1489,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[20]); temp->CastSpell(temp, SPELL_THE_LIGHT_OF_DAWN, false); @@ -1539,7 +1539,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_ACHERUS_GHOUL, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiGhoulGUID[i] = temp->GetGUID(); } } @@ -1549,7 +1549,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiAbominationGUID[i] = temp->GetGUID(); } } @@ -1559,7 +1559,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiWarriorGUID[i] = temp->GetGUID(); } } @@ -1569,7 +1569,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_FLESH_BEHEMOTH, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiBehemothGUID[i] = temp->GetGUID(); } } @@ -1581,7 +1581,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiDefenderGUID[i] = temp->GetGUID(); } @@ -1592,7 +1592,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiEarthshatterGUID[i] = temp->GetGUID(); } @@ -1601,7 +1601,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_KORFAX_CHAMPION_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiKorfaxGUID = temp->GetGUID(); } @@ -1609,7 +1609,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_LORD_MAXWELL_TYROSUS, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiMaxwellGUID = temp->GetGUID(); } @@ -1617,7 +1617,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_COMMANDER_ELIGOR_DAWNBRINGER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiEligorGUID = temp->GetGUID(); } @@ -1625,7 +1625,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RAYNE, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiRayneGUID = temp->GetGUID(); } diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp index 18238ba3883..6edda7824be 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp @@ -118,7 +118,7 @@ class boss_apothecary_hummel : public CreatureScript _deadCount = 0; _isDead = false; events.SetPhase(PHASE_ALL); - me->setFaction(FACTION_APOTHECARY_FRIENDLY); + me->SetFaction(FACTION_APOTHECARY_FRIENDLY); me->SummonCreatureGroup(1); } @@ -137,7 +137,7 @@ class boss_apothecary_hummel : public CreatureScript events.ScheduleEvent(EVENT_HUMMEL_SAY_0, Milliseconds(1)); me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); - me->setFaction(FACTION_APOTHECARY_HOSTILE); + me->SetFaction(FACTION_APOTHECARY_HOSTILE); DummyEntryCheckPredicate pred; summons.DoAction(ACTION_START_EVENT, pred); } @@ -290,7 +290,7 @@ struct npc_apothecary_genericAI : public ScriptedAI if (action == ACTION_START_EVENT) { me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); - me->setFaction(FACTION_APOTHECARY_HOSTILE); + me->SetFaction(FACTION_APOTHECARY_HOSTILE); me->GetMotionMaster()->MovePoint(1, _movePos); } else if (action == ACTION_START_FIGHT) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 986c3af28a5..d68a463a5ee 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -159,7 +159,7 @@ public: if (Creature* Sath = ObjectAccessor::GetCreature(*me, SathGUID)) Sath->AI()->EnterEvadeMode(); - me->setFaction(14); + me->SetFaction(14); if (!bJustReset) //first reset at create { me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE)); @@ -386,7 +386,7 @@ public: switch (TalkSequence) { case 1: - me->setFaction(35); + me->SetFaction(35); TalkTimer = 1000; break; case 2: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index f95ddb5ce62..1a4999d450f 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -610,7 +610,7 @@ public: else summoned->SetLevel(me->getLevel()); - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); summons.Summon(summoned); } @@ -936,7 +936,7 @@ public: void JustSummoned(Creature* summoned) override { - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); summoned->SetLevel(me->getLevel()); } @@ -1036,7 +1036,7 @@ public: void JustSummoned(Creature* summoned) override { - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); summoned->SetLevel(me->getLevel()); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 335e50a9223..38ab7cd851f 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -98,7 +98,7 @@ class boss_archaedas : public CreatureScript Initialize(); instance->SetData(0, 5); // respawn any dead minions - me->setFaction(35); + me->SetFaction(35); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetControlled(true, UNIT_STATE_ROOT); me->AddAura(SPELL_FREEZE_ANIM, me); @@ -114,14 +114,14 @@ class boss_archaedas : public CreatureScript minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); minion->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); minion->SetControlled(false, UNIT_STATE_ROOT); - minion->setFaction(14); + minion->SetFaction(14); minion->RemoveAura(SPELL_MINION_FREEZE_ANIM); } } void EnterCombat(Unit* /*who*/) override { - me->setFaction(14); + me->SetFaction(14); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetControlled(false, UNIT_STATE_ROOT); } @@ -261,7 +261,7 @@ class npc_archaedas_minions : public CreatureScript { Initialize(); - me->setFaction(35); + me->SetFaction(35); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetControlled(true, UNIT_STATE_ROOT); me->RemoveAllAuras(); @@ -270,7 +270,7 @@ class npc_archaedas_minions : public CreatureScript void EnterCombat(Unit* /*who*/) override { - me->setFaction (14); + me->SetFaction(14); me->RemoveAllAuras(); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetControlled(false, UNIT_STATE_ROOT); @@ -350,7 +350,7 @@ class npc_stonekeepers : public CreatureScript void Reset() override { - me->setFaction(35); + me->SetFaction(35); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetControlled(true, UNIT_STATE_ROOT); me->RemoveAllAuras(); @@ -359,7 +359,7 @@ class npc_stonekeepers : public CreatureScript void EnterCombat(Unit* /*who*/) override { - me->setFaction(14); + me->SetFaction(14); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetControlled(false, UNIT_STATE_ROOT); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 01613bf5a5f..ac3d2aa110f 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -149,7 +149,7 @@ class instance_uldaman : public InstanceMapScript void SetFrozenState(Creature* creature) { - creature->setFaction(35); + creature->SetFaction(35); creature->RemoveAllAuras(); creature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); creature->SetControlled(true, UNIT_STATE_ROOT); @@ -184,7 +184,7 @@ class instance_uldaman : public InstanceMapScript if (!target || !target->IsAlive()) continue; target->SetControlled(false, UNIT_STATE_ROOT); - target->setFaction(14); + target->SetFaction(14); target->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); target->RemoveAura(SPELL_MINION_FREEZE_ANIM); @@ -205,11 +205,11 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || !target->IsAlive() || target->getFaction() == 14) + if (!target || !target->IsAlive() || target->GetFaction() == 14) continue; target->SetControlled(false, UNIT_STATE_ROOT); target->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - target->setFaction(14); + target->SetFaction(14); target->RemoveAura(SPELL_MINION_FREEZE_ANIM); archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); @@ -225,7 +225,7 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || target->isDead() || target->getFaction() != 14) + if (!target || target->isDead() || target->GetFaction() != 14) continue; target->DespawnOrUnsummon(); } @@ -234,7 +234,7 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = vaultWalkers.begin(); i != vaultWalkers.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || target->isDead() || target->getFaction() != 14) + if (!target || target->isDead() || target->GetFaction() != 14) continue; target->DespawnOrUnsummon(); } @@ -243,7 +243,7 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = earthenGuardians.begin(); i != earthenGuardians.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || target->isDead() || target->getFaction() != 14) + if (!target || target->isDead() || target->GetFaction() != 14) continue; target->DespawnOrUnsummon(); } @@ -269,7 +269,7 @@ class instance_uldaman : public InstanceMapScript if (!ironaya) return; - ironaya->setFaction(415); + ironaya->SetFaction(415); ironaya->SetControlled(false, UNIT_STATE_ROOT); ironaya->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index bfa3983e8e4..3ad749d537d 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -144,7 +144,7 @@ class boss_mandokir : public CreatureScript { if (Creature* chainedSpirit = ObjectAccessor::GetCreature(*me, *itr)) if (chainedSpirit->GetEntry() == NPC_CHAINED_SPIRIT && chainedSpirit->AI()) - chainedSpirit->setFaction(FACTION_NONE); + chainedSpirit->SetFaction(FACTION_NONE); } } diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index 4d858c29c29..f07c55b2752 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -113,7 +113,7 @@ class npc_professor_phizzlethorpe : public CreatureScript { Talk(SAY_PROGRESS_1, player); npc_escortAI::Start(false, false, player->GetGUID(), quest); - me->setFaction(FACTION_SUNKEN_TREASURE); + me->SetFaction(FACTION_SUNKEN_TREASURE); } } diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp index 00acb433a61..1e4d75852a2 100644 --- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp @@ -133,7 +133,7 @@ public: { if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS) { - creature->setFaction(FACTION_QUEST_ESCAPE); + creature->SetFaction(FACTION_QUEST_ESCAPE); if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI())) pEscortAI->Start(true, false, player->GetGUID()); diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index 7466162b472..821f99ffc9a 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -79,7 +79,7 @@ public: if (quest->GetQuestId() == QUEST_RESQUE_OOX_09) { me->SetStandState(UNIT_STAND_STATE_STAND); - me->setFaction(player->GetTeam() == ALLIANCE ? FACTION_ESCORTEE_A : FACTION_ESCORTEE_H); + me->SetFaction(player->GetTeam() == ALLIANCE ? FACTION_ESCORTEE_A : FACTION_ESCORTEE_H); Talk(SAY_OOX_START, player); npc_escortAI::Start(false, false, player->GetGUID(), quest); } diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 1b328c3127b..16306014b1d 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -87,7 +87,7 @@ public: me->SetEmoteState(EMOTE_STATE_STUN); me->CombatStop(); // stop combat me->DeleteThreatList(); // unsure of this - me->setFaction(FACTION_HORDE_GENERIC); // horde generic + me->SetFaction(FACTION_HORDE_GENERIC); // horde generic bReset = true; Reset_Timer = 60000; @@ -105,7 +105,7 @@ public: { EnterEvadeMode(); bReset = false; - me->setFaction(FACTION_TROLL_BLOODSCALP); // troll, bloodscalp + me->SetFaction(FACTION_TROLL_BLOODSCALP); // troll, bloodscalp return; } diff --git a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp index 1b1f2e0b9d0..f561db22727 100644 --- a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp @@ -84,7 +84,7 @@ public: if (me->HasStealthAura()) me->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); SetRun(); - me->setFaction(FACTION_ENEMY); + me->SetFaction(FACTION_ENEMY); break; } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 5ca36e99e0d..823ddd33aa9 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -917,7 +917,7 @@ void hyjalAI::HideNearPos(float x, float y) for (std::list<Creature*>::const_iterator itr = creatures.begin(); itr != creatures.end(); ++itr) { (*itr)->SetVisible(false); - (*itr)->setFaction(35);//make them friendly so mobs won't attack them + (*itr)->SetFaction(35);//make them friendly so mobs won't attack them } } } @@ -995,7 +995,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) if ((*itr) && (*itr)->IsAlive()) { (*itr)->CastSpell(*itr, SPELL_TELEPORT_VISUAL, true); - (*itr)->setFaction(35);//make them friendly so mobs won't attack them + (*itr)->SetFaction(35);//make them friendly so mobs won't attack them (*itr)->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index ede1d589535..00ff25951df 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -470,7 +470,7 @@ public: if (Creature* trigger = me->SummonCreature(NPC_WORLD_TRIGGER_TINY, me->GetPositionWithOffset({ 8.0f, 8.0f, frand(25.0f, 35.0f), 0.0f }), TEMPSUMMON_TIMED_DESPAWN, 1000)) { trigger->SetVisible(false); - trigger->setFaction(me->getFaction()); + trigger->SetFaction(me->GetFaction()); trigger->SetDisableGravity(true); trigger->CastSpell(me, SPELL_METEOR, true); } diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp index 98f22411a5e..1bb7bae6842 100644 --- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp +++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp @@ -297,7 +297,7 @@ class npc_blazing_monstrosity : public CreatureScript // Our passenger is another vehicle (boardable by players) DoCast(passenger, SPELL_SHARE_HEALTH, true); - passenger->setFaction(35); + passenger->SetFaction(35); passenger->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); // Hack to relocate vehicle on vehicle so exiting players are not moved under map diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 1e9bca04fb8..cb715b6f1e2 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -82,7 +82,7 @@ public: if (Invisible && InvisibleTimer <= diff) { //Become visible again - me->setFaction(14); + me->SetFaction(14); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); //Noxxion model me->SetDisplayId(11172); @@ -122,7 +122,7 @@ public: //Interrupt any spell casting //me->m_canMove = true; me->InterruptNonMeleeSpells(false); - me->setFaction(35); + me->SetFaction(35); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); // Invisible Model me->SetDisplayId(11686); diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index d3167d2272c..adfca4e9a7e 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -136,7 +136,7 @@ public: eventInProgress = true; Talk(SAY_QUEST_ACCEPTED); me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); - me->setFaction(FACTION_ESCORT); + me->SetFaction(FACTION_ESCORT); me->GetMotionMaster()->MovePath(PATH_ESCORT, false); } } diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 226e1e0efd7..7fa68b2771a 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -58,7 +58,7 @@ public: { Start(true, false, player->GetGUID()); Talk(SAY_READY, player); - me->setFaction(113); + me->SetFaction(113); } } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp index 4068f1491b6..3495a1a6d2b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp @@ -111,7 +111,7 @@ public: //Cast me->HandleEmoteCommand(EMOTE_ONESHOT_SUBMERGE); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(35); + me->SetFaction(35); DoCast(me, SPELL_DIRTMOUND_PASSIVE); Submerged = true; @@ -134,7 +134,7 @@ public: if (Submerged && Back_Timer <= diff) { me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(14); + me->SetFaction(14); DoCastVictim(SPELL_GROUND_RUPTURE); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index e9bd5488027..4dd49bb1c66 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -332,7 +332,7 @@ struct boss_twinemperorsAI : public ScriptedAI if (c->isDead()) { c->Respawn(); - c->setFaction(7); + c->SetFaction(7); c->RemoveAllAuras(); } if (c->IsWithinDistInMap(me, ABUSE_BUG_RANGE)) @@ -427,7 +427,7 @@ public: void CastSpellOnBug(Creature* target) override { - target->setFaction(14); + target->SetFaction(14); target->AI()->AttackStart(me->getThreatManager().getHostilTarget()); target->AddAura(SPELL_MUTATE_BUG, target); target->SetFullHealth(); @@ -518,7 +518,7 @@ public: void CastSpellOnBug(Creature* target) override { - target->setFaction(14); + target->SetFaction(14); target->AddAura(SPELL_EXPLODEBUG, target); target->SetFullHealth(); } diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index bdd909b5fff..d8fee227711 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -97,7 +97,7 @@ public: creature->AI()->Talk(SAY_MAKE_PREPARATIONS); - creature->setFaction(250); + creature->SetFaction(250); creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); ENSURE_AI(npc_escortAI, (creature->AI()))->Start(false, false, player->GetGUID()); diff --git a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp index 3105164490a..f8b39df3d93 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp @@ -74,7 +74,7 @@ public: void Reset() override { - me->setFaction(ZUMRAH_FRIENDLY_FACTION); // areatrigger sets faction to enemy + me->SetFaction(ZUMRAH_FRIENDLY_FACTION); // areatrigger sets faction to enemy Initialize(); } diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index 0eb55441232..af4e5f4ec69 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -131,7 +131,7 @@ public: { Initialize(); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); } void UpdateAI(uint32 diff) override @@ -154,7 +154,7 @@ public: Text_Timer = 5000; break; case 3: - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); if (Player* target = ObjectAccessor::GetPlayer(*me, PlayerGUID)) AttackStart(target); @@ -199,7 +199,7 @@ public: { if (Creature* crew = ObjectAccessor::GetCreature(*me, instance->GetGuidData(entry))) if (crew->IsAlive()) - crew->setFaction(FACTION_HOSTILE); + crew->SetFaction(FACTION_HOSTILE); } }; @@ -238,7 +238,7 @@ private: crew->SetWalk(true); crew->SetHomePosition(x, y, z, 0); crew->GetMotionMaster()->MovePoint(1, x, y, z); - crew->setFaction(FACTION_FREED); + crew->SetFaction(FACTION_FREED); } } }; @@ -387,7 +387,7 @@ public: { if (me->IsAlive()) { - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); me->GetMotionMaster()->MovePoint(0, 1858.57f, 1146.35f, 14.745f); me->SetHomePosition(1858.57f, 1146.35f, 14.745f, 3.85f); // in case he gets interrupted Talk(SAY_WEEGLI_OK_I_GO); @@ -454,7 +454,7 @@ public: if (!pZumrah) return false; - pZumrah->setFaction(ZUMRAH_HOSTILE_FACTION); + pZumrah->SetFaction(ZUMRAH_HOSTILE_FACTION); return true; } diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index 6bf389dc180..af7ca599b3f 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -83,7 +83,7 @@ public: { if (quest->GetQuestId() == QUEST_FREEDOM_TO_RUUL) { - me->setFaction(FACTION_QUEST); + me->SetFaction(FACTION_QUEST); npc_escortAI::Start(true, false, player->GetGUID()); } } @@ -226,7 +226,7 @@ public: if (quest->GetQuestId() == QUEST_VORSHA) { Talk(SAY_MUG_START1); - me->setFaction(FACTION_QUEST); + me->SetFaction(FACTION_QUEST); npc_escortAI::Start(true, false, player->GetGUID()); } } diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index d7bc3bd5240..2e15e2d2118 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -201,7 +201,7 @@ public: npc_engineer_spark_overgrindAI(Creature* creature) : ScriptedAI(creature) { Initialize(); - NormFaction = creature->getFaction(); + NormFaction = creature->GetFaction(); NpcFlags = NPCFlags(creature->m_unitData->NpcFlags[0]); } @@ -220,7 +220,7 @@ public: { Initialize(); - me->setFaction(NormFaction); + me->SetFaction(NormFaction); me->SetNpcFlags(NpcFlags); } @@ -232,7 +232,7 @@ public: void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { CloseGossipMenuFor(player); - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); me->Attack(player, true); } @@ -403,7 +403,7 @@ public: case EVENT_ACCEPT_QUEST: if (Player* player = ObjectAccessor::GetPlayer(*me, _player)) Talk(SAY_START, player); - me->setFaction(FACTION_QUEST); + me->SetFaction(FACTION_QUEST); _events.ScheduleEvent(EVENT_START_ESCORT, Seconds(1)); break; case EVENT_START_ESCORT: diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp index bf6b78ea005..5c2f4299068 100644 --- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp @@ -105,7 +105,7 @@ public: bool OnQuestAccept(Player* /*player*/, Creature* creature, const Quest* quest) override { if (quest->GetQuestId() == QUEST_MISSING_DIPLO_PT16) - creature->setFaction(FACTION_HOSTILE); + creature->SetFaction(FACTION_HOSTILE); return true; } diff --git a/src/server/scripts/Kalimdor/zone_felwood.cpp b/src/server/scripts/Kalimdor/zone_felwood.cpp index adc4d92a01c..f3aff8909f7 100644 --- a/src/server/scripts/Kalimdor/zone_felwood.cpp +++ b/src/server/scripts/Kalimdor/zone_felwood.cpp @@ -59,7 +59,7 @@ public: { me->CastSpell(me, SPELL_INFECTED_WOULD); me->SetEntry(NPC_CORRUPTED_LASHER); - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); } else { diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 9e4de29c00d..2df4806adac 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -980,7 +980,7 @@ public: Merithra->SetNpcFlags(UNIT_NPC_FLAG_NONE); Merithra->SetStandState(UNIT_STAND_STATE_STAND); Merithra->SetDisplayId(MERITHRA_NIGHT_ELF_FORM); - Merithra->setFaction(35); + Merithra->SetFaction(35); } if (Caelestrasz) @@ -988,7 +988,7 @@ public: Caelestrasz->SetNpcFlags(UNIT_NPC_FLAG_NONE); Caelestrasz->SetStandState(UNIT_STAND_STATE_STAND); Caelestrasz->SetDisplayId(CAELESTRASZ_NIGHT_ELF_FORM); - Caelestrasz->setFaction(35); + Caelestrasz->SetFaction(35); } if (Arygos) @@ -996,7 +996,7 @@ public: Arygos->SetNpcFlags(UNIT_NPC_FLAG_NONE); Arygos->SetStandState(UNIT_STAND_STATE_STAND); Arygos->SetDisplayId(ARYGOS_GNOME_FORM); - Arygos->setFaction(35); + Arygos->SetFaction(35); } if (Anachronos) diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index 393ee9fcff6..2d5ad0bc50b 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -90,7 +90,7 @@ public: void Reset() override { Initialize(); - me->setFaction(35); + me->SetFaction(35); } void SendItem(Unit* receiver) @@ -120,7 +120,7 @@ public: { if (SwitchFactionTimer <= diff) { - me->setFaction(91); + me->SetFaction(91); isFriendly = false; } else SwitchFactionTimer -= diff; } @@ -318,7 +318,7 @@ public: { if (quest->GetQuestId() == Q_OOX17) { - creature->setFaction(113); + creature->SetFaction(113); creature->SetFullHealth(); creature->SetStandState(UNIT_STAND_STATE_STAND); creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index 7c36c9a1af5..2ac0c1dc8dd 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -101,7 +101,7 @@ public: { if (quest->GetQuestId() == QUEST_FREE_FROM_HOLD) { - creature->setFaction(FACTION_ESCORTEE); + creature->SetFaction(FACTION_ESCORTEE); creature->SetStandState(UNIT_STAND_STATE_STAND); creature->AI()->Talk(SAY_GIL_START, player); @@ -196,7 +196,7 @@ public: npc_taskmaster_fizzuleAI(Creature* creature) : ScriptedAI(creature) { Initialize(); - factionNorm = creature->getFaction(); + factionNorm = creature->GetFaction(); } void Initialize() @@ -214,7 +214,7 @@ public: void Reset() override { Initialize(); - me->setFaction(factionNorm); + me->SetFaction(factionNorm); } void DoFriend() @@ -226,7 +226,7 @@ public: me->StopMoving(); me->GetMotionMaster()->MoveIdle(); - me->setFaction(FACTION_FRIENDLY_F); + me->SetFaction(FACTION_FRIENDLY_F); me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE); } @@ -266,7 +266,7 @@ public: { if (FlareCount >= 2) { - if (me->getFaction() == FACTION_FRIENDLY_F) + if (me->GetFaction() == FACTION_FRIENDLY_F) return; DoFriend(); @@ -419,7 +419,7 @@ public: Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); if (!creature) continue; - creature->setFaction(35); + creature->SetFaction(35); creature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); @@ -460,7 +460,7 @@ public: creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - creature->setFaction(14); + creature->SetFaction(14); creature->AI()->AttackStart(warrior); ++Wave; WaveTimer = 20000; @@ -492,7 +492,7 @@ public: creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - creature->setFaction(14); + creature->SetFaction(14); creature->AI()->AttackStart(warrior); } } @@ -653,7 +653,7 @@ public: { if (quest->GetQuestId() == QUEST_ESCAPE) { - creature->setFaction(FACTION_RATCHET); + creature->SetFaction(FACTION_RATCHET); creature->AI()->Talk(SAY_START); if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI())) pEscortAI->Start(true, false, player->GetGUID()); diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp index 97084ad9d28..c0d5b422cb9 100644 --- a/src/server/scripts/Kalimdor/zone_winterspring.cpp +++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp @@ -299,7 +299,7 @@ public: if (quest->GetQuestId() == QUEST_GUARDIANS_ALTAR) { creature->AI()->Talk(SAY_QUEST_START); - creature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); + creature->SetFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); if (npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshallaAI*>(creature->AI())) escortAI->Start(false, false, player->GetGUID(), quest); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index ff34eb5851a..81dcf1846a6 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -195,7 +195,7 @@ public: { damage = 0; EnterEvadeMode(); - me->setFaction(35); + me->SetFaction(35); bDone = true; } } @@ -323,7 +323,7 @@ public: { damage = 0; EnterEvadeMode(); - me->setFaction(35); + me->SetFaction(35); bDone = true; } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 4d41e3b4c14..868bb4e07c8 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -226,7 +226,7 @@ class boss_anubarak_trial : public CreatureScript for (int i = 0; i < 10; i++) if (Creature* scarab = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ())) { - scarab->setFaction(31); + scarab->SetFaction(31); scarab->GetMotionMaster()->MoveRandom(10); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index a40b30d6128..871214b8c21 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -922,7 +922,7 @@ class npc_toc_shaman : public CreatureScript events.ScheduleEvent(EVENT_SPIRIT_CLEANSE, urand(15*IN_MILLISECONDS, 35*IN_MILLISECONDS)); return; case EVENT_HEAL_BLOODLUST_HEROISM: - if (me->getFaction()) // alliance = 1 + if (me->GetFaction()) // alliance = 1 { if (!me->HasAura(AURA_EXHAUSTION)) DoCastAOE(SPELL_HEROISM); @@ -2030,7 +2030,7 @@ class npc_toc_enh_shaman : public CreatureScript events.ScheduleEvent(EVENT_STORMSTRIKE, urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS)); return; case EVENT_DPS_BLOODLUST_HEROISM: - if (me->getFaction()) //Am i alliance? + if (me->GetFaction()) //Am i alliance? { if (!me->HasAura(AURA_EXHAUSTION)) DoCastAOE(SPELL_HEROISM); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 80ab44fe32a..fbe2655cf84 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -463,7 +463,7 @@ class boss_deathbringer_saurfang : public CreatureScript { case EVENT_INTRO_ALLIANCE_2: me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(FACTION_SCOURGE); + me->SetFaction(FACTION_SCOURGE); Talk(SAY_INTRO_ALLIANCE_2); break; case EVENT_INTRO_ALLIANCE_3: @@ -476,7 +476,7 @@ class boss_deathbringer_saurfang : public CreatureScript break; case EVENT_INTRO_HORDE_2: me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(FACTION_SCOURGE); + me->SetFaction(FACTION_SCOURGE); Talk(SAY_INTRO_HORDE_2); break; case EVENT_INTRO_HORDE_4: diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 217dc86e342..f4e8d4e10b1 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -359,7 +359,7 @@ class boss_lady_deathwhisper : public CreatureScript { if (darnavan->IsAlive()) { - darnavan->setFaction(35); + darnavan->SetFaction(35); darnavan->CombatStop(true); darnavan->GetMotionMaster()->MoveIdle(); darnavan->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 997ab3c0180..0aa77ef0eb2 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -1214,7 +1214,7 @@ public: me->SetCanFly(false); } - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); me->RemoveAllAuras(); } } diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp index 8fa9aabb59e..857ce9c32b4 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp @@ -61,31 +61,31 @@ class instance_nexus : public InstanceMapScript // Alliance npcs are spawned by default, if you are alliance, you will fight against horde npcs. case NPC_ALLIANCE_BERSERKER: if (ServerAllowsTwoSideGroups()) - creature->setFaction(FACTION_HOSTILE_FOR_ALL); + creature->SetFaction(FACTION_HOSTILE_FOR_ALL); if (_teamInInstance == ALLIANCE) creature->UpdateEntry(NPC_HORDE_BERSERKER); break; case NPC_ALLIANCE_RANGER: if (ServerAllowsTwoSideGroups()) - creature->setFaction(FACTION_HOSTILE_FOR_ALL); + creature->SetFaction(FACTION_HOSTILE_FOR_ALL); if (_teamInInstance == ALLIANCE) creature->UpdateEntry(NPC_HORDE_RANGER); break; case NPC_ALLIANCE_CLERIC: if (ServerAllowsTwoSideGroups()) - creature->setFaction(FACTION_HOSTILE_FOR_ALL); + creature->SetFaction(FACTION_HOSTILE_FOR_ALL); if (_teamInInstance == ALLIANCE) creature->UpdateEntry(NPC_HORDE_CLERIC); break; case NPC_ALLIANCE_COMMANDER: if (ServerAllowsTwoSideGroups()) - creature->setFaction(FACTION_HOSTILE_FOR_ALL); + creature->SetFaction(FACTION_HOSTILE_FOR_ALL); if (_teamInInstance == ALLIANCE) creature->UpdateEntry(NPC_HORDE_COMMANDER); break; case NPC_COMMANDER_STOUTBEARD: if (ServerAllowsTwoSideGroups()) - creature->setFaction(FACTION_HOSTILE_FOR_ALL); + creature->SetFaction(FACTION_HOSTILE_FOR_ALL); if (_teamInInstance == ALLIANCE) creature->UpdateEntry(NPC_COMMANDER_KOLURG); break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index e70769ffd11..6ebe372fe25 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -538,7 +538,7 @@ class boss_algalon_the_observer : public CreatureScript damage = 0; me->SetReactState(REACT_PASSIVE); me->AttackStop(); - me->setFaction(35); + me->SetFaction(35); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SELF_STUN); events.Reset(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 8e734e6d3e7..c301d287a97 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -607,7 +607,7 @@ class boss_flame_leviathan_seat : public CreatureScript if (Unit* turretPassenger = me->GetVehicleKit()->GetPassenger(SEAT_TURRET)) if (Creature* turret = turretPassenger->ToCreature()) { - turret->setFaction(me->GetVehicleBase()->getFaction()); + turret->SetFaction(me->GetVehicleBase()->GetFaction()); turret->SetUnitFlags(UnitFlags(0)); // unselectable turret->AI()->AttackStart(who); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 5cfc0d75481..33e346e0c94 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -226,7 +226,7 @@ class npc_iron_roots : public CreatureScript SetCombatMovement(false); me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip - me->setFaction(14); + me->SetFaction(14); me->SetReactState(REACT_PASSIVE); } @@ -610,7 +610,7 @@ class boss_freya : public CreatureScript _JustDied(); me->RemoveAllAuras(); me->AttackStop(); - me->setFaction(35); + me->SetFaction(35); me->DeleteThreatList(); me->CombatStop(true); me->DespawnOrUnsummon(7500); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 4d8a49160bc..a320994dc07 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -408,7 +408,7 @@ class boss_hodir : public CreatureScript DoCastAOE(SPELL_KILL_CREDIT, true); /// need to be cast before changing boss faction /// spell will target enemies only - me->setFaction(35); + me->SetFaction(35); me->DespawnOrUnsummon(10000); _JustDied(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index 37141085731..cfe2d3879d1 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -180,7 +180,7 @@ class boss_ignis : public CreatureScript { if (summon->GetEntry() == NPC_IRON_CONSTRUCT) { - summon->setFaction(16); + summon->SetFaction(16); summon->SetReactState(REACT_AGGRESSIVE); summon->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_IMMUNE_TO_PC)); summon->SetControlled(false, UNIT_STATE_ROOT); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 4d9ed335279..940c5b4f52f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -637,7 +637,7 @@ class boss_mimiron : public CreatureScript case EVENT_OUTTRO_1: me->RemoveAurasDueToSpell(SPELL_SLEEP_VISUAL_1); DoCast(me, SPELL_SLEEP_VISUAL_2); - me->setFaction(35); + me->SetFaction(35); events.ScheduleEvent(EVENT_OUTTRO_2, 3000); break; case EVENT_OUTTRO_2: diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 79214b5b0e1..e36e32fd882 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -774,7 +774,7 @@ class boss_sara : public CreatureScript { me->RemoveAllAuras(); me->SetReactState(REACT_PASSIVE); - me->setFaction(35); + me->SetFaction(35); _events.Reset(); _events.SetPhase(PHASE_ONE); } @@ -817,7 +817,7 @@ class boss_sara : public CreatureScript case EVENT_TRANSFORM_3: Talk(SAY_SARA_TRANSFORM_4); DoCast(me, SPELL_FULL_HEAL); - me->setFaction(16); + me->SetFaction(16); if (Creature* voice = _instance->GetCreature(DATA_VOICE_OF_YOGG_SARON)) voice->AI()->DoAction(ACTION_PHASE_TWO); if (Creature* mimiron = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_MIMIRON_YS))) diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 61c5a52c24e..1dcc2de11c2 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -668,11 +668,11 @@ public: switch (player->GetTeam()) { case ALLIANCE: - creature->setFaction(FACTION_ESCORTEE_A); + creature->SetFaction(FACTION_ESCORTEE_A); break; default: case HORDE: - creature->setFaction(FACTION_ESCORTEE_H); + creature->SetFaction(FACTION_ESCORTEE_H); break; } @@ -710,7 +710,7 @@ public: owner->GetMotionMaster()->MoveFollow(GetCaster(), 4.0f, 0.0f); owner->CastSpell(owner, SPELL_SUBDUED, true); GetCaster()->CastSpell(GetCaster(), SPELL_DRAKE_HATCHLING_SUBDUED, true); - owner->setFaction(35); + owner->SetFaction(35); owner->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC)); owner->DespawnOrUnsummon(3 * MINUTE*IN_MILLISECONDS); } @@ -891,7 +891,7 @@ public: if (talbot) { talbot->UpdateEntry(NPC_PRINCE_VALANAR); - talbot->setFaction(14); + talbot->SetFaction(14); talbot->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); talbot->SetReactState(REACT_PASSIVE); } @@ -1629,10 +1629,10 @@ public: switch (player->GetTeam()) { case ALLIANCE: - creature->setFaction(FACTION_ESCORTEE_A); + creature->SetFaction(FACTION_ESCORTEE_A); break; case HORDE: - creature->setFaction(FACTION_ESCORTEE_H); + creature->SetFaction(FACTION_ESCORTEE_H); break; } creature->SetStandState(UNIT_STAND_STATE_STAND); @@ -2217,7 +2217,7 @@ public: void AttackPlayer() { - me->setFaction(14); + me->SetFaction(14); if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID)) AttackStart(player); } diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index f2c59c76c1d..05cb11fc414 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -414,7 +414,7 @@ public: else if (roll == 0) // enemy version { tree->AI()->Talk(SAY_WALKER_ENEMY, player); - tree->setFaction(FACTION_WALKER_ENEMY); + tree->SetFaction(FACTION_WALKER_ENEMY); tree->Attack(player, true); } } diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 5519d70d21c..a9495310e89 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -103,7 +103,7 @@ public: Talk(SAY_WORGRAGGRO3); if (Creature* RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000)) { - RWORG->setFaction(35); + RWORG->SetFaction(35); _RavenousworgGUID = RWORG->GetGUID(); } break; @@ -136,7 +136,7 @@ public: { RWORG->Kill(Mrfloppy); Mrfloppy->ExitVehicle(); - RWORG->setFaction(14); + RWORG->SetFaction(14); RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10, RWORG->GetPositionY()+80, RWORG->GetPositionZ()); Talk(SAY_VICTORY2); } diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index ed389a87d4a..9f49df63596 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -164,7 +164,7 @@ public: break; case EVENT_START_ESCORT: events.Reset(); - me->setFaction(FACTION_ESCORTEE_H); + me->SetFaction(FACTION_ESCORTEE_H); me->SetReactState(REACT_AGGRESSIVE); ENSURE_AI(npc_escortAI, (me->AI()))->Start(true, true, _player); break; diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 181d24d7761..8adbd37d884 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -47,7 +47,7 @@ public: { Initialize(); creature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f); - creature->setFaction(35); //wrong faction in db? + creature->SetFaction(35); //wrong faction in db? } void Initialize() @@ -69,7 +69,7 @@ public: if (uiType != POINT_MOTION_TYPE) return; - me->setFaction(14); + me->SetFaction(14); } void DamageTaken(Unit* pDoneBy, uint32& uiDamage) override @@ -78,7 +78,7 @@ public: { uiDamage = 0; pDoneBy->CastSpell(pDoneBy, SPELL_KILL_CREDIT, true); - me->setFaction(35); + me->SetFaction(35); me->DespawnOrUnsummon(5000); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); EnterEvadeMode(); diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index c6489dcb6c8..1c226c23528 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -326,7 +326,7 @@ public: if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, creature->AI())) { creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f); - creature->setFaction(113); + creature->SetFaction(113); pEscortAI->Start(false, false, player->GetGUID()); creature->AI()->Talk(SAY_WP_1); diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 700b64c0417..6b3cc445c9d 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -93,7 +93,7 @@ public: if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID) { CloseGossipMenuFor(player); - me->setFaction(113); + me->SetFaction(113); Start(true, true, player->GetGUID()); } } diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index 1ead42b9a39..7233bf3db61 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -345,8 +345,8 @@ class go_wg_vehicle_teleporter : public GameObjectScript bool IsFriendly(Unit* passenger) { - return ((go->GetFaction() == WintergraspFaction[TEAM_HORDE] && passenger->getFaction() == HORDE) || - (go->GetFaction() == WintergraspFaction[TEAM_ALLIANCE] && passenger->getFaction() == ALLIANCE)); + return ((go->GetFaction() == WintergraspFaction[TEAM_HORDE] && passenger->GetFaction() == HORDE) || + (go->GetFaction() == WintergraspFaction[TEAM_ALLIANCE] && passenger->GetFaction() == ALLIANCE)); } Creature* GetValidVehicle(Creature* cVeh) diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index 23716389e7e..e9e94189bf7 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -138,7 +138,7 @@ public: void Reset() override { - me->setFaction(35); + me->SetFaction(35); DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P } @@ -151,7 +151,7 @@ public: me->RemoveAurasDueToSpell(SPELL_LEFT_CHAIN); me->RemoveAurasDueToSpell(SPELL_RIGHT_CHAIN); me->RemoveAurasDueToSpell(SPELL_KNEEL); - me->setFaction(me->GetCreatureTemplate()->faction); + me->SetFaction(me->GetCreatureTemplate()->faction); DoCast(me, SPELL_UNSHACKLED, true); Talk(SAY_RAGECLAW); me->GetMotionMaster()->MoveRandom(10); diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index 8b2e7d01220..e02d3f206d5 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -228,7 +228,7 @@ public: //SPELL_STOLEN_SOUL_VISUAL has shapeshift effect, but not implemented feature in Trinity for this spell. summoned->CastSpell(summoned, SPELL_STOLEN_SOUL_VISUAL, false); summoned->SetDisplayId(soulmodel); - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); if (Unit* target = ObjectAccessor::GetUnit(*me, soulholder)) { diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index d0ba63b17f9..c07ddb0cb23 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -96,7 +96,7 @@ public: if (summoned && summoned->GetEntry() == NPC_FOCUS_FIRE) { summoned->CastSpell(summoned, SPELL_FOCUS_FIRE_VISUAL, false); - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); summoned->SetLevel(me->getLevel()); summoned->AddUnitState(UNIT_STATE_ROOT); diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 610d12a377b..dc5d479bf58 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -384,7 +384,7 @@ public: void Reset() override { Initialize(); - me->setFaction(ASHTONGUE_FACTION_FRIEND); + me->SetFaction(ASHTONGUE_FACTION_FRIEND); DoCastSelf(SPELL_STEALTH); if (_instance->GetBossState(DATA_SHADE_OF_AKAMA) != DONE) @@ -430,7 +430,7 @@ public: { _isInCombat = false; me->CombatStop(true); - me->setFaction(ASHTONGUE_FACTION_FRIEND); + me->SetFaction(ASHTONGUE_FACTION_FRIEND); me->SetWalk(true); _events.Reset(); me->GetMotionMaster()->MovePoint(AKAMA_INTRO_WAYPOINT, AkamaWP[1]); @@ -484,7 +484,7 @@ public: case EVENT_SHADE_CHANNEL: me->SetFacingTo(FACE_THE_PLATFORM); DoCastSelf(SPELL_AKAMA_SOUL_CHANNEL); - me->setFaction(AKAMA_FACTION_COMBAT); + me->SetFaction(AKAMA_FACTION_COMBAT); _events.ScheduleEvent(EVENT_FIXATE, Seconds(5)); break; case EVENT_FIXATE: @@ -532,7 +532,7 @@ public: } } - if (me->getFaction() == AKAMA_FACTION_COMBAT) + if (me->GetFaction() == AKAMA_FACTION_COMBAT) { if (!UpdateVictim()) return; @@ -1170,7 +1170,7 @@ public: Talk(SAY_BROKEN_SPECIAL); break; case ACTION_BROKEN_HAIL: - me->setFaction(ASHTONGUE_FACTION_FRIEND); + me->SetFaction(ASHTONGUE_FACTION_FRIEND); Talk(SAY_BROKEN_HAIL); break; case ACTION_BROKEN_EMOTE: diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 8684879ac42..66600ccb4d0 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -128,7 +128,7 @@ class instance_black_temple : public InstanceMapScript case NPC_STORM_FURY: AshtongueGUIDs.emplace_back(creature->GetGUID()); if (GetBossState(DATA_SHADE_OF_AKAMA) == DONE) - creature->setFaction(ASHTONGUE_FACTION_FRIEND); + creature->SetFaction(ASHTONGUE_FACTION_FRIEND); break; default: break; @@ -175,7 +175,7 @@ class instance_black_temple : public InstanceMapScript if (state == DONE) for (ObjectGuid ashtongueGuid : AshtongueGUIDs) if (Creature* ashtongue = instance->GetCreature(ashtongueGuid)) - ashtongue->setFaction(ASHTONGUE_FACTION_FRIEND); + ashtongue->SetFaction(ASHTONGUE_FACTION_FRIEND); // no break case DATA_TERON_GOREFIEND: case DATA_GURTOGG_BLOODBOIL: diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 0187d263a5e..a8485ecbdf3 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -668,7 +668,7 @@ public: { Cyclone->SetObjectScale(3.0f); Cyclone->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - Cyclone->setFaction(me->getFaction()); + Cyclone->SetFaction(me->GetFaction()); Cyclone->CastSpell(Cyclone, SPELL_CYCLONE_CYCLONE, true); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) Cyclone->AI()->AttackStart(target); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 520ee2c9e9b..a454599bbf7 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -753,7 +753,7 @@ public: void Reset() override { me->SetDisableGravity(true); - me->setFaction(14); + me->SetFaction(14); Initialize(); } @@ -788,7 +788,7 @@ public: { if (Creature* trig = me->SummonCreature(TOXIC_SPORES_TRIGGER, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 30000)) { - trig->setFaction(14); + trig->SetFaction(14); trig->CastSpell(trig, SPELL_TOXIC_SPORES, true); } } @@ -804,7 +804,7 @@ public: if (!Vashj || !Vashj->IsAlive() || ENSURE_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3) { // remove - me->setFaction(35); + me->SetFaction(35); me->DespawnOrUnsummon(); return; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index 265787589e4..eca80aec5e6 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -321,7 +321,7 @@ public: me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(14); + me->SetFaction(14); } void EnterCombat(Unit* /*who*/) override { } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 009c5b261df..858705111b0 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -104,7 +104,7 @@ class boss_nazan : public CreatureScript if (summoned && summoned->GetEntry() == NPC_LIQUID_FIRE) { summoned->SetLevel(me->getLevel()); - summoned->setFaction(me->getFaction()); + summoned->SetFaction(me->GetFaction()); summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SUMMON_LIQUID_FIRE, SPELL_SUMMON_LIQUID_FIRE_H), true); summoned->CastSpell(summoned, SPELL_FIRE_NOVA_VISUAL, true); } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index a128e0349fb..765a7d5a7de 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -207,7 +207,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript void JustSummoned(Creature* summoned) override { - summoned->setFaction(16); + summoned->SetFaction(16); summoned->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index d30cb2e08f0..6fba85f3580 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -410,7 +410,7 @@ class boss_alar : public CreatureScript Summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); Summoned->SetObjectScale(Summoned->GetObjectScale() * 2.5f); Summoned->SetDisplayId(11686); - Summoned->setFaction(me->getFaction()); + Summoned->SetFaction(me->GetFaction()); Summoned->SetLevel(me->getLevel()); Summoned->CastSpell(Summoned, SPELL_FLAME_PATCH, false); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index e08071fc475..ee44f0c0f46 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1278,7 +1278,7 @@ class npc_kael_flamestrike : public CreatureScript Initialize(); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - me->setFaction(14); + me->SetFaction(14); } void MoveInLineOfSight(Unit* /*who*/) override { } diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index fc45410e932..70b1da72d93 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -539,7 +539,7 @@ class npc_zerekethvoidzone : public CreatureScript void Reset() override { me->SetNpcFlags(UNIT_NPC_FLAG_NONE); - me->setFaction(16); + me->SetFaction(16); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_VOID_ZONE_DAMAGE); diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 3a3902a5668..7e3afcbc225 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -76,7 +76,7 @@ public: Initialize(); me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); Talk(SAY_SUMMON); } @@ -87,7 +87,7 @@ public: { if (faction_Timer <= diff) { - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); faction_Timer = 0; } else faction_Timer -= diff; } @@ -97,7 +97,7 @@ public: if (HealthBelowPct(30)) { - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); me->RemoveAllAuras(); me->DeleteThreatList(); @@ -281,7 +281,7 @@ public: { if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) { - me->setFaction(FACTION_FALCON_WATCH_QUEST); + me->SetFaction(FACTION_FALCON_WATCH_QUEST); npc_escortAI::Start(true, false, player->GetGUID()); } } @@ -1004,7 +1004,7 @@ public: break; case EVENT_ATTACK: me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID)) me->CombatStart(player); _events.ScheduleEvent(EVENT_FIREBALL, 1); diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index ae5e1a60708..2f662558c93 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -79,7 +79,7 @@ public: if (npc_maghar_captiveAI* EscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI())) { creature->SetStandState(UNIT_STAND_STATE_STAND); - creature->setFaction(232); + creature->SetFaction(232); EscortAI->Start(true, false, player->GetGUID(), quest); creature->AI()->Talk(SAY_MAG_START); @@ -433,7 +433,7 @@ public: if (npc_kurenai_captiveAI* EscortAI = dynamic_cast<npc_kurenai_captiveAI*>(creature->AI())) { creature->SetStandState(UNIT_STAND_STATE_STAND); - creature->setFaction(231); + creature->SetFaction(231); EscortAI->Start(true, false, player->GetGUID(), quest); creature->AI()->Talk(SAY_KUR_START); diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index f11a2f2df65..cc10c1d619c 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -498,7 +498,7 @@ public: { if (quest->GetQuestId() == Q_ALMABTRIEB) { - creature->setFaction(113); + creature->SetFaction(113); creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); } @@ -664,7 +664,7 @@ public: { if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI())) { - creature->setFaction(113); + creature->SetFaction(113); pEscortAI->Start(false, false, player->GetGUID()); } } diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index a8bd85023a2..af98238d5b5 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -379,7 +379,7 @@ public: void Reset() override { if (!Tapped) - me->setFaction(FACTION_DEFAULT); + me->SetFaction(FACTION_DEFAULT); FlyTimer = 10000; me->SetDisableGravity(false); @@ -395,7 +395,7 @@ public: Tapped = true; PlayerGUID = caster->GetGUID(); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); DoCast(caster, SPELL_FORCE_OF_NELTHARAKU, true); Unit* Dragonmaw = me->FindNearestCreature(NPC_DRAGONMAW_SUBJUGATOR, 50); @@ -602,7 +602,7 @@ public: if (quest->GetQuestId() == QUEST_ESCAPE_COILSCAR) { creature->AI()->Talk(SAY_WIL_START, player); - creature->setFaction(FACTION_EARTHEN); + creature->SetFaction(FACTION_EARTHEN); if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI())) pEscortAI->Start(false, false, player->GetGUID(), quest); @@ -1479,7 +1479,7 @@ public: totemOspirits = me->FindNearestCreature(ENTRY_TOTEM_OF_SPIRITS, RADIUS_TOTEM_OF_SPIRITS); if (totemOspirits) { - Summoned->setFaction(FACTION_ENRAGED_SOUL_FRIENDLY); + Summoned->SetFaction(FACTION_ENRAGED_SOUL_FRIENDLY); Summoned->GetMotionMaster()->MovePoint(0, totemOspirits->GetPositionX(), totemOspirits->GetPositionY(), Summoned->GetPositionZ()); if (Unit* owner = totemOspirits->GetOwner()) diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp index 948a47fca33..c76e803c168 100644 --- a/src/server/scripts/Outland/zone_shattrath_city.cpp +++ b/src/server/scripts/Outland/zone_shattrath_city.cpp @@ -62,7 +62,7 @@ public: if (action == GOSSIP_ACTION_INFO_DEF+1) { CloseGossipMenuFor(player); - creature->setFaction(FACTION_OGRE_HOSTILE); + creature->SetFaction(FACTION_OGRE_HOSTILE); creature->AI()->Talk(SAY_RALIQ_ATTACK, player); creature->AI()->AttackStart(player); } @@ -152,7 +152,7 @@ public: if (action == GOSSIP_ACTION_INFO_DEF+1) { CloseGossipMenuFor(player); - creature->setFaction(FACTION_DEMON_HOSTILE); + creature->SetFaction(FACTION_DEMON_HOSTILE); creature->AI()->Talk(SAY_DEMONIC_AGGRO, player); creature->AI()->AttackStart(player); } diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index bf595557c49..d5521265fe4 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -86,7 +86,7 @@ public: { Initialize(); me->SetStandState(UNIT_STAND_STATE_STAND); - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); } void EnterCombat(Unit* /*who*/) override { } @@ -94,7 +94,7 @@ public: void DoNice() { Talk(SAY_SUBMIT); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); me->SetStandState(UNIT_STAND_STATE_SIT); me->RemoveAllAuras(); me->DeleteThreatList(); @@ -338,7 +338,7 @@ public: if (action == GOSSIP_ACTION_INFO_DEF+1) { CloseGossipMenuFor(player); - creature->setFaction(FACTION_HOSTILE_FLOON); + creature->SetFaction(FACTION_HOSTILE_FLOON); creature->AI()->Talk(SAY_FLOON_ATTACK, player); creature->AI()->AttackStart(player); } @@ -364,7 +364,7 @@ public: npc_floonAI(Creature* creature) : ScriptedAI(creature) { Initialize(); - m_uiNormFaction = creature->getFaction(); + m_uiNormFaction = creature->GetFaction(); } void Initialize() @@ -382,8 +382,8 @@ public: void Reset() override { Initialize(); - if (me->getFaction() != m_uiNormFaction) - me->setFaction(m_uiNormFaction); + if (me->GetFaction() != m_uiNormFaction) + me->SetFaction(m_uiNormFaction); } void EnterCombat(Unit* /*who*/) override { } @@ -503,7 +503,7 @@ public: if (quest->GetQuestId() == ESCAPE_FROM_FIREWING_POINT_H || quest->GetQuestId() == ESCAPE_FROM_FIREWING_POINT_A) { ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); - creature->setFaction(FACTION_ESCORTEE); + creature->SetFaction(FACTION_ESCORTEE); } return true; } @@ -643,9 +643,9 @@ public: pEscortAI->Start(false, false, player->GetGUID()); if (player->GetTeamId() == TEAM_ALLIANCE) - creature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); + creature->SetFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); else - creature->setFaction(FACTION_ESCORT_H_NEUTRAL_PASSIVE); + creature->SetFaction(FACTION_ESCORT_H_NEUTRAL_PASSIVE); } return true; } diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp index a31d8e4fe33..d73acd789f9 100644 --- a/src/server/scripts/Outland/zone_zangarmarsh.cpp +++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp @@ -168,7 +168,7 @@ public: { npc_cooshcooshAI(Creature* creature) : ScriptedAI(creature) { - m_uiNormFaction = creature->getFaction(); + m_uiNormFaction = creature->GetFaction(); Initialize(); } @@ -183,8 +183,8 @@ public: void Reset() override { Initialize(); - if (me->getFaction() != m_uiNormFaction) - me->setFaction(m_uiNormFaction); + if (me->GetFaction() != m_uiNormFaction) + me->SetFaction(m_uiNormFaction); } void EnterCombat(Unit* /*who*/) override { } @@ -224,7 +224,7 @@ public: if (action == GOSSIP_ACTION_INFO_DEF) { CloseGossipMenuFor(player); - creature->setFaction(FACTION_HOSTILE_CO); + creature->SetFaction(FACTION_HOSTILE_CO); creature->AI()->AttackStart(player); } return true; diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index eb800765b7c..85fb71cccec 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -3704,7 +3704,7 @@ class spell_gen_gm_freeze : public SpellScriptLoader if (Player* player = GetTarget()->ToPlayer()) { // stop combat + make player unattackable + duel stop + stop some spells - player->setFaction(35); + player->SetFaction(35); player->CombatStop(); if (player->IsNonMeleeSpellCast(true)) player->InterruptNonMeleeSpells(true); diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index c0e1fdaae33..8e63c84fe2a 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -256,7 +256,7 @@ public: if (Spell) creature->CastSpell(player, Spell, false); else - TC_LOG_ERROR("scripts", "go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); + TC_LOG_ERROR("scripts", "go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->GetFaction()); } } } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index a5d11011ea1..7c367705d36 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -285,7 +285,7 @@ public: void Reset() override { Initialize(); - me->setFaction(FACTION_CHICKEN); + me->SetFaction(FACTION_CHICKEN); me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); } @@ -317,7 +317,7 @@ public: if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE && rand32() % 30 == 1) { me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); Talk(player->GetTeam() == HORDE ? EMOTE_HELLO_H : EMOTE_HELLO_A); } break; @@ -325,7 +325,7 @@ public: if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_COMPLETE) { me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); - me->setFaction(FACTION_FRIENDLY); + me->SetFaction(FACTION_FRIENDLY); Talk(EMOTE_CLUCK_TEXT); } break; |