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authorDuarte Duarte <dnpd.dd@gmail.com>2015-02-11 16:44:06 +0000
committerDuarte Duarte <dnpd.dd@gmail.com>2015-02-11 16:44:06 +0000
commita4d03a5ed1fb94e763559b45522196262fdd1b2c (patch)
tree2ef1b9f31f196eda09b10154bd57aa83c832f902
parent7257c81b162c4f776c59f9d8dba692f699020f23 (diff)
parent3f8fea9b5f8989a361c1b528a6d63ac086691354 (diff)
Merge pull request #14099 from flippy84/fixes
Stat fixes
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index fd1d2cc20c8..e9af35ff952 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -316,17 +316,17 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
if (ranged)
{
index = UNIT_FIELD_RANGED_ATTACK_POWER;
- val2 = (level + std::max(GetStat(STAT_AGILITY) - 10.0f, 0.0f)) * entry->RangedAttackPowerPerAgility;
+ val2 = (level + std::max(GetStat(STAT_AGILITY), 0.0f)) * entry->RangedAttackPowerPerAgility;
}
else
{
- float strengthValue = std::max((GetStat(STAT_STRENGTH) - 10.0f) * entry->AttackPowerPerStrength, 0.0f);
- float agilityValue = std::max((GetStat(STAT_AGILITY) - 10.0f) * entry->AttackPowerPerAgility, 0.0f);
+ float strengthValue = std::max(GetStat(STAT_STRENGTH) * entry->AttackPowerPerStrength, 0.0f);
+ float agilityValue = std::max(GetStat(STAT_AGILITY) * entry->AttackPowerPerAgility, 0.0f);
SpellShapeshiftFormEntry const* form = sSpellShapeshiftFormStore.LookupEntry(GetShapeshiftForm());
// Directly taken from client, SHAPESHIFT_FLAG_AP_FROM_STRENGTH ?
if (form && form->Flags & 0x20)
- agilityValue += std::max((GetStat(STAT_AGILITY) - 10.0f) * entry->AttackPowerPerStrength, 0.0f);
+ agilityValue += std::max(GetStat(STAT_AGILITY) * entry->AttackPowerPerStrength, 0.0f);
val2 = strengthValue + agilityValue;
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 966490c6e23..55cd53e523e 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -8498,7 +8498,7 @@ int32 Unit::SpellBaseDamageBonusDone(SpellSchoolMask schoolMask) const
// Check if we are ever using mana - PaperDollFrame.lua
if (GetPowerIndex(POWER_MANA) != MAX_POWERS)
- DoneAdvertisedBenefit += std::max(0, int32(GetStat(STAT_INTELLECT)) - 10); // spellpower from intellect
+ DoneAdvertisedBenefit += std::max(0, int32(GetStat(STAT_INTELLECT))); // spellpower from intellect
// Damage bonus from stats
AuraEffectList const& mDamageDoneOfStatPercent = GetAuraEffectsByType(SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT);
@@ -9065,7 +9065,7 @@ int32 Unit::SpellBaseHealingBonusDone(SpellSchoolMask schoolMask) const
// Check if we are ever using mana - PaperDollFrame.lua
if (GetPowerIndex(POWER_MANA) != MAX_POWERS)
- advertisedBenefit += std::max(0, int32(GetStat(STAT_INTELLECT)) - 10); // spellpower from intellect
+ advertisedBenefit += std::max(0, int32(GetStat(STAT_INTELLECT))); // spellpower from intellect
// Healing bonus from stats
AuraEffectList const& mHealingDoneOfStatPercent = GetAuraEffectsByType(SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT);