diff options
author | Treeston <treeston.mmoc@gmail.com> | 2018-08-23 16:54:02 +0200 |
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committer | Treeston <treeston.mmoc@gmail.com> | 2018-08-23 16:54:02 +0200 |
commit | abd3d55668e66d4b2ad07fcee975950086c8ae79 (patch) | |
tree | 616cb8bfef7be01833be9391e17f1b3b20127470 | |
parent | b4cdf556f18e134828c735c7fec9567edea02bbc (diff) |
wops (042f551 follow-up)
-rw-r--r-- | src/server/game/AI/PlayerAI/PlayerAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 |
2 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/AI/PlayerAI/PlayerAI.cpp b/src/server/game/AI/PlayerAI/PlayerAI.cpp index a17e465c131..e0c5ef51125 100644 --- a/src/server/game/AI/PlayerAI/PlayerAI.cpp +++ b/src/server/game/AI/PlayerAI/PlayerAI.cpp @@ -1325,7 +1325,6 @@ PlayerAI::TargetedSpell SimpleCharmedPlayerAI::SelectAppropriateCastForSpec() static const float CASTER_CHASE_DISTANCE = 28.0f; void SimpleCharmedPlayerAI::UpdateAI(const uint32 diff) { - printf("SCPAI updateai %u\n", diff); Creature* charmer = GetCharmer(); if (!charmer) return; @@ -1429,7 +1428,6 @@ void SimpleCharmedPlayerAI::UpdateAI(const uint32 diff) void SimpleCharmedPlayerAI::OnCharmed(bool isNew) { - printf("SCPAI oncharm %u\n", isNew); if (me->IsCharmed()) { me->CastStop(); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index dc948fa498d..e9f27465f38 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9425,7 +9425,6 @@ void Unit::SetAI(UnitAI* newAI) void Unit::ScheduleAIChange() { - printf("ScheduleAIChange %s\n", GetName().c_str()); bool const charmed = IsCharmed(); // if charm is applied, we can't have disabled AI already, and vice versa if (charmed) |