diff options
author | Warpten <vertozor@gmail.com> | 2012-12-21 20:12:11 +0100 |
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committer | Warpten <vertozor@gmail.com> | 2012-12-21 20:12:11 +0100 |
commit | b5a3947a805c9ca9eca1150aa7a935c2611d742a (patch) | |
tree | 8791db490eed9b290bb6a9e3ba1d6e6246a39e70 | |
parent | cf99043c1ef446fc6394a295d8bb6dbb1a0566f3 (diff) |
Core/StatsSystem: Fixing up "fucked up logic".
Nayd's Seal of Approval.
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 4d2934f5842..e8ac91eb145 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15675,11 +15675,7 @@ void Unit::ApplyResilience(Unit const* victim, int32* damage, bool isCrit) const return; // Don't consider resilience if not in PvP - player or pet - bool isAllowedSource = (GetTypeId() == TYPEID_PLAYER); - if (!isAllowedSource && GetTypeId() == TYPEID_UNIT && GetOwner() && GetOwner()->GetTypeId() == TYPEID_PLAYER) - isAllowedSource = true; - - if (!isAllowedSource) + if (!GetCharmerOrOwnerPlayerOrPlayerItself()) return; Unit const* target = NULL; |