diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 4d2934f5842..e8ac91eb145 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15675,11 +15675,7 @@ void Unit::ApplyResilience(Unit const* victim, int32* damage, bool isCrit) const return; // Don't consider resilience if not in PvP - player or pet - bool isAllowedSource = (GetTypeId() == TYPEID_PLAYER); - if (!isAllowedSource && GetTypeId() == TYPEID_UNIT && GetOwner() && GetOwner()->GetTypeId() == TYPEID_PLAYER) - isAllowedSource = true; - - if (!isAllowedSource) + if (!GetCharmerOrOwnerPlayerOrPlayerItself()) return; Unit const* target = NULL; |