diff options
author | megamage <none@none> | 2008-11-05 23:28:07 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-11-05 23:28:07 -0600 |
commit | c6442f086c44aaa300f606b1c7cd172a3caab8b6 (patch) | |
tree | fbeca42a962d77cb155df5b91a6b9ac758582011 | |
parent | 44bdb135f4ed5bb834795cfb928ccbb0504cf834 (diff) |
[svn] Fix broken VC90/game.vcproj in rev 182.
--HG--
branch : trunk
-rw-r--r-- | win/VC90/game.vcproj | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index 0db164f919c..14a0d9257b1 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="9.00" + Version="9,00" Name="game" ProjectGUID="{1DC6C4DA-A028-41F3-877D-D5400C594F88}" RootNamespace="game" @@ -48,7 +48,7 @@ AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB;" + PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;" StringPooling="false" MinimalRebuild="false" BasicRuntimeChecks="3" @@ -101,7 +101,7 @@ /> </Configuration> <Configuration - Name="Release|Win32" + Name="Debug|x64" OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" @@ -124,11 +124,12 @@ /> <Tool Name="VCMIDLTool" + TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - InlineFunctionExpansion="1" + Optimization="0" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;" StringPooling="false" @@ -136,8 +137,6 @@ BasicRuntimeChecks="3" RuntimeLibrary="3" EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="1" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -156,7 +155,7 @@ /> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" + PreprocessorDefinitions="_DEBUG" Culture="1033" /> <Tool @@ -185,7 +184,7 @@ /> </Configuration> <Configuration - Name="Debug|x64" + Name="Release|Win32" OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" @@ -208,17 +207,18 @@ /> <Tool Name="VCMIDLTool" - TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - Optimization="0" + InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="1" + FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -237,7 +237,7 @@ /> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" + PreprocessorDefinitions="NDEBUG" Culture="1033" /> <Tool |