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-rw-r--r--win/VC90/game.vcproj22
1 files changed, 11 insertions, 11 deletions
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj
index 0db164f919c..14a0d9257b1 100644
--- a/win/VC90/game.vcproj
+++ b/win/VC90/game.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="9.00"
+ Version="9,00"
Name="game"
ProjectGUID="{1DC6C4DA-A028-41F3-877D-D5400C594F88}"
RootNamespace="game"
@@ -48,7 +48,7 @@
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
- PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB;"
+ PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
StringPooling="false"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@@ -101,7 +101,7 @@
/>
</Configuration>
<Configuration
- Name="Release|Win32"
+ Name="Debug|x64"
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="4"
@@ -124,11 +124,12 @@
/>
<Tool
Name="VCMIDLTool"
+ TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
- InlineFunctionExpansion="1"
+ Optimization="0"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
StringPooling="false"
@@ -136,8 +137,6 @@
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
- EnableEnhancedInstructionSet="1"
- FloatingPointModel="2"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
@@ -156,7 +155,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
+ PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
@@ -185,7 +184,7 @@
/>
</Configuration>
<Configuration
- Name="Debug|x64"
+ Name="Release|Win32"
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="4"
@@ -208,17 +207,18 @@
/>
<Tool
Name="VCMIDLTool"
- TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
- Optimization="0"
+ InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
+ EnableEnhancedInstructionSet="1"
+ FloatingPointModel="2"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
@@ -237,7 +237,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
+ PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool