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authorGiacomo Pozzoni <giacomopoz@gmail.com>2019-06-15 14:46:31 +0200
committerGitHub <noreply@github.com>2019-06-15 14:46:31 +0200
commitd5fb0a30ec62f3799416326d81d5d14992f9a6df (patch)
treec129c03fd6cdf2c3c2cb146e379d4f63234ba951
parente906a2fe7d71fc17de9f7ea4778970beb3f9265e (diff)
Core/CreatureTemplate: Outsourced resistances and spells into creatur… (#23343)
* Core/CreatureTemplate: Outsourced resistances and spells into creature_template_spell and creature_template_resistance * Rename 2019_99_99_00_world.sql to 2019_06_15_01_world.sql
-rw-r--r--sql/updates/world/3.3.5/2019_06_15_01_world.sql59
-rw-r--r--src/server/database/Database/Implementation/WorldDatabase.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp239
-rw-r--r--src/server/game/Globals/ObjectMgr.h2
4 files changed, 214 insertions, 88 deletions
diff --git a/sql/updates/world/3.3.5/2019_06_15_01_world.sql b/sql/updates/world/3.3.5/2019_06_15_01_world.sql
new file mode 100644
index 00000000000..0b6b18c60f9
--- /dev/null
+++ b/sql/updates/world/3.3.5/2019_06_15_01_world.sql
@@ -0,0 +1,59 @@
+/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
+/*!40101 SET NAMES utf8 */;
+/*!50503 SET NAMES utf8mb4 */;
+/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+
+DROP TABLE IF EXISTS `creature_template_resistance`;
+CREATE TABLE IF NOT EXISTS `creature_template_resistance` (
+ `CreatureID` MEDIUMINT(8) UNSIGNED NOT NULL,
+ `School` TINYINT(6) UNSIGNED NOT NULL,
+ `Resistance` SMALLINT(6) DEFAULT NULL,
+ `VerifiedBuild` SMALLINT(5) DEFAULT '0',
+ PRIMARY KEY (`CreatureID`, `School`)
+) ENGINE=INNODB DEFAULT CHARSET=utf8;
+
+DROP TABLE IF EXISTS `creature_template_spell`;
+CREATE TABLE IF NOT EXISTS `creature_template_spell` (
+ `CreatureID` mediumint(8) unsigned NOT NULL,
+ `Index` TINYINT(6) unsigned NOT NULL DEFAULT '0',
+ `Spell` mediumint(8) unsigned DEFAULT NULL,
+ `VerifiedBuild` smallint(5) DEFAULT '0',
+ PRIMARY KEY (`CreatureID`, `Index`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+
+/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
+/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
+/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
+
+INSERT INTO creature_template_resistance SELECT entry, 1, resistance1, VerifiedBuild FROM creature_template WHERE resistance1 <> 0;
+INSERT INTO creature_template_resistance SELECT entry, 2, resistance2, VerifiedBuild FROM creature_template WHERE resistance2 <> 0;
+INSERT INTO creature_template_resistance SELECT entry, 3, resistance3, VerifiedBuild FROM creature_template WHERE resistance3 <> 0;
+INSERT INTO creature_template_resistance SELECT entry, 4, resistance4, VerifiedBuild FROM creature_template WHERE resistance4 <> 0;
+INSERT INTO creature_template_resistance SELECT entry, 5, resistance5, VerifiedBuild FROM creature_template WHERE resistance5 <> 0;
+INSERT INTO creature_template_resistance SELECT entry, 6, resistance6, VerifiedBuild FROM creature_template WHERE resistance6 <> 0;
+
+INSERT INTO creature_template_spell SELECT entry, 0, spell1, VerifiedBuild FROM creature_template WHERE spell1 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 1, spell2, VerifiedBuild FROM creature_template WHERE spell2 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 2, spell3, VerifiedBuild FROM creature_template WHERE spell3 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 3, spell4, VerifiedBuild FROM creature_template WHERE spell4 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 4, spell5, VerifiedBuild FROM creature_template WHERE spell5 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 5, spell6, VerifiedBuild FROM creature_template WHERE spell6 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 6, spell7, VerifiedBuild FROM creature_template WHERE spell7 <> 0;
+INSERT INTO creature_template_spell SELECT entry, 7, spell8, VerifiedBuild FROM creature_template WHERE spell8 <> 0;
+
+ALTER TABLE `creature_template`
+ DROP COLUMN `resistance1`,
+ DROP COLUMN `resistance2`,
+ DROP COLUMN `resistance3`,
+ DROP COLUMN `resistance4`,
+ DROP COLUMN `resistance5`,
+ DROP COLUMN `resistance6`,
+ DROP COLUMN `spell1`,
+ DROP COLUMN `spell2`,
+ DROP COLUMN `spell3`,
+ DROP COLUMN `spell4`,
+ DROP COLUMN `spell5`,
+ DROP COLUMN `spell6`,
+ DROP COLUMN `spell7`,
+ DROP COLUMN `spell8`;
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp
index 3098c0635af..ce466335f86 100644
--- a/src/server/database/Database/Implementation/WorldDatabase.cpp
+++ b/src/server/database/Database/Implementation/WorldDatabase.cpp
@@ -78,7 +78,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH);
- PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ?", CONNECTION_SYNCH);
+ PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, type, type_flags, lootid, pickpocketloot, skinloot, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH);
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 26bde95c536..0305b35e692 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -371,7 +371,7 @@ void ObjectMgr::LoadCreatureTemplates()
// 5. Select "Number to Insert", Initial number 1, Increase by 1
// 6. Run this regex
// a.find "\/\/[ ]+
- // b.replace "\r\n\t\t\/\/
+ // b.replace "\r\n\t\t\/\/
QueryResult result = WorldDatabase.Query(
// 0
@@ -451,82 +451,54 @@ void ObjectMgr::LoadCreatureTemplates()
// 37
"skinloot,"
// 38
- "resistance1,"
- // 39
- "resistance2,"
- // 40
- "resistance3,"
- // 41
- "resistance4,"
- // 42
- "resistance5,"
- // 43
- "resistance6,"
- // 44
- "spell1,"
- // 45
- "spell2,"
- // 46
- "spell3,"
- // 47
- "spell4,"
- // 48
- "spell5,"
- // 49
- "spell6,"
- // 50
- "spell7,"
- // 51
- "spell8,"
- // 52
"PetSpellDataId,"
- // 53
+ // 39
"VehicleId,"
- // 54
+ // 40
"mingold,"
- // 55
+ // 41
"maxgold,"
- // 56
+ // 42
"AIName,"
- // 57
+ // 43
"MovementType,"
- // 58
+ // 44
"ctm.Ground,"
- // 59
+ // 45
"ctm.Swim,"
- // 60
+ // 46
"ctm.Flight,"
- // 61
+ // 47
"ctm.Rooted,"
- // 62
+ // 48
"ctm.Chase,"
- // 63
+ // 49
"ctm.Random,"
- // 64
+ // 50
"HoverHeight,"
- // 65
+ // 51
"HealthModifier,"
- // 66
+ // 52
"ManaModifier,"
- // 67
+ // 53
"ArmorModifier,"
- // 68
+ // 54
"DamageModifier,"
- // 69
+ // 55
"ExperienceModifier,"
- // 70
+ // 56
"RacialLeader,"
- // 71
+ // 57
"movementId,"
- // 72
+ // 58
"RegenHealth,"
- // 73
+ // 59
"mechanic_immune_mask,"
- // 74
+ // 60
"spell_school_immune_mask,"
- // 75
+ // 61
"flags_extra,"
- // 76
+ // 62
"ScriptName"
" FROM creature_template ct"
" LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId");
@@ -544,6 +516,9 @@ void ObjectMgr::LoadCreatureTemplates()
LoadCreatureTemplate(fields);
} while (result->NextRow());
+ LoadCreatureTemplateResistances();
+ LoadCreatureTemplateSpells();
+
// Checking needs to be done after loading because of the difficulty self referencing
for (auto const& ctPair : _creatureTemplateStore)
CheckCreatureTemplate(&ctPair.second);
@@ -598,49 +573,139 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.SkinLootId = fields[37].GetUInt32();
for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
- creatureTemplate.resistance[i] = fields[38 + i - 1].GetInt16();
+ creatureTemplate.resistance[i] = 0;
for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
- creatureTemplate.spells[i] = fields[44 + i].GetUInt32();
+ creatureTemplate.spells[i] = 0;
- creatureTemplate.PetSpellDataId = fields[52].GetUInt32();
- creatureTemplate.VehicleId = fields[53].GetUInt32();
- creatureTemplate.mingold = fields[54].GetUInt32();
- creatureTemplate.maxgold = fields[55].GetUInt32();
- creatureTemplate.AIName = fields[56].GetString();
- creatureTemplate.MovementType = fields[57].GetUInt8();
- if (!fields[58].IsNull())
- creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[58].GetUInt8());
+ creatureTemplate.PetSpellDataId = fields[38].GetUInt32();
+ creatureTemplate.VehicleId = fields[39].GetUInt32();
+ creatureTemplate.mingold = fields[40].GetUInt32();
+ creatureTemplate.maxgold = fields[41].GetUInt32();
+ creatureTemplate.AIName = fields[42].GetString();
+ creatureTemplate.MovementType = fields[43].GetUInt8();
+ if (!fields[44].IsNull())
+ creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[44].GetUInt8());
- if (!fields[59].IsNull())
- creatureTemplate.Movement.Swim = fields[59].GetBool();
+ if (!fields[45].IsNull())
+ creatureTemplate.Movement.Swim = fields[45].GetBool();
- if (!fields[60].IsNull())
- creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[60].GetUInt8());
+ if (!fields[46].IsNull())
+ creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[46].GetUInt8());
- if (!fields[61].IsNull())
- creatureTemplate.Movement.Rooted = fields[61].GetBool();
+ if (!fields[47].IsNull())
+ creatureTemplate.Movement.Rooted = fields[47].GetBool();
- if (!fields[62].IsNull())
- creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[62].GetUInt8());
+ if (!fields[48].IsNull())
+ creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[48].GetUInt8());
+
+ if (!fields[49].IsNull())
+ creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[49].GetUInt8());
+
+ creatureTemplate.HoverHeight = fields[50].GetFloat();
+ creatureTemplate.ModHealth = fields[51].GetFloat();
+ creatureTemplate.ModMana = fields[52].GetFloat();
+ creatureTemplate.ModArmor = fields[53].GetFloat();
+ creatureTemplate.ModDamage = fields[54].GetFloat();
+ creatureTemplate.ModExperience = fields[55].GetFloat();
+ creatureTemplate.RacialLeader = fields[56].GetBool();
+
+ creatureTemplate.movementId = fields[57].GetUInt32();
+ creatureTemplate.RegenHealth = fields[58].GetBool();
+ creatureTemplate.MechanicImmuneMask = fields[59].GetUInt32();
+ creatureTemplate.SpellSchoolImmuneMask = fields[60].GetUInt32();
+ creatureTemplate.flags_extra = fields[61].GetUInt32();
+ creatureTemplate.ScriptID = GetScriptId(fields[62].GetString());
+}
+
+void ObjectMgr::LoadCreatureTemplateResistances()
+{
+ uint32 oldMSTime = getMSTime();
- if (!fields[63].IsNull())
- creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[63].GetUInt8());
+ // 0 1 2
+ QueryResult result = WorldDatabase.Query("SELECT CreatureID, School, Resistance FROM creature_template_resistance");
- creatureTemplate.HoverHeight = fields[64].GetFloat();
- creatureTemplate.ModHealth = fields[65].GetFloat();
- creatureTemplate.ModMana = fields[66].GetFloat();
- creatureTemplate.ModArmor = fields[67].GetFloat();
- creatureTemplate.ModDamage = fields[68].GetFloat();
- creatureTemplate.ModExperience = fields[69].GetFloat();
- creatureTemplate.RacialLeader = fields[70].GetBool();
+ if (!result)
+ {
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature template resistance definitions. DB table `creature_template_resistance` is empty.");
+ return;
+ }
+
+ uint32 count = 0;
+
+ do
+ {
+ Field* fields = result->Fetch();
+
+ uint32 creatureID = fields[0].GetUInt32();
+ uint8 school = fields[1].GetUInt8();
+
+ if (school == SPELL_SCHOOL_NORMAL || school >= MAX_SPELL_SCHOOL)
+ {
+ TC_LOG_INFO("sql.sql", "creature_template_resistance has resistance definitions for creature %u but this school %u doesn't exist", creatureID, school);
+ continue;
+ }
+
+ CreatureTemplateContainer::iterator itr = _creatureTemplateStore.find(creatureID);
+ if (itr == _creatureTemplateStore.end())
+ {
+ TC_LOG_INFO("sql.sql", "creature_template_resistance has resistance definitions for creature %u but this creature doesn't exist", creatureID);
+ continue;
+ }
+
+ CreatureTemplate& creatureTemplate = itr->second;
+ creatureTemplate.resistance[school] = fields[2].GetInt16();
+
+ ++count;
+
+ } while (result->NextRow());
+
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature template resistances in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+}
+
+void ObjectMgr::LoadCreatureTemplateSpells()
+{
+ uint32 oldMSTime = getMSTime();
+
+ // 0 1 2
+ QueryResult result = WorldDatabase.Query("SELECT CreatureID, `Index`, Spell FROM creature_template_spell");
+
+ if (!result)
+ {
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature template spell definitions. DB table `creature_template_spell` is empty.");
+ return;
+ }
+
+ uint32 count = 0;
+
+ do
+ {
+ Field* fields = result->Fetch();
+
+ uint32 creatureID = fields[0].GetUInt32();
+ uint8 index = fields[1].GetUInt8();
+
+ if (index >= MAX_CREATURE_SPELLS)
+ {
+ TC_LOG_INFO("sql.sql", "creature_template_spell has spell definitions for creature %u with a incorrect index %u", creatureID, index);
+ continue;
+ }
+
+ CreatureTemplateContainer::iterator itr = _creatureTemplateStore.find(creatureID);
+ if (itr == _creatureTemplateStore.end())
+ {
+ TC_LOG_INFO("sql.sql", "creature_template_spell has spell definitions for creature %u but this creature doesn't exist", creatureID);
+ continue;
+ }
+
+ CreatureTemplate& creatureTemplate = itr->second;
+ creatureTemplate.spells[index] = fields[2].GetUInt32();;
+
+ ++count;
+
+ } while (result->NextRow());
- creatureTemplate.movementId = fields[71].GetUInt32();
- creatureTemplate.RegenHealth = fields[72].GetBool();
- creatureTemplate.MechanicImmuneMask = fields[73].GetUInt32();
- creatureTemplate.SpellSchoolImmuneMask = fields[74].GetUInt32();
- creatureTemplate.flags_extra = fields[75].GetUInt32();
- creatureTemplate.ScriptID = GetScriptId(fields[76].GetString());
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature template spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureTemplateAddons()
@@ -1942,7 +2007,7 @@ void ObjectMgr::LoadCreatures()
// 0 1 2 3 4 5 6 7 8 9 10
QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, position_x, position_y, position_z, orientation, modelid, equipment_id, spawntimesecs, spawndist, "
- // 11 12 13 14 15 16 17 18 19 20 21
+ // 11 12 13 14 15 16 17 18 19 20 21
"currentwaypoint, curhealth, curmana, MovementType, spawnMask, phaseMask, eventEntry, pool_entry, creature.npcflag, creature.unit_flags, creature.dynamicflags, "
// 22
"creature.ScriptName "
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index b40f5173676..9d18188d014 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -1141,6 +1141,8 @@ class TC_GAME_API ObjectMgr
void LoadCreatureTemplates();
void LoadCreatureTemplateAddons();
void LoadCreatureTemplate(Field* fields);
+ void LoadCreatureTemplateResistances();
+ void LoadCreatureTemplateSpells();
void CheckCreatureTemplate(CreatureTemplate const* cInfo);
void CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement);
void LoadGameObjectQuestItems();