diff options
author | XTZGZoReX <none@none> | 2010-03-10 20:24:04 +0100 |
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committer | XTZGZoReX <none@none> | 2010-03-10 20:24:04 +0100 |
commit | d8520c04e80b1061e7a41cacd058451278b7b1d9 (patch) | |
tree | cefd03a9df89c203460becc96f66614e466724e9 | |
parent | bb38d246f40b57a3f28f5fb890d9bdd8bf26b8a1 (diff) |
* Add 2 unknown target flags.
--HG--
branch : trunk
-rw-r--r-- | src/game/Spell.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index 043921a0e31..257e5073d05 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -50,7 +50,9 @@ enum SpellCastTargetFlags TARGET_FLAG_UNK1 = 0x00004000, // 199 spells, opening object/lock TARGET_FLAG_CORPSE = 0x00008000, // pguid, resurrection spells TARGET_FLAG_UNK2 = 0x00010000, // pguid, not used in any spells as of 3.2.2a (can be set dynamically) - TARGET_FLAG_GLYPH = 0x00020000 // used in glyph spells + TARGET_FLAG_GLYPH = 0x00020000, // used in glyph spells + TARGET_FLAG_UNK3 = 0x00040000, // + TARGET_FLAG_UNK4 = 0x00080000 // uint32, loop { vec3, guid -> if guid == 0 break } }; enum SpellCastFlags |