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-rw-r--r--src/game/Spell.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 043921a0e31..257e5073d05 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -50,7 +50,9 @@ enum SpellCastTargetFlags
TARGET_FLAG_UNK1 = 0x00004000, // 199 spells, opening object/lock
TARGET_FLAG_CORPSE = 0x00008000, // pguid, resurrection spells
TARGET_FLAG_UNK2 = 0x00010000, // pguid, not used in any spells as of 3.2.2a (can be set dynamically)
- TARGET_FLAG_GLYPH = 0x00020000 // used in glyph spells
+ TARGET_FLAG_GLYPH = 0x00020000, // used in glyph spells
+ TARGET_FLAG_UNK3 = 0x00040000, //
+ TARGET_FLAG_UNK4 = 0x00080000 // uint32, loop { vec3, guid -> if guid == 0 break }
};
enum SpellCastFlags