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authorShauren <shauren.trinity@gmail.com>2012-03-24 05:52:35 -0700
committerShauren <shauren.trinity@gmail.com>2012-03-24 05:52:35 -0700
commitdc4a0ec089d033ae3b150e985dda253cd8ee9dd9 (patch)
treeab128d6d61405fe30e186220f6630db53c0741c4
parent25c13de8b39184c9b1070d5dac1ac2525e8473eb (diff)
parent7eb473d0b81c85f23c0e1c8895ed587876214017 (diff)
Merge pull request #5865 from Elron103/pull-requests4
Core/Spells: Fix loading order and apply custom spell flags correctly
-rwxr-xr-xsrc/server/game/World/World.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 13f2f1b44b8..3c64f7de506 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1283,6 +1283,9 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading SpellInfo store...");
sSpellMgr->LoadSpellInfoStore();
+ sLog->outString("Loading SkillLineAbilityMultiMap Data...");
+ sSpellMgr->LoadSkillLineAbilityMap();
+
sLog->outString("Loading spell custom attributes...");
sSpellMgr->LoadSpellCustomAttr();
@@ -1295,9 +1298,6 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading Instance Template...");
sObjectMgr->LoadInstanceTemplate();
- sLog->outString("Loading SkillLineAbilityMultiMap Data...");
- sSpellMgr->LoadSkillLineAbilityMap();
-
// Must be called before `creature_respawn`/`gameobject_respawn` tables
sLog->outString("Loading instances...");
sInstanceSaveMgr->LoadInstances();