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authorShauren <shauren.trinity@gmail.com>2016-09-14 23:48:00 +0200
committerShauren <shauren.trinity@gmail.com>2016-09-14 23:48:00 +0200
commitdebb734e1422b06b42b645eadeaf2c99f431e12d (patch)
tree6390250aef5f5658dad24d0085da4900b4c7f75a
parent0c113b8731dc397f4ad30d375fd8be5f180d5728 (diff)
Core/Garrison: Add all garrison error codes
-rw-r--r--src/server/game/Garrison/Garrison.cpp12
-rw-r--r--src/server/game/Garrison/Garrison.h102
2 files changed, 95 insertions, 19 deletions
diff --git a/src/server/game/Garrison/Garrison.cpp b/src/server/game/Garrison/Garrison.cpp
index 2e14b55d30b..c2b5bd354d5 100644
--- a/src/server/game/Garrison/Garrison.cpp
+++ b/src/server/game/Garrison/Garrison.cpp
@@ -346,7 +346,7 @@ void Garrison::LearnBlueprint(uint32 garrBuildingId)
if (!sGarrBuildingStore.LookupEntry(garrBuildingId))
learnBlueprintResult.Result = GARRISON_ERROR_INVALID_BUILDINGID;
else if (_knownBuildings.count(garrBuildingId))
- learnBlueprintResult.Result = GARRISON_ERROR_BLUEPRINT_KNOWN;
+ learnBlueprintResult.Result = GARRISON_ERROR_BLUEPRINT_EXISTS;
else
_knownBuildings.insert(garrBuildingId);
@@ -363,7 +363,7 @@ void Garrison::UnlearnBlueprint(uint32 garrBuildingId)
if (!sGarrBuildingStore.LookupEntry(garrBuildingId))
unlearnBlueprintResult.Result = GARRISON_ERROR_INVALID_BUILDINGID;
else if (!_knownBuildings.count(garrBuildingId))
- unlearnBlueprintResult.Result = GARRISON_ERROR_BLUEPRINT_NOT_KNOWN;
+ unlearnBlueprintResult.Result = GARRISON_ERROR_REQUIRES_BLUEPRINT;
else
_knownBuildings.erase(garrBuildingId);
@@ -497,7 +497,7 @@ void Garrison::AddFollower(uint32 garrFollowerId)
GarrFollowerEntry const* followerEntry = sGarrFollowerStore.LookupEntry(garrFollowerId);
if (_followerIds.count(garrFollowerId) || !followerEntry)
{
- addFollowerResult.Result = GARRISON_GENERIC_UNKNOWN_ERROR;
+ addFollowerResult.Result = GARRISON_ERROR_FOLLOWER_EXISTS;
_owner->SendDirectMessage(addFollowerResult.Write());
return;
}
@@ -609,7 +609,7 @@ GarrisonError Garrison::CheckBuildingPlacement(uint32 garrPlotInstanceId, uint32
GarrPlotInstanceEntry const* plotInstance = sGarrPlotInstanceStore.LookupEntry(garrPlotInstanceId);
Plot const* plot = GetPlot(garrPlotInstanceId);
if (!plotInstance || !plot)
- return GARRISON_ERROR_INVALID_PLOT;
+ return GARRISON_ERROR_INVALID_PLOT_INSTANCEID;
GarrBuildingEntry const* building = sGarrBuildingStore.LookupEntry(garrBuildingId);
if (!building)
@@ -625,7 +625,7 @@ GarrisonError Garrison::CheckBuildingPlacement(uint32 garrPlotInstanceId, uint32
if (building->Flags & GARRISON_BUILDING_FLAG_NEEDS_PLAN)
{
if (!_knownBuildings.count(garrBuildingId))
- return GARRISON_ERROR_BLUEPRINT_NOT_KNOWN;
+ return GARRISON_ERROR_REQUIRES_BLUEPRINT;
}
else // Building is built as a quest reward
return GARRISON_ERROR_INVALID_BUILDINGID;
@@ -661,7 +661,7 @@ GarrisonError Garrison::CheckBuildingRemoval(uint32 garrPlotInstanceId) const
{
Plot const* plot = GetPlot(garrPlotInstanceId);
if (!plot)
- return GARRISON_ERROR_INVALID_PLOT;
+ return GARRISON_ERROR_INVALID_PLOT_INSTANCEID;
if (!plot->BuildingInfo.PacketInfo)
return GARRISON_ERROR_NO_BUILDING;
diff --git a/src/server/game/Garrison/Garrison.h b/src/server/game/Garrison/Garrison.h
index 4052ad2f5de..6030d95dfe0 100644
--- a/src/server/game/Garrison/Garrison.h
+++ b/src/server/game/Garrison/Garrison.h
@@ -66,19 +66,95 @@ enum GarrisonAbilityFlags
enum GarrisonError
{
- GARRISON_SUCCESS = 0,
- GARRISON_ERROR_INVALID_PLOT = 1,
- GARRISON_ERROR_INVALID_BUILDINGID = 2,
- GARRISON_ERROR_INVALID_PLOT_BUILDING = 7,
- GARRISON_ERROR_NO_BUILDING = 8,
- GARRISON_ERROR_SPECIALIZATION_KNOWN = 19,
- GARRISON_ERROR_BLUEPRINT_KNOWN = 21,
- GARRISON_ERROR_BLUEPRINT_NOT_KNOWN = 22,
- GARRISON_ERROR_BUILDING_EXISTS = 24,
- GARRISON_ERROR_NOT_ENOUGH_CURRENCY = 46,
- GARRISON_ERROR_NOT_ENOUGH_GOLD = 47,
-
- GARRISON_GENERIC_UNKNOWN_ERROR = 255 // custom value for packets whose handlers only check if error != 0
+ GARRISON_SUCCESS = 0,
+ GARRISON_ERROR_NO_GARRISON = 1,
+ GARRISON_ERROR_GARRISON_EXISTS = 2,
+ GARRISON_ERROR_GARRISON_SAME_TYPE_EXISTS = 3,
+ GARRISON_ERROR_INVALID_GARRISON = 4,
+ GARRISON_ERROR_INVALID_GARRISON_LEVEL = 5,
+ GARRISON_ERROR_GARRISON_LEVEL_UNCHANGED = 6,
+ GARRISON_ERROR_NOT_IN_GARRISON = 7,
+ GARRISON_ERROR_NO_BUILDING = 8,
+ GARRISON_ERROR_BUILDING_EXISTS = 9,
+ GARRISON_ERROR_INVALID_PLOT_INSTANCEID = 10,
+ GARRISON_ERROR_INVALID_BUILDINGID = 11,
+ GARRISON_ERROR_INVALID_UPGRADE_LEVEL = 12,
+ GARRISON_ERROR_UPGRADE_LEVEL_EXCEEDS_GARRISON_LEVEL = 13,
+ GARRISON_ERROR_PLOTS_NOT_FULL = 14,
+ GARRISON_ERROR_INVALID_SITE_ID = 15,
+ GARRISON_ERROR_INVALID_PLOT_BUILDING = 16,
+ GARRISON_ERROR_INVALID_FACTION = 17,
+ GARRISON_ERROR_INVALID_SPECIALIZATION = 18,
+ GARRISON_ERROR_SPECIALIZATION_EXISTS = 19,
+ GARRISON_ERROR_SPECIALIZATION_ON_COOLDOWN = 20,
+ GARRISON_ERROR_BLUEPRINT_EXISTS = 21,
+ GARRISON_ERROR_REQUIRES_BLUEPRINT = 22,
+ GARRISON_ERROR_INVALID_DOODAD_SET_ID = 23,
+ GARRISON_ERROR_BUILDING_TYPE_EXISTS = 24,
+ GARRISON_ERROR_BUILDING_NOT_ACTIVE = 25,
+ GARRISON_ERROR_CONSTRUCTION_COMPLETE = 26,
+ GARRISON_ERROR_FOLLOWER_EXISTS = 27,
+ GARRISON_ERROR_INVALID_FOLLOWER = 28,
+ GARRISON_ERROR_FOLLOWER_ALREADY_ON_MISSION = 29,
+ GARRISON_ERROR_FOLLOWER_IN_BUILDING = 30,
+ GARRISON_ERROR_FOLLOWER_INVALID_FOR_BUILDING = 31,
+ GARRISON_ERROR_INVALID_FOLLOWER_LEVEL = 32,
+ GARRISON_ERROR_MISSION_EXISTS = 33,
+ GARRISON_ERROR_INVALID_MISSION = 34,
+ GARRISON_ERROR_INVALID_MISSION_TIME = 35,
+ GARRISON_ERROR_INVALID_MISSION_REWARD_INDEX = 36,
+ GARRISON_ERROR_MISSION_NOT_OFFERED = 37,
+ GARRISON_ERROR_ALREADY_ON_MISSION = 38,
+ GARRISON_ERROR_MISSION_SIZE_INVALID = 39,
+ GARRISON_ERROR_FOLLOWER_SOFT_CAP_EXCEEDED = 40,
+ GARRISON_ERROR_NOT_ON_MISSION = 41,
+ GARRISON_ERROR_ALREADY_COMPLETED_MISSION = 42,
+ GARRISON_ERROR_MISSION_NOT_COMPLETE = 43,
+ GARRISON_ERROR_MISSION_REWARDS_PENDING = 44,
+ GARRISON_ERROR_MISSION_EXPIRED = 45,
+ GARRISON_ERROR_NOT_ENOUGH_CURRENCY = 46,
+ GARRISON_ERROR_NOT_ENOUGH_GOLD = 47,
+ GARRISON_ERROR_BUILDING_MISSING = 48,
+ GARRISON_ERROR_NO_ARCHITECT = 49,
+ GARRISON_ERROR_ARCHITECT_NOT_AVAILABLE = 50,
+ GARRISON_ERROR_NO_MISSION_NPC = 51,
+ GARRISON_ERROR_MISSION_NPC_NOT_AVAILABLE = 52,
+ GARRISON_ERROR_INTERNAL_ERROR = 53,
+ GARRISON_ERROR_INVALID_STATIC_TABLE_VALUE = 54,
+ GARRISON_ERROR_INVALID_ITEM_LEVEL = 55,
+ GARRISON_ERROR_INVALID_AVAILABLE_RECRUIT = 56,
+ GARRISON_ERROR_FOLLOWER_ALREADY_RECRUITED = 57,
+ GARRISON_ERROR_RECRUITMENT_GENERATION_IN_PROGRESS = 58,
+ GARRISON_ERROR_RECRUITMENT_ON_COOLDOWN = 59,
+ GARRISON_ERROR_RECRUIT_BLOCKED_BY_GENERATION = 60,
+ GARRISON_ERROR_RECRUITMENT_NPC_NOT_AVAILABLE = 61,
+ GARRISON_ERROR_INVALID_FOLLOWER_QUALITY = 62,
+ GARRISON_ERROR_PROXY_NOT_OK = 63,
+ GARRISON_ERROR_RECALL_PORTAL_USED_LESS_THAN_24_HOURS_AGO = 64,
+ GARRISON_ERROR_ON_REMOVE_BUILDING_SPELL_FAILED = 65,
+ GARRISON_ERROR_OPERATION_NOT_SUPPORTED = 66,
+ GARRISON_ERROR_FOLLOWER_FATIGUED = 67,
+ GARRISON_ERROR_UPGRADE_CONDITION_FAILED = 68,
+ GARRISON_ERROR_FOLLOWER_INACTIVE = 69,
+ GARRISON_ERROR_FOLLOWER_ACTIVE = 70,
+ GARRISON_ERROR_FOLLOWER_ACTIVATION_UNAVAILABLE = 71,
+ GARRISON_ERROR_FOLLOWER_TYPE_MISMATCH = 72,
+ GARRISON_ERROR_INVALID_GARRISON_TYPE = 73,
+ GARRISON_ERROR_MISSION_START_CONDITION_FAILED = 74,
+ GARRISON_ERROR_INVALID_FOLLOWER_ABILITY = 75,
+ GARRISON_ERROR_INVALID_MISSION_BONUS_ABILITY = 76,
+ GARRISON_ERROR_HIGHER_BUILDING_TYPE_EXISTS = 77,
+ GARRISON_ERROR_AT_FOLLOWER_HARD_CAP = 78,
+ GARRISON_ERROR_FOLLOWER_CANNOT_GAIN_XP = 79,
+ GARRISON_ERROR_NO_OP = 80,
+ GARRISON_ERROR_AT_CLASS_SPEC_CAP = 81,
+ GARRISON_ERROR_MISSION_REQUIRES_100_TO_START = 82,
+ GARRISON_ERROR_MISSION_MISSING_REQUIRED_FOLLOWER = 83,
+ GARRISON_ERROR_INVALID_TALENT = 84,
+ GARRISON_ERROR_ALREADY_RESEARCHING_TALENT = 85,
+ GARRISON_ERROR_FAILED_CONDITION = 86,
+ GARRISON_ERROR_INVALID_TIER = 87,
+ GARRISON_ERROR_INVALID_CLASS = 88
};
enum GarrisonFollowerStatus