diff options
author | Supabad <none@none> | 2010-08-08 22:49:20 +0200 |
---|---|---|
committer | Supabad <none@none> | 2010-08-08 22:49:20 +0200 |
commit | ebc0821e880be7c84e6bf831bc8eadf055e2aa30 (patch) | |
tree | f163da796437294c71e1a181477efb079d6decdc | |
parent | d75011c4a86f56175b15cbb93069d376ef085592 (diff) |
set correct script in class instance the eye,
remove line endings in g3dlite\g3d\ray.h
--HG--
branch : trunk
-rw-r--r-- | externals/g3dlite/G3D/Ray.h | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/externals/g3dlite/G3D/Ray.h b/externals/g3dlite/G3D/Ray.h index 80df5828aff..bfee9243343 100644 --- a/externals/g3dlite/G3D/Ray.h +++ b/externals/g3dlite/G3D/Ray.h @@ -36,7 +36,7 @@ private: // The following are for the "ray slope" optimization from // "Fast Ray / Axis-Aligned Bounding Box Overlap Tests using Ray Slopes" - // by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor + // by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor // Computer Graphics Lab, TU Braunschweig, Germany and // University of Koblenz-Landau, Germany*/ enum Classification {MMM, MMP, MPM, MPP, PMM, PMP, PPM, PPP, POO, MOO, OPO, OMO, OOP, OOM, OMM, OMP, OPM, OPP, MOM, MOP, POM, POP, MMO, MPO, PMO, PPO}; Classification classification; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp index a10e864de54..91930c89555 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp @@ -35,11 +35,11 @@ EndScriptData */ 3 - Void Reaver event */ -class instance_mechanar : public InstanceMapScript +class instance_the_eye : public InstanceMapScript { public: - instance_mechanar() - : InstanceMapScript("instance_mechanar") + instance_the_eye() + : InstanceMapScript("instance_the_eye") { } @@ -201,6 +201,6 @@ class instance_mechanar : public InstanceMapScript }; void AddSC_instance_the_eye() { - new instance_mechanar; + new instance_the_eye; } |