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authorXTZGZoReX <none@none>2010-08-07 16:38:22 +0200
committerXTZGZoReX <none@none>2010-08-07 16:38:22 +0200
commited4e49a4e7f44e45ba5b81e5aaa6fe5dff584a5a (patch)
tree9c5474a5c04b20fd9b558879d0e15700b65d1fe2
parentb0890c32fcf7672f31513a13fd34cade42ce96fa (diff)
* OutdoorPvP implementations now reside in the script library.
--HG-- branch : trunk rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp6
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp38
-rw-r--r--src/server/game/Scripting/ScriptLoader.h2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp26
-rw-r--r--src/server/game/Scripting/ScriptMgr.h29
-rw-r--r--src/server/scripts/CMakeLists.txt4
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp2
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp)19
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPEP.h (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h)0
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp)20
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPHP.h (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h)0
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp)20
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.h (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h)0
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp)19
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.h (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h)0
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp)19
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPTF.h (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h)0
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp)19
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.h (renamed from src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h)0
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp2
21 files changed, 203 insertions, 24 deletions
diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
index 89f2ce0c754..a380430b328 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
@@ -17,12 +17,6 @@
*/
#include "OutdoorPvPMgr.h"
-#include "OutdoorPvPHP.h"
-#include "OutdoorPvPNA.h"
-#include "OutdoorPvPTF.h"
-#include "OutdoorPvPZM.h"
-#include "OutdoorPvPSI.h"
-#include "OutdoorPvPEP.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ProgressBar.h"
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 355d39475ed..64644bdbe8e 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -18,7 +18,6 @@
#include "ScriptLoader.h"
#ifdef SCRIPTS
-//custom
//examples
void AddSC_example_creature();
@@ -527,6 +526,17 @@ void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_example_spell_scripts();
+
+// battlegrounds
+
+// outdoor pvp
+void AddSC_outdoorpvp_ep();
+void AddSC_outdoorpvp_hp();
+void AddSC_outdoorpvp_na();
+void AddSC_outdoorpvp_si();
+void AddSC_outdoorpvp_tf();
+void AddSC_outdoorpvp_zm();
+
#endif
void AddScripts()
@@ -539,6 +549,8 @@ void AddScripts()
AddKalimdorScripts();
AddOutlandScripts();
AddNorthrendScripts();
+ AddBattlegroundScripts();
+ AddOutdoorPvPScripts();
AddCustomScripts();
#endif
}
@@ -1079,9 +1091,33 @@ void AddNorthrendScripts()
#endif
}
+void AddOutdoorPvPScripts()
+{
+#ifdef SCRIPTS
+ AddSC_outdoorpvp_ep();
+ AddSC_outdoorpvp_hp();
+ AddSC_outdoorpvp_na();
+ AddSC_outdoorpvp_si();
+ AddSC_outdoorpvp_tf();
+ AddSC_outdoorpvp_zm();
+#endif SCRIPTS
+}
+
+void AddBattlegroundScripts()
+{
+#ifdef SCRIPTS
+#endif SCRIPTS
+}
+
+#ifdef SCRIPTS
+/* This is where custom scripts' loading functions should be declared. */
+
+#endif SCRIPTS
+
void AddCustomScripts()
{
#ifdef SCRIPTS
/* This is where custom scripts should be added. */
+
#endif
}
diff --git a/src/server/game/Scripting/ScriptLoader.h b/src/server/game/Scripting/ScriptLoader.h
index 8ec1bbcf46f..73517e27bc3 100644
--- a/src/server/game/Scripting/ScriptLoader.h
+++ b/src/server/game/Scripting/ScriptLoader.h
@@ -13,6 +13,8 @@ void AddEasternKingdomsScripts();
void AddKalimdorScripts();
void AddOutlandScripts();
void AddNorthrendScripts();
+void AddBattlegroundScripts();
+void AddOutdoorPvPScripts();
void AddCustomScripts();
#endif
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 56794b738eb..b43e601b433 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1,6 +1,22 @@
-/* Copyright (C) 2006 - 2008 TrinityScript <https://scriptdev2.svn.sourceforge.net/>
- * This program is free software licensed under GPL version 2
- * Please see the included DOCS/LICENSE.TXT for more information */
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
#include "ScriptPCH.h"
#include "Config.h"
@@ -1149,7 +1165,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
// See if the script is using the same memory as another script. If this happens, it means that
// someone forgot to allocate new memory for a script.
- for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
+ for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
{
if (it->second == script)
{
@@ -1169,7 +1185,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
{
// Try to find an existing script.
bool existing = false;
- for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
+ for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
{
// If the script names match...
if (it->second->GetName() == script->GetName())
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 986fd40264d..375c339c109 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -1,9 +1,22 @@
-/* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
- * Thanks to the original authors: ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * This program is free software licensed under GPL version 2
- * Please see the included DOCS/LICENSE.TXT for more information */
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
#ifndef SC_SCRIPTMGR_H
#define SC_SCRIPTMGR_H
@@ -408,7 +421,7 @@ class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap>
bool IsDatabaseBound() const { return true; }
// Gets an InstanceData object for this instance.
- virtual InstanceData* GetInstanceData(InstanceMap* map) { return NULL; }
+ virtual InstanceData* GetInstanceData(InstanceMap* map) const { return NULL; }
};
class BattlegroundMapScript : public ScriptObject, public MapScript<BattleGroundMap>
@@ -569,7 +582,7 @@ class BattlegroundScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Should return a fully valid BattleGround object for the type ID.
- virtual BattleGround* GetBattleground() = 0;
+ virtual BattleGround* GetBattleground() const = 0;
};
class OutdoorPvPScript : public ScriptObject
@@ -587,7 +600,7 @@ class OutdoorPvPScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Should return a fully valid OutdoorPvP object for the type ID.
- virtual OutdoorPvP* GetOutdoorPvP() = 0;
+ virtual OutdoorPvP* GetOutdoorPvP() const = 0;
};
class CommandScript : public ScriptObject
@@ -603,7 +616,7 @@ class CommandScript : public ScriptObject
public:
// Should return a pointer to a valid command table (ChatCommand array) to be used by ChatHandler.
- virtual ChatCommand* GetCommands() = 0;
+ virtual ChatCommand* GetCommands() const = 0;
};
class WeatherScript : public ScriptObject, public UpdatableScript<Weather>
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index b7cef4d8832..951a4c7b52e 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -15,6 +15,7 @@ file(GLOB_RECURSE scripts_outland Outland/*.cpp Outland/*.h)
file(GLOB_RECURSE scripts_world World/*.cpp World/*.h)
file(GLOB_RECURSE scripts_spells Spells/*.cpp Spells/*.h)
file(GLOB_RECURSE scripts_examples Examples/*.cpp Examples/*.h)
+file(GLOB_RECURSE scripts_outdoorpvp OutdoorPvP/*.cpp OutdoorPvP/*.h)
# Enable precompiled headers when using the GCC compiler.
if(PCH)
@@ -31,6 +32,7 @@ set(scripts_STAT_SRCS
${scripts_world}
${scripts_spells}
${scripts_examples}
+ ${scripts_outdoorpvp}
../game/AI/ScriptedAI/ScriptedEscortAI.cpp
../game/AI/ScriptedAI/ScriptedCreature.cpp
../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -38,7 +40,7 @@ set(scripts_STAT_SRCS
../game/AI/ScriptedAI/ScriptedSimpleAI.cpp
)
-message("-- Added Scriptengine to SCRIPTS lib")
+message("-- Added Script Library to SCRIPTS lib")
include_directories(
${ACE_INCLUDE_DIR}
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 84b33944535..4d5c11fa9f5 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -251,7 +251,7 @@ class instance_deadmines : public InstanceMapScript
}
};
- InstanceData* OnGetInstanceData(InstanceMap* pMap)
+ InstanceData* GetInstanceData(InstanceMap* pMap) const
{
return new instance_deadmines_InstanceMapScript(pMap);
}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index 5691a3ce8be..ff3778af19a 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -763,3 +763,22 @@ void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
plr->SendUpdateWorldState(EP_CGT_N_H,0);
}
+class OutdoorPvP_eastern_plaguelands : public OutdoorPvPScript
+{
+ public:
+
+ OutdoorPvP_eastern_plaguelands()
+ : OutdoorPvPScript("outdoorpvp_ep")
+ {
+ }
+
+ OutdoorPvP* GetOutdoorPvP() const
+ {
+ return new OutdoorPvPEP();
+ }
+};
+
+void AddSC_outdoorpvp_ep()
+{
+ new OutdoorPvP_eastern_plaguelands();
+}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
index 8b9a3b569dc..8b9a3b569dc 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index f4f73d015ce..b438d4c5ee7 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -330,3 +330,23 @@ void OutdoorPvPHP::HandleKillImpl(Player *plr, Unit * killed)
else if (plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
plr->CastSpell(plr,HordePlayerKillReward,true);
}
+
+class OutdoorPvP_hellfire_peninsula : public OutdoorPvPScript
+{
+ public:
+
+ OutdoorPvP_hellfire_peninsula()
+ : OutdoorPvPScript("outdoorpvp_hp")
+ {
+ }
+
+ OutdoorPvP* GetOutdoorPvP() const
+ {
+ return new OutdoorPvPHP();
+ }
+};
+
+void AddSC_outdoorpvp_hp()
+{
+ new OutdoorPvP_hellfire_peninsula();
+}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
index 0e18a35ccc7..0e18a35ccc7 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index 2360c1e0fb0..57eff0c9f19 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -662,3 +662,23 @@ void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
break;
}
}
+
+class OutdoorPvP_nagrand : public OutdoorPvPScript
+{
+ public:
+
+ OutdoorPvP_nagrand()
+ : OutdoorPvPScript("outdoorpvp_na")
+ {
+ }
+
+ OutdoorPvP* GetOutdoorPvP() const
+ {
+ return new OutdoorPvPNA();
+ }
+};
+
+void AddSC_outdoorpvp_na()
+{
+ new OutdoorPvP_nagrand();
+}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index 9bfadeef4e0..9bfadeef4e0 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index 408901f9d06..3e21fa2b6ce 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -225,3 +225,22 @@ bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go
return true;
}
+class OutdoorPvP_silithus : public OutdoorPvPScript
+{
+ public:
+
+ OutdoorPvP_silithus()
+ : OutdoorPvPScript("outdoorpvp_si")
+ {
+ }
+
+ OutdoorPvP* GetOutdoorPvP() const
+ {
+ return new OutdoorPvPSI();
+ }
+};
+
+void AddSC_outdoorpvp_si()
+{
+ new OutdoorPvP_silithus();
+}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
index 7812d663db2..7812d663db2 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index 091a5cdeab0..a68241c8691 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -309,3 +309,22 @@ void OPvPCapturePointTF::SendChangePhase()
SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct);
}
+class OutdoorPvP_terokkar_forest : public OutdoorPvPScript
+{
+ public:
+
+ OutdoorPvP_terokkar_forest()
+ : OutdoorPvPScript("outdoorpvp_tf")
+ {
+ }
+
+ OutdoorPvP* GetOutdoorPvP() const
+ {
+ return new OutdoorPvPTF();
+ }
+};
+
+void AddSC_outdoorpvp_tf()
+{
+ new OutdoorPvP_terokkar_forest();
+}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
index ffb36e6f827..ffb36e6f827 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index fb548816c3a..a0ad6fc9507 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -421,3 +421,22 @@ void OutdoorPvPZM::SendRemoveWorldStates(Player *plr)
plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY,0);
}
+class OutdoorPvP_zangarmarsh : public OutdoorPvPScript
+{
+ public:
+
+ OutdoorPvP_zangarmarsh()
+ : OutdoorPvPScript("outdoorpvp_zm")
+ {
+ }
+
+ OutdoorPvP* GetOutdoorPvP() const
+ {
+ return new OutdoorPvPZM();
+ }
+};
+
+void AddSC_outdoorpvp_zm()
+{
+ new OutdoorPvP_zangarmarsh();
+}
diff --git a/src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
index 43fa96a5ac2..43fa96a5ac2 100644
--- a/src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index e67df357811..31d10313c7c 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -79,7 +79,7 @@ class instance_mechanar : public InstanceMapScript
}
}
};
- InstanceData* OnGetInstanceData(InstanceMap* pMap)
+ InstanceData* GetInstanceData(InstanceMap* pMap) const
{
return new instance_mechanar_InstanceMapScript(pMap);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 2a064897167..c06cb6a4d07 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -229,7 +229,7 @@ class instance_arcatraz : public InstanceMapScript
}
};
- InstanceData* OnGetInstanceData(InstanceMap* pMap)
+ InstanceData* GetInstanceData(InstanceMap* pMap) const
{
return new instance_arcatraz_InstanceMapScript(pMap);
}