diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 56794b738eb..b43e601b433 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1,6 +1,22 @@ -/* Copyright (C) 2006 - 2008 TrinityScript <https://scriptdev2.svn.sourceforge.net/> - * This program is free software licensed under GPL version 2 - * Please see the included DOCS/LICENSE.TXT for more information */ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ #include "ScriptPCH.h" #include "Config.h" @@ -1149,7 +1165,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script) // See if the script is using the same memory as another script. If this happens, it means that // someone forgot to allocate new memory for a script. - for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it) + for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it) { if (it->second == script) { @@ -1169,7 +1185,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script) { // Try to find an existing script. bool existing = false; - for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it) + for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it) { // If the script names match... if (it->second->GetName() == script->GetName()) |