diff options
author | M'Dic <joshua.lee.betts@gmail.com> | 2023-09-19 15:26:27 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-19 21:26:27 +0200 |
commit | f746c7f7ff639787c37e1b5c2b63a66a560dc06d (patch) | |
tree | 2e64543b8daf88c0b9f2773242465339f3055b95 | |
parent | edb00d4f7432575965e8e3630f505c2ef09ed3b2 (diff) |
Core/Groups: Reduce differences between branches (define naming) (#29332)
14 files changed, 53 insertions, 52 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 8cc8676f6c4..3e4bc2c92e3 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -445,7 +445,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const joinData.result = LFG_JOIN_NOT_MEET_REQS; else if (grp) { - if (grp->GetMembersCount() > MAXGROUPSIZE) + if (grp->GetMembersCount() > MAX_GROUP_SIZE) joinData.result = LFG_JOIN_TOO_MUCH_MEMBERS; else { diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp index 6d47952e119..1580206eacf 100644 --- a/src/server/game/DungeonFinding/LFGQueue.cpp +++ b/src/server/game/DungeonFinding/LFGQueue.cpp @@ -370,7 +370,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) LfgRolesMap proposalRoles; // Check for correct size - if (check.size() > MAXGROUPSIZE || check.empty()) + if (check.size() > MAX_GROUP_SIZE || check.empty()) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: ({}): Size wrong - Not compatibles", GetDetailedMatchRoles(check)); return LFG_INCOMPATIBLES_WRONG_GROUP_SIZE; @@ -396,7 +396,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) // Check if more than one LFG group and number of players joining uint8 numPlayers = 0; uint8 numLfgGroups = 0; - for (GuidList::const_iterator it = check.begin(); it != check.end() && numLfgGroups < 2 && numPlayers <= MAXGROUPSIZE; ++it) + for (GuidList::const_iterator it = check.begin(); it != check.end() && numLfgGroups < 2 && numPlayers <= MAX_GROUP_SIZE; ++it) { ObjectGuid guid = *it; LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(guid); @@ -421,8 +421,8 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) } } - // Group with less that MAXGROUPSIZE members always compatible - if (check.size() == 1 && numPlayers != MAXGROUPSIZE) + // Group with less that MAX_GROUP_SIZE members always compatible + if (check.size() == 1 && numPlayers != MAX_GROUP_SIZE) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: ({}) single group. Compatibles", GetDetailedMatchRoles(check)); LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front()); @@ -443,7 +443,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) return LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS; } - if (numPlayers > MAXGROUPSIZE) + if (numPlayers > MAX_GROUP_SIZE) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: ({}) Too many players ({})", GetDetailedMatchRoles(check), numPlayers); SetCompatibles(strGuids, LFG_INCOMPATIBLES_TOO_MUCH_PLAYERS); @@ -520,7 +520,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) } // Enough players? - if (numPlayers != MAXGROUPSIZE) + if (numPlayers != MAX_GROUP_SIZE) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: ({}) Compatibles but not enough players({})", GetDetailedMatchRoles(check), numPlayers); LfgCompatibilityData data(LFG_COMPATIBLES_WITH_LESS_PLAYERS); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 26e0117a701..4fa1ce16d7c 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -64,7 +64,7 @@ m_dungeonDifficulty(DUNGEON_DIFFICULTY_NORMAL), m_raidDifficulty(RAID_DIFFICULTY m_bgGroup(nullptr), m_bfGroup(nullptr), m_lootMethod(FREE_FOR_ALL), m_lootThreshold(ITEM_QUALITY_UNCOMMON), m_looterGuid(), m_masterLooterGuid(), m_subGroupsCounts(nullptr), m_guid(), m_counter(0), m_maxEnchantingLevel(0), m_dbStoreId(0), m_isLeaderOffline(false) { - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) m_targetIcons[i].Clear(); } @@ -232,7 +232,7 @@ void Group::LoadGroupFromDB(Field* fields) m_looterGuid = ObjectGuid(HighGuid::Player, fields[2].GetUInt32()); m_lootThreshold = ItemQualities(fields[3].GetUInt8()); - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) m_targetIcons[i].Set(fields[4 + i].GetUInt64()); m_groupType = GroupType(fields[12].GetUInt8()); @@ -401,7 +401,7 @@ bool Group::AddMember(Player* player) bool groupFound = false; for (; subGroup < MAX_RAID_SUBGROUPS; ++subGroup) { - if (m_subGroupsCounts[subGroup] < MAXGROUPSIZE) + if (m_subGroupsCounts[subGroup] < MAX_GROUP_SIZE) { groupFound = true; break; @@ -438,7 +438,7 @@ bool Group::AddMember(Player* player) if (!isRaidGroup()) // reset targetIcons for non-raid-groups { - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) m_targetIcons[i].Clear(); } @@ -1627,12 +1627,12 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap) void Group::SetTargetIcon(uint8 id, ObjectGuid whoGuid, ObjectGuid targetGuid) { - if (id >= TARGETICONCOUNT) + if (id >= TARGET_ICONS_COUNT) return; // clean other icons if (targetGuid) - for (int i=0; i<TARGETICONCOUNT; ++i) + for (int i=0; i<TARGET_ICONS_COUNT; ++i) if (m_targetIcons[i] == targetGuid) SetTargetIcon(i, ObjectGuid::Empty, ObjectGuid::Empty); @@ -1651,10 +1651,10 @@ void Group::SendTargetIconList(WorldSession* session) if (!session) return; - WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGETICONCOUNT*9)); + WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGET_ICONS_COUNT*9)); data << uint8(1); // list targets - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) { if (m_targetIcons[i].IsEmpty()) continue; @@ -2387,7 +2387,7 @@ void Group::SetLfgRoles(ObjectGuid guid, uint8 roles) bool Group::IsFull() const { - return isRaidGroup() ? (m_memberSlots.size() >= MAXRAIDSIZE) : (m_memberSlots.size() >= MAXGROUPSIZE); + return isRaidGroup() ? (m_memberSlots.size() >= MAX_RAID_SIZE) : (m_memberSlots.size() >= MAX_GROUP_SIZE); } bool Group::isLFGGroup() const @@ -2501,7 +2501,7 @@ bool Group::SameSubGroup(ObjectGuid guid1, MemberSlot const* slot2) const bool Group::HasFreeSlotSubGroup(uint8 subgroup) const { - return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE); + return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAX_GROUP_SIZE); } uint8 Group::GetMemberGroup(ObjectGuid guid) const diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h index 4bf4378686b..7793e092978 100644 --- a/src/server/game/Groups/Group.h +++ b/src/server/game/Groups/Group.h @@ -39,10 +39,11 @@ class WorldSession; struct MapEntry; -#define MAXGROUPSIZE 5 -#define MAXRAIDSIZE 40 -#define MAX_RAID_SUBGROUPS MAXRAIDSIZE/MAXGROUPSIZE -#define TARGETICONCOUNT 8 +#define MAX_GROUP_SIZE 5 +#define MAX_RAID_SIZE 40 +#define MAX_RAID_SUBGROUPS MAX_RAID_SIZE / MAX_GROUP_SIZE + +#define TARGET_ICONS_COUNT 8 enum RollVote { @@ -357,7 +358,7 @@ class TC_GAME_API Group Difficulty m_raidDifficulty; Battleground* m_bgGroup; Battlefield* m_bfGroup; - ObjectGuid m_targetIcons[TARGETICONCOUNT]; + ObjectGuid m_targetIcons[TARGET_ICONS_COUNT]; LootMethod m_lootMethod; ItemQualities m_lootThreshold; ObjectGuid m_looterGuid; diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index fd3fae44bdf..2ba9dff0b6e 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -52,7 +52,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet) { if (!sLFGMgr->isOptionEnabled(lfg::LFG_OPTION_ENABLE_DUNGEON_FINDER | lfg::LFG_OPTION_ENABLE_RAID_BROWSER) || (GetPlayer()->GetGroup() && GetPlayer()->GetGroup()->GetLeaderGUID() != GetPlayer()->GetGUID() && - (GetPlayer()->GetGroup()->GetMembersCount() == MAXGROUPSIZE || !GetPlayer()->GetGroup()->isLFGGroup()))) + (GetPlayer()->GetGroup()->GetMembersCount() == MAX_GROUP_SIZE || !GetPlayer()->GetGroup()->isLFGGroup()))) return; if (packet.Slots.empty()) diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index aed2154129f..f8c7b97cb47 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -60,7 +60,7 @@ class boss_darkmaster_gandling : public CreatureScript struct boss_darkmaster_gandlingAI : public BossAI { - boss_darkmaster_gandlingAI(Creature* creature) : BossAI(creature, DATA_DARKMASTERGANDLING) { } + boss_darkmaster_gandlingAI(Creature* creature) : BossAI(creature, DATA_DARKMASTER_GANDLING) { } void Reset() override { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp index f058d2ac3d6..56c78aa4162 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp @@ -51,7 +51,7 @@ class boss_doctor_theolen_krastinov : public CreatureScript struct boss_theolenkrastinovAI : public BossAI { - boss_theolenkrastinovAI(Creature* creature) : BossAI(creature, DATA_DOCTORTHEOLENKRASTINOV) { } + boss_theolenkrastinovAI(Creature* creature) : BossAI(creature, DATA_DOCTOR_THEOLEN_KRASTINOV) { } void JustEngagedWith(Unit* who) override { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index 1efb043fd00..28e7529fa54 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -49,7 +49,7 @@ class boss_illucia_barov : public CreatureScript struct boss_illuciabarovAI : public BossAI { - boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) { } + boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADY_ILLUCIA_BAROV) { } void JustEngagedWith(Unit* who) override { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index eef824e3d03..9a8002b070f 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -50,7 +50,7 @@ class boss_instructor_malicia : public CreatureScript struct boss_instructormaliciaAI : public BossAI { - boss_instructormaliciaAI(Creature* creature) : BossAI(creature, DATA_INSTRUCTORMALICIA) + boss_instructormaliciaAI(Creature* creature) : BossAI(creature, DATA_INSTRUCTOR_MALICIA) { Initialize(); } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index 20be79069ed..22ed088934c 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -45,7 +45,7 @@ class boss_lord_alexei_barov : public CreatureScript struct boss_lordalexeibarovAI : public BossAI { - boss_lordalexeibarovAI(Creature* creature) : BossAI(creature, DATA_LORDALEXEIBAROV) { } + boss_lordalexeibarovAI(Creature* creature) : BossAI(creature, DATA_LORD_ALEXEI_BAROV) { } void Reset() override { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp index 8ae50697d9b..07615837321 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp @@ -48,7 +48,7 @@ class boss_lorekeeper_polkelt : public CreatureScript struct boss_lorekeeperpolkeltAI : public BossAI { - boss_lorekeeperpolkeltAI(Creature* creature) : BossAI(creature, DATA_LOREKEEPERPOLKELT) { } + boss_lorekeeperpolkeltAI(Creature* creature) : BossAI(creature, DATA_LOREKEEPER_POLKELT) { } void JustEngagedWith(Unit* who) override { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp index 63050b56ab5..3b6965f7582 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp @@ -48,7 +48,7 @@ class boss_the_ravenian : public CreatureScript struct boss_theravenianAI : public BossAI { - boss_theravenianAI(Creature* creature) : BossAI(creature, DATA_THERAVENIAN) { } + boss_theravenianAI(Creature* creature) : BossAI(creature, DATA_THE_RAVENIAN) { } void JustEngagedWith(Unit* who) override { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp index 4bbba1d1a85..504cdaf3ca1 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp @@ -85,12 +85,12 @@ class instance_scholomance : public InstanceMapScript switch (type) { - case DATA_LORDALEXEIBAROV: - case DATA_DOCTORTHEOLENKRASTINOV: - case DATA_THERAVENIAN: - case DATA_LOREKEEPERPOLKELT: - case DATA_INSTRUCTORMALICIA: - case DATA_LADYILLUCIABAROV: + case DATA_LORD_ALEXEI_BAROV: + case DATA_DOCTOR_THEOLEN_KRASTINOV: + case DATA_THE_RAVENIAN: + case DATA_LOREKEEPER_POLKELT: + case DATA_INSTRUCTOR_MALICIA: + case DATA_LADY_ILLUCIA_BAROV: CheckToSpawnGandling(); break; default: @@ -133,20 +133,20 @@ class instance_scholomance : public InstanceMapScript { switch (bossId) { - case DATA_DARKMASTERGANDLING: - if (GetBossState(DATA_LORDALEXEIBAROV) != DONE) + case DATA_DARKMASTER_GANDLING: + if (GetBossState(DATA_LORD_ALEXEI_BAROV) != DONE) return false; - if (GetBossState(DATA_DOCTORTHEOLENKRASTINOV) != DONE) + if (GetBossState(DATA_DOCTOR_THEOLEN_KRASTINOV) != DONE) return false; - if (GetBossState(DATA_THERAVENIAN) != DONE) + if (GetBossState(DATA_THE_RAVENIAN) != DONE) return false; - if (GetBossState(DATA_LOREKEEPERPOLKELT) != DONE) + if (GetBossState(DATA_LOREKEEPER_POLKELT) != DONE) return false; - if (GetBossState(DATA_INSTRUCTORMALICIA) != DONE) + if (GetBossState(DATA_INSTRUCTOR_MALICIA) != DONE) return false; - if (GetBossState(DATA_LADYILLUCIABAROV) != DONE) + if (GetBossState(DATA_LADY_ILLUCIA_BAROV) != DONE) return false; - if (GetBossState(DATA_DARKMASTERGANDLING) == DONE) + if (GetBossState(DATA_DARKMASTER_GANDLING) == DONE) return false; break; default: @@ -158,7 +158,7 @@ class instance_scholomance : public InstanceMapScript void CheckToSpawnGandling() { - if (CheckPreBosses(DATA_DARKMASTERGANDLING)) + if (CheckPreBosses(DATA_DARKMASTER_GANDLING)) instance->SummonCreature(NPC_DARKMASTER_GANDLING, GandlingLoc); } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h b/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h index 651f1c26625..42b075eb4b5 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h +++ b/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h @@ -27,13 +27,13 @@ uint32 const EncounterCount = 8; enum SCDataTypes { - DATA_DOCTORTHEOLENKRASTINOV = 0, - DATA_INSTRUCTORMALICIA = 1, - DATA_LADYILLUCIABAROV = 2, - DATA_LORDALEXEIBAROV = 3, - DATA_LOREKEEPERPOLKELT = 4, - DATA_THERAVENIAN = 5, - DATA_DARKMASTERGANDLING = 6, + DATA_DOCTOR_THEOLEN_KRASTINOV = 0, + DATA_INSTRUCTOR_MALICIA = 1, + DATA_LADY_ILLUCIA_BAROV = 2, + DATA_LORD_ALEXEI_BAROV = 3, + DATA_LOREKEEPER_POLKELT = 4, + DATA_THE_RAVENIAN = 5, + DATA_DARKMASTER_GANDLING = 6, DATA_KIRTONOS = 7 }; 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