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authormegamage <none@none>2009-08-08 12:55:51 -0500
committermegamage <none@none>2009-08-08 12:55:51 -0500
commitfdade2435546a6804658cf1e2d61865f6df29e0c (patch)
tree073a1cd2112f9997b338a54440c22266ecbbe7c3
parentf00fd3959e575c86945afc614ba644be1862e216 (diff)
*Fix the quest requirement for DK to leave start zone. By kaell
--HG-- branch : trunk
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index a02190d4b69..cdc9a87e1ae 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -1758,7 +1758,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
else
{
if(getClass() == CLASS_DEATH_KNIGHT && GetMapId() == 609 && !isGameMaster()
- && !IsActiveQuest(13188) && !IsActiveQuest(13189))
+ && !IsActiveQuest(13165))
return false;
// far teleport to another map