diff options
author | click <none@none> | 2010-10-20 16:35:17 +0200 |
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committer | click <none@none> | 2010-10-20 16:35:17 +0200 |
commit | 88f81d80a484e4a0a598af133966d81d382a8479 (patch) | |
tree | a69675181a91c561e3a710a3ee4f7afd7342b891 /cmake/compiler/xcode | |
parent | 8996a10f6cf5cd842d346c57a9135f856dbe2b77 (diff) |
BuildSystem: Add XCode specific compiler handling in the OSX compile-instructions (_BUILD_DIRECTIVE gave error)
Update issue #4368
OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known.
--HG--
branch : trunk
Diffstat (limited to 'cmake/compiler/xcode')
-rw-r--r-- | cmake/compiler/xcode/settings.cmake | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/cmake/compiler/xcode/settings.cmake b/cmake/compiler/xcode/settings.cmake index 8f94516c354..cd33fc1fa21 100644 --- a/cmake/compiler/xcode/settings.cmake +++ b/cmake/compiler/xcode/settings.cmake @@ -1,3 +1,2 @@ # Set build-directive (used in core to tell which buildtype we used) add_definitions(-D_BUILD_DIRECTIVE="$(CONFIGURATION)") - |