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author | ariel- <ariel-@users.noreply.github.com> | 2016-10-02 20:49:29 -0300 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-03-05 01:06:40 +0100 |
commit | 44d48c80ee076dfed754dcf9a025890335a20841 (patch) | |
tree | e4a224619a198eb7dd69370ae038d9a6a77bcf5a /dep/CascLib/src/CascReadFile.cpp | |
parent | 062ca4ac69140b74c3034e60c671c7d418dea188 (diff) |
Core/Player: correct logic for IsUsingTwoHandedWeaponInOneHand
Fixes penalty not being applied when we are using a 2H in offhand, and a unarmed MH.
MH may do unarmed attacks in this case. (reciprocal of 2H MH, unarmed OH, only uses MH normally, OH doesn't unarmed attack)
(cherry picked from commit bdf7cf6d50f0ab3409d66cd6bcc1fb783053608b)
Diffstat (limited to 'dep/CascLib/src/CascReadFile.cpp')
0 files changed, 0 insertions, 0 deletions