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authorMitchesD <majklprofik@seznam.cz>2015-06-21 13:40:24 +0200
committerMitchesD <majklprofik@seznam.cz>2015-06-21 13:44:01 +0200
commita35ec4c35a28b45207f74ba6803677ca2e794275 (patch)
treef130e882a93c875e1332b4197d0ec435f0938154 /dep/g3dlite/source/FileSystem.cpp
parent20e3da1e5b3e366dc3f79d869078862e6f399f78 (diff)
Core/Creature: fixed loading of creature auras on respawn, deathState needs to be set to ALIVE before trying to AddAuras (which fails with different deathState than ALIVE)
Closes https://github.com/TrinityCore/TrinityCore/issues/4150 (cherry picked from commit 530074f453c568dc4065994ad908d3bfc7388534)
Diffstat (limited to 'dep/g3dlite/source/FileSystem.cpp')
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