diff options
author | Ovah <dreadkiller@gmx.de> | 2020-04-17 21:13:18 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-01 19:17:05 +0100 |
commit | a3d28efcfa329a1330b8687e9bdde8759bbe0bdc (patch) | |
tree | 201158f7188b2eacccb2f74b1eb1e91d487aecfb /sql/base | |
parent | 92ab79bd9a83cc0961b643cc3298226c5bea41df (diff) |
Core/Movement: various improvements for creature knockbacks
* creature knockbacks will no longer generate a full path but instead only use a destination point to reflect sniff data
* calculate the destination by using a mmap raycast instead of using a mmap path which had the chance of creating weird movements when GetNearPosition failed to get a proper collision point (knocking arround a tree for example or just somewhere it should not go at all)
(cherry picked from commit cfd63c350f5b01fd699903b17162b2f5167b1386)
Diffstat (limited to 'sql/base')
0 files changed, 0 insertions, 0 deletions