aboutsummaryrefslogtreecommitdiff
path: root/sql
diff options
context:
space:
mode:
authorKeader <keader.android@gmail.com>2019-08-15 10:46:23 -0300
committerKeader <keader.android@gmail.com>2019-08-15 10:46:23 -0300
commit43c08b176115505b76c027667047f9a5bfcc4e11 (patch)
tree89107b9a396ced67230e18dc972ebcae86baf32e /sql
parentf7793e78000389315d53b22fb4e117d512c5a4d6 (diff)
Core/Spells: Fixed some issues with Drain Soul
Issue 1: Drain soul was always negative, but effect2 need be positive. Issue 2: Drain soul was interrupted if someone in your group die. Caused by negative effects proccing in creature. Issue 3: Since effect2 is positive, it was down-ranking in low level targets and should never happens (fixed before by ariel, transforming everything in negative in 2c8a6fb771a42169a1817149ab0a2a19912ebea7 but it's wrong) #MakeWarlockAfflictionGreatAgain
Diffstat (limited to 'sql')
-rw-r--r--sql/updates/world/3.3.5/2019_08_15_00_world.sql3
1 files changed, 3 insertions, 0 deletions
diff --git a/sql/updates/world/3.3.5/2019_08_15_00_world.sql b/sql/updates/world/3.3.5/2019_08_15_00_world.sql
new file mode 100644
index 00000000000..a15c00b4e93
--- /dev/null
+++ b/sql/updates/world/3.3.5/2019_08_15_00_world.sql
@@ -0,0 +1,3 @@
+-- Drain Soul
+-- Disable Proc of Effect0 and Effect1
+UPDATE `spell_proc` SET `AttributesMask`=`AttributesMask`|48 WHERE `SpellId`=-1120;