diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2018-07-18 14:19:24 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2018-07-18 14:20:08 +0200 |
| commit | f7466c28a5f2c2acd2669991cb3a666c997aafab (patch) | |
| tree | f69f8963f0c93eca5bc6c1ccf90a35c0c5bd2bc6 /sql | |
| parent | 0c476ff9e00e95d0b159dc2de701acb34976131c (diff) | |
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
Trying to figure out what base AI type a given creature is using has annoyed me one too many times (hi there, e8f9068).
Diffstat (limited to 'sql')
| -rw-r--r-- | sql/updates/world/3.3.5/2018_07_18_00_world.sql | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/sql/updates/world/3.3.5/2018_07_18_00_world.sql b/sql/updates/world/3.3.5/2018_07_18_00_world.sql new file mode 100644 index 00000000000..0bd363d816a --- /dev/null +++ b/sql/updates/world/3.3.5/2018_07_18_00_world.sql @@ -0,0 +1,3 @@ +-- +DELETE FROM `trinity_string` WHERE `entry`=5083; +INSERT INTO `trinity_string` (`entry`,`content_default`) VALUES (5083,"Active AI: %s"); |
