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authormegamage <none@none>2009-03-13 17:14:02 -0600
committermegamage <none@none>2009-03-13 17:14:02 -0600
commit7c33373289e236520d5150476cbe30ef42045153 (patch)
treee5c00d9a2e00eb81e36222fe3d36ba221eb35820 /src/bindings/scripts/ScriptMgr.cpp
parent5ea92ebb129fd868bcb5049616266b4d4db6f1f4 (diff)
*Merge more contents from SD2. By nofantasy. Also backport some content from TC2.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r--src/bindings/scripts/ScriptMgr.cpp134
1 files changed, 119 insertions, 15 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index eb7e6dafa7b..311d8fe60bf 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -928,6 +928,10 @@ void LoadDatabase()
temp.event_param3 = fields[8].GetUInt32();
temp.event_param4 = fields[9].GetUInt32();
+ //Creature does not exist in database
+ if (!GetCreatureTemplateStore(temp.creature_id))
+ error_db_log("TSCR: Event %u has script for non-existing creature.", i);
+
//Report any errors in event
if (temp.event_type >= EVENT_T_END)
error_db_log("TSCR: Event %u has incorrect event type. Maybe DB requires updated version of SD2.", i);
@@ -1023,6 +1027,7 @@ void LoadDatabase()
case EVENT_T_DEATH:
case EVENT_T_EVADE:
case EVENT_T_SPAWNED:
+ case EVENT_T_REACHED_HOME:
{
if (temp.event_flags & EFLAG_REPEATABLE)
{
@@ -1068,7 +1073,29 @@ void LoadDatabase()
}
}
break;
+ case ACTION_T_SET_FACTION:
+ if (temp.action[j].param1 !=0 && !GetFactionStore()->LookupEntry(temp.action[j].param1))
+ {
+ error_db_log("SD2: Event %u Action %u uses non-existant FactionId %u.", i, j+1, temp.action[j].param1);
+ temp.action[j].param1 = 0;
+ }
+ break;
+ case ACTION_T_MORPH_TO_ENTRY_OR_MODEL:
+ if (temp.action[j].param1 !=0 || temp.action[j].param2 !=0)
+ {
+ if (temp.action[j].param1 && !GetCreatureTemplateStore(temp.action[j].param1))
+ {
+ error_db_log("TSCR: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, temp.action[j].param1);
+ temp.action[j].param1 = 0;
+ }
+ if (temp.action[j].param2 && !GetCreatureDisplayStore()->LookupEntry(temp.action[j].param2))
+ {
+ error_db_log("TSCR: Event %u Action %u uses non-existant ModelId %u.", i, j+1, temp.action[j].param2);
+ temp.action[j].param2 = 0;
+ }
+ }
+ break;
case ACTION_T_SOUND:
if (!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1);
@@ -1087,8 +1114,18 @@ void LoadDatabase()
case ACTION_T_CAST:
{
- if (!GetSpellStore()->LookupEntry(temp.action[j].param1))
- error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1);
+ const SpellEntry *spell = GetSpellStore()->LookupEntry(temp.action[j].param1);
+ if (!spell)
+ error_db_log("SD2: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1);
+ else
+ {
+ if (spell->RecoveryTime > 0 && temp.event_flags & EFLAG_REPEATABLE)
+ {
+ //output as debug for now, also because there's no general rule all spells have RecoveryTime
+ if (temp.event_param3 < spell->RecoveryTime)
+ debug_log("SD2: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1,temp.action[j].param1, spell->RecoveryTime, temp.event_param3);
+ }
+ }
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
@@ -1104,20 +1141,59 @@ void LoadDatabase()
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
+ case ACTION_T_QUEST_EVENT:
+ {
+ if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1))
+ {
+ if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
+ error_db_log("SD2: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1);
+ }
+ else
+ error_db_log("SD2: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1);
+ if (temp.action[j].param2 >= TARGET_T_END)
+ error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1);
+ }
+ break;
+ case ACTION_T_QUEST_EVENT_ALL:
+ {
+ if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1))
+ {
+ if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
+ error_db_log("SD2: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1);
+ }
+ else
+ error_db_log("SD2: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1);
+ }
+ break;
case ACTION_T_CASTCREATUREGO:
{
+ if (!GetCreatureTemplateStore(temp.action[j].param1))
+ error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
+
if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
if (temp.action[j].param3 >= TARGET_T_END)
- error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
+ error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1);
+ }
+ break;
+ case ACTION_T_CASTCREATUREGO_ALL:
+ {
+ if (!GetQuestTemplateStore(temp.action[j].param1))
+ error_db_log("SD2: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1);
+
+ if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
+ error_db_log("SD2: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
}
break;
//2nd param target
case ACTION_T_SUMMON_ID:
{
+ if (!GetCreatureTemplateStore(temp.action[j].param1))
+ error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
+
if (EventAI_Summon_Map.find(temp.action[j].param3) == EventAI_Summon_Map.end())
error_db_log("TSCR: Event %u Action %u summons missing EventAI_Summon %u", i, j+1, temp.action[j].param3);
@@ -1125,19 +1201,35 @@ void LoadDatabase()
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
+ case ACTION_T_KILLED_MONSTER:
+ {
+ if (!GetCreatureTemplateStore(temp.action[j].param1))
+ error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
+ if (temp.action[j].param2 >= TARGET_T_END)
+ error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1);
+ }
+ break;
case ACTION_T_SUMMON:
+ {
+ if (!GetCreatureTemplateStore(temp.action[j].param1))
+ error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
+
+ if (temp.action[j].param2 >= TARGET_T_END)
+ error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1);
+ }
+ break;
case ACTION_T_THREAT_SINGLE_PCT:
- case ACTION_T_QUEST_EVENT:
case ACTION_T_SET_UNIT_FLAG:
case ACTION_T_REMOVE_UNIT_FLAG:
- case ACTION_T_SET_INST_DATA64:
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
break;
//3rd param target
case ACTION_T_SET_UNIT_FIELD:
+ if (temp.action[j].param1 < OBJECT_END || temp.action[j].param1 >= UNIT_END)
+ error_db_log("SD2: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1);
if (temp.action[j].param3 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
break;
@@ -1149,21 +1241,33 @@ void LoadDatabase()
case ACTION_T_INC_PHASE:
if (!temp.action[j].param1)
- error_db_log("TSCR: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1);
- break;
-
- case ACTION_T_KILLED_MONSTER:
- if (temp.event_type != EVENT_T_DEATH)
- outstring_log("SD2 WARNING: Event %u Action %u calling ACTION_T_KILLED_MONSTER outside of EVENT_T_DEATH", i, j+1);
+ error_db_log("SD2: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1);
break;
case ACTION_T_SET_INST_DATA:
- if (temp.action[j].param2 > SPECIAL)
- error_db_log("TSCR2: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1);
+ {
+ if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC))
+ error_db_log("SD2: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1);
+
+ if (temp.action[j].param2 > SPECIAL)
+ error_db_log("SD2: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1);
+ }
break;
+ case ACTION_T_SET_INST_DATA64:
+ {
+ if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC))
+ error_db_log("SD2: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1);
- case ACTION_T_YELL:
- case ACTION_T_TEXTEMOTE:
+ if (temp.action[j].param2 >= TARGET_T_END)
+ error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1);
+ }
+ break;
+ case ACTION_T_UPDATE_TEMPLATE:
+ {
+ if (!GetCreatureTemplateStore(temp.action[j].param1))
+ error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
+ }
+ break;
case ACTION_T_RANDOM_SAY:
case ACTION_T_RANDOM_YELL:
case ACTION_T_RANDOM_TEXTEMOTE: