diff options
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 134 |
1 files changed, 119 insertions, 15 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index eb7e6dafa7b..311d8fe60bf 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -928,6 +928,10 @@ void LoadDatabase() temp.event_param3 = fields[8].GetUInt32(); temp.event_param4 = fields[9].GetUInt32(); + //Creature does not exist in database + if (!GetCreatureTemplateStore(temp.creature_id)) + error_db_log("TSCR: Event %u has script for non-existing creature.", i); + //Report any errors in event if (temp.event_type >= EVENT_T_END) error_db_log("TSCR: Event %u has incorrect event type. Maybe DB requires updated version of SD2.", i); @@ -1023,6 +1027,7 @@ void LoadDatabase() case EVENT_T_DEATH: case EVENT_T_EVADE: case EVENT_T_SPAWNED: + case EVENT_T_REACHED_HOME: { if (temp.event_flags & EFLAG_REPEATABLE) { @@ -1068,7 +1073,29 @@ void LoadDatabase() } } break; + case ACTION_T_SET_FACTION: + if (temp.action[j].param1 !=0 && !GetFactionStore()->LookupEntry(temp.action[j].param1)) + { + error_db_log("SD2: Event %u Action %u uses non-existant FactionId %u.", i, j+1, temp.action[j].param1); + temp.action[j].param1 = 0; + } + break; + case ACTION_T_MORPH_TO_ENTRY_OR_MODEL: + if (temp.action[j].param1 !=0 || temp.action[j].param2 !=0) + { + if (temp.action[j].param1 && !GetCreatureTemplateStore(temp.action[j].param1)) + { + error_db_log("TSCR: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, temp.action[j].param1); + temp.action[j].param1 = 0; + } + if (temp.action[j].param2 && !GetCreatureDisplayStore()->LookupEntry(temp.action[j].param2)) + { + error_db_log("TSCR: Event %u Action %u uses non-existant ModelId %u.", i, j+1, temp.action[j].param2); + temp.action[j].param2 = 0; + } + } + break; case ACTION_T_SOUND: if (!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1)) error_db_log("TSCR: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); @@ -1087,8 +1114,18 @@ void LoadDatabase() case ACTION_T_CAST: { - if (!GetSpellStore()->LookupEntry(temp.action[j].param1)) - error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1); + const SpellEntry *spell = GetSpellStore()->LookupEntry(temp.action[j].param1); + if (!spell) + error_db_log("SD2: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1); + else + { + if (spell->RecoveryTime > 0 && temp.event_flags & EFLAG_REPEATABLE) + { + //output as debug for now, also because there's no general rule all spells have RecoveryTime + if (temp.event_param3 < spell->RecoveryTime) + debug_log("SD2: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1,temp.action[j].param1, spell->RecoveryTime, temp.event_param3); + } + } if (temp.action[j].param2 >= TARGET_T_END) error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); @@ -1104,20 +1141,59 @@ void LoadDatabase() error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); } break; + case ACTION_T_QUEST_EVENT: + { + if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1)) + { + if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) + error_db_log("SD2: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1); + } + else + error_db_log("SD2: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); + if (temp.action[j].param2 >= TARGET_T_END) + error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1); + } + break; + case ACTION_T_QUEST_EVENT_ALL: + { + if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1)) + { + if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) + error_db_log("SD2: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1); + } + else + error_db_log("SD2: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); + } + break; case ACTION_T_CASTCREATUREGO: { + if (!GetCreatureTemplateStore(temp.action[j].param1)) + error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); + if (!GetSpellStore()->LookupEntry(temp.action[j].param2)) error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); if (temp.action[j].param3 >= TARGET_T_END) - error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); + error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1); + } + break; + case ACTION_T_CASTCREATUREGO_ALL: + { + if (!GetQuestTemplateStore(temp.action[j].param1)) + error_db_log("SD2: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); + + if (!GetSpellStore()->LookupEntry(temp.action[j].param2)) + error_db_log("SD2: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); } break; //2nd param target case ACTION_T_SUMMON_ID: { + if (!GetCreatureTemplateStore(temp.action[j].param1)) + error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); + if (EventAI_Summon_Map.find(temp.action[j].param3) == EventAI_Summon_Map.end()) error_db_log("TSCR: Event %u Action %u summons missing EventAI_Summon %u", i, j+1, temp.action[j].param3); @@ -1125,19 +1201,35 @@ void LoadDatabase() error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); } break; + case ACTION_T_KILLED_MONSTER: + { + if (!GetCreatureTemplateStore(temp.action[j].param1)) + error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); + if (temp.action[j].param2 >= TARGET_T_END) + error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1); + } + break; case ACTION_T_SUMMON: + { + if (!GetCreatureTemplateStore(temp.action[j].param1)) + error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); + + if (temp.action[j].param2 >= TARGET_T_END) + error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1); + } + break; case ACTION_T_THREAT_SINGLE_PCT: - case ACTION_T_QUEST_EVENT: case ACTION_T_SET_UNIT_FLAG: case ACTION_T_REMOVE_UNIT_FLAG: - case ACTION_T_SET_INST_DATA64: if (temp.action[j].param2 >= TARGET_T_END) error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); break; //3rd param target case ACTION_T_SET_UNIT_FIELD: + if (temp.action[j].param1 < OBJECT_END || temp.action[j].param1 >= UNIT_END) + error_db_log("SD2: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1); if (temp.action[j].param3 >= TARGET_T_END) error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1); break; @@ -1149,21 +1241,33 @@ void LoadDatabase() case ACTION_T_INC_PHASE: if (!temp.action[j].param1) - error_db_log("TSCR: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1); - break; - - case ACTION_T_KILLED_MONSTER: - if (temp.event_type != EVENT_T_DEATH) - outstring_log("SD2 WARNING: Event %u Action %u calling ACTION_T_KILLED_MONSTER outside of EVENT_T_DEATH", i, j+1); + error_db_log("SD2: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1); break; case ACTION_T_SET_INST_DATA: - if (temp.action[j].param2 > SPECIAL) - error_db_log("TSCR2: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1); + { + if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) + error_db_log("SD2: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); + + if (temp.action[j].param2 > SPECIAL) + error_db_log("SD2: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1); + } break; + case ACTION_T_SET_INST_DATA64: + { + if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) + error_db_log("SD2: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); - case ACTION_T_YELL: - case ACTION_T_TEXTEMOTE: + if (temp.action[j].param2 >= TARGET_T_END) + error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1); + } + break; + case ACTION_T_UPDATE_TEMPLATE: + { + if (!GetCreatureTemplateStore(temp.action[j].param1)) + error_db_log("SD2: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); + } + break; case ACTION_T_RANDOM_SAY: case ACTION_T_RANDOM_YELL: case ACTION_T_RANDOM_TEXTEMOTE: |