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author | Machiavelli <none@none> | 2009-06-10 00:41:29 +0200 |
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committer | Machiavelli <none@none> | 2009-06-10 00:41:29 +0200 |
commit | d065bbf410429371bbd4b3f60cfac02fec28a473 (patch) | |
tree | ea9d4191fe765c51a419db777b19252fda2b024d /src/bindings/scripts/ScriptMgr.cpp | |
parent | 0643c3df83c36ae7ab0196859e476395e42a4ba0 (diff) |
* When checking if players are eligible for reward after killing a creature, check for minimum of 50% of 'cur_health' prior to combat rather than max health. Fixes Murmur loot issue.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions