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authormegamage <none@none>2009-04-24 11:51:44 -0500
committermegamage <none@none>2009-04-24 11:51:44 -0500
commitd407325b77de282ce591dc0d07d08384bc5ccad9 (patch)
tree61af8d5475dff93aa5376b40a24fed31d0d80d49 /src/bindings/scripts/ScriptMgr.cpp
parentd0939b46b31ada48479308cfd29281212bb5074e (diff)
[7709] Cleanups in AI()->AttackedBy use. Author: VladimirMangos
* Remove redundent AI()->AttackedBy call at melee cast in state update (called in cast) * Move attacks state update call after first attack instead after all extra attack state updates. --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
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