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authorKingPin <none@none>2008-11-02 16:53:46 -0600
committerKingPin <none@none>2008-11-02 16:53:46 -0600
commitd5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch)
tree4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/bindings/scripts/ScriptMgr.cpp
parent6633d3c680d4f75d743f705e9b26278674f11ee0 (diff)
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r--src/bindings/scripts/ScriptMgr.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index be711d82a7b..64c49f0f1d2 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -1838,6 +1838,12 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target)
//*********************************
//*** Functions used internally ***
+//Trinity_DLL_EXPORT
+//char const* ScriptsVersion()
+//{
+// return "Default Trinity scripting library";
+//}
+
Script* GetScriptByName(std::string Name)
{
if (Name.empty())