diff options
author | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
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committer | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
commit | d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch) | |
tree | 4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/bindings/scripts/ScriptMgr.cpp | |
parent | 6633d3c680d4f75d743f705e9b26278674f11ee0 (diff) |
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index be711d82a7b..64c49f0f1d2 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -1838,6 +1838,12 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target) //********************************* //*** Functions used internally *** +//Trinity_DLL_EXPORT +//char const* ScriptsVersion() +//{ +// return "Default Trinity scripting library"; +//} + Script* GetScriptByName(std::string Name) { if (Name.empty()) |