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authorw12x <none@none>2008-10-21 06:23:46 -0500
committerw12x <none@none>2008-10-21 06:23:46 -0500
commit63f37b8bd29aaa499063c483f2160708cf40e35e (patch)
treed5d9a75c88fc623a00e38e56a2e7ef425d0fadab /src/bindings/scripts/VC71
parent5e1c19e4d9b6e2deb247e6ce6b25ea132b8118d4 (diff)
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/VC71')
-rw-r--r--src/bindings/scripts/VC71/71ScriptDev2.vcproj4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/VC71/71ScriptDev2.vcproj b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
index 27702cc54db..4f58b3034d0 100644
--- a/src/bindings/scripts/VC71/71ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
@@ -24,7 +24,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_WINDOWS;_USRDLL;SCRIPT"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
- RuntimeLibrary="1"
+ RuntimeLibrary="3"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
@@ -72,7 +72,7 @@
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
- RuntimeLibrary="0"
+ RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="precompiled.h"