diff options
author | Neo2003 <none@none> | 2008-10-05 11:38:24 -0500 |
---|---|---|
committer | Neo2003 <none@none> | 2008-10-05 11:38:24 -0500 |
commit | 1fc73ff41b0b113ee0cbc072f8ed81a2c572924c (patch) | |
tree | e2921caa16730e21b3e7988c2bbb1a12f8fce2b1 /src/bindings/scripts/include | |
parent | 9245de813869b8c386b651204678d1a1b4d84ea7 (diff) |
[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used everywhere instead of hard-coding packet
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 2663f4585b5..9910eafc5b2 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -5,7 +5,6 @@ #include "precompiled.h"
#include "Item.h"
#include "Spell.h"
-#include "WorldPacket.h"
// Spell summary for ScriptedAI::SelectSpell
struct TSpellSummary {
@@ -202,10 +201,7 @@ void ScriptedAI::DoPlaySoundToSet(Unit* unit, uint32 sound) return;
}
- WorldPacket data(4);
- data.SetOpcode(SMSG_PLAY_SOUND);
- data << uint32(sound);
- unit->SendMessageToSet(&data,false);
+ unit->SendPlaySound(sound, false);
}
Creature* ScriptedAI::DoSpawnCreature(uint32 id, float x, float y, float z, float angle, uint32 type, uint32 despawntime)
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