diff options
| author | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
|---|---|---|
| committer | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
| commit | 3f338cc1c328c7280957583b50598292cd8fb64b (patch) | |
| tree | ca209c2cd024e3902b7844b3224bceff7c5bb570 /src/bindings/scripts/include | |
| parent | e585187b248f48b3c6e9247b49fa07c6565d65e5 (diff) | |
*Massive cleanup redux.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 21 | ||||
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.h | 1 |
2 files changed, 10 insertions, 12 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 21c8842fb44..f11af7fea33 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -20,7 +20,7 @@ struct TSpellSummary void SummonList::DoZoneInCombat(uint32 entry) { - for(iterator i = begin(); i != end();) + for (iterator i = begin(); i != end(); ) { Creature *summon = Unit::GetCreature(*m_creature, *i); ++i; @@ -32,7 +32,7 @@ void SummonList::DoZoneInCombat(uint32 entry) void SummonList::DoAction(uint32 entry, uint32 info) { - for(iterator i = begin(); i != end();) + for (iterator i = begin(); i != end(); ) { Creature *summon = Unit::GetCreature(*m_creature, *i); ++i; @@ -44,7 +44,7 @@ void SummonList::DoAction(uint32 entry, uint32 info) void SummonList::DespawnEntry(uint32 entry) { - for(iterator i = begin(); i != end();) + for (iterator i = begin(); i != end(); ) { Creature *summon = Unit::GetCreature(*m_creature, *i); if(!summon) @@ -313,7 +313,7 @@ void FillSpellSummary() SpellEntry const* pTempSpell; - for(uint32 i = 0; i < GetSpellStore()->GetNumRows(); ++i) + for (uint32 i = 0; i < GetSpellStore()->GetNumRows(); ++i) { SpellSummary[i].Effects = 0; SpellSummary[i].Targets = 0; @@ -323,7 +323,7 @@ void FillSpellSummary() if (!pTempSpell) continue; - for(uint32 j = 0; j < 3; ++j) + for (uint32 j = 0; j < 3; ++j) { //Spell targets self if (pTempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_CASTER ) @@ -402,7 +402,7 @@ void ScriptedAI::DoResetThreat() std::list<HostilReference*>& threatlist = m_creature->getThreatManager().getThreatList(); - for(std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) + for (std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid()); @@ -453,7 +453,7 @@ void ScriptedAI::DoTeleportAll(float fX, float fY, float fZ, float fO) return; Map::PlayerList const &PlayerList = map->GetPlayers(); - for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) + for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) if (i_pl->isAlive()) i_pl->TeleportTo(m_creature->GetMapId(), fX, fY, fZ, fO, TELE_TO_NOT_LEAVE_COMBAT); @@ -634,7 +634,7 @@ void BossAI::TeleportCheaters() float x, y, z; me->GetPosition(x, y, z); std::list<HostilReference*> &m_threatlist = me->getThreatManager().getThreatList(); - for(std::list<HostilReference*>::iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr) + for (std::list<HostilReference*>::iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr) if((*itr)->getTarget()->GetTypeId() == TYPEID_PLAYER && !CheckBoundary((*itr)->getTarget())) (*itr)->getTarget()->NearTeleportTo(x, y, z, 0); } @@ -644,7 +644,7 @@ bool BossAI::CheckBoundary(Unit *who) if(!boundary || !who) return true; - for(BossBoundaryMap::const_iterator itr = boundary->begin(); itr != boundary->end(); ++itr) + for (BossBoundaryMap::const_iterator itr = boundary->begin(); itr != boundary->end(); ++itr) { switch(itr->first) { @@ -718,7 +718,7 @@ void LoadOverridenSQLData() void LoadOverridenDBCData() { SpellEntry *spellInfo; - for(uint32 i = 0; i < GetSpellStore()->GetNumRows(); ++i) + for (uint32 i = 0; i < GetSpellStore()->GetNumRows(); ++i) { spellInfo = GET_SPELL(i); if(!spellInfo) @@ -749,7 +749,6 @@ void LoadOverridenDBCData() } } - Creature* GetClosestCreatureWithEntry(WorldObject* pSource, uint32 Entry, float MaxSearchRange) { Creature* pCreature = NULL; diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index 91073bf4032..32015dbb340 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -180,7 +180,6 @@ struct TRINITY_DLL_DECL Scripted_NoMovementAI : public ScriptedAI { Scripted_NoMovementAI(Creature* creature) : ScriptedAI(creature) {} - //Called at each attack of m_creature by any victim void AttackStart(Unit* who); }; |
