aboutsummaryrefslogtreecommitdiff
path: root/src/bindings/scripts/include
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-31 18:21:45 -0600
committermegamage <none@none>2009-03-31 18:21:45 -0600
commit8408fb7cd31156aabffd9576d8854ccaf0931098 (patch)
tree55d86974f791f9d7fb22366c4ac56609f042d80a /src/bindings/scripts/include
parent84f3bf8b7132ce7960fac868bbcdf573bad8da3d (diff)
parent7f209249a26d76ee01db9c128226a24d87629553 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r--src/bindings/scripts/include/sc_creature.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h
index 364296597dc..5cb9b2c9f81 100644
--- a/src/bindings/scripts/include/sc_creature.h
+++ b/src/bindings/scripts/include/sc_creature.h
@@ -159,6 +159,8 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
void DoTeleportTo(float x, float y, float z, uint32 time = 0);
+ void DoAction(const int32 param) {}
+
//Teleports a player without dropping threat (only teleports to same map)
void DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float o);
void DoTeleportAll(float x, float y, float z, float o);