diff options
| author | Muhaha <none@none> | 2009-03-22 23:11:55 +0100 |
|---|---|---|
| committer | Muhaha <none@none> | 2009-03-22 23:11:55 +0100 |
| commit | d64436a5e4f14d90e47cbc558b8ef1c516987739 (patch) | |
| tree | d202b43910ebaead9bff18fa951c5ad59b9e1ca7 /src/bindings/scripts/include | |
| parent | 36ccfd416820ca87ac6bf0ce7c59b52eace0884e (diff) | |
* Merged ScriptDev2 928
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index d6ea69bf457..364296597dc 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -31,6 +31,16 @@ Unit* FindCreature(uint32 entry, float range, Unit* Finder); //Get a single gameobject of given entry GameObject* FindGameObject(uint32 entry, float range, Unit* Finder); +struct PointMovement +{ + uint32 m_uiCreatureEntry; + uint32 m_uiPointId; + float m_fX; + float m_fY; + float m_fZ; + uint32 m_uiWaitTime; +}; + struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI { ScriptedAI(Creature* creature) : CreatureAI(creature), m_creature(creature), InCombat(false), IsFleeing(false) {} |
