diff options
| author | QAston <none@none> | 2009-08-11 19:57:27 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-08-11 19:57:27 +0200 |
| commit | e2e70b936b5fe30cc6c7592c8a6a1e870b9420ad (patch) | |
| tree | 70bfad16dcb9dd70ae4674c02aa61fc591c53b60 /src/bindings/scripts/include | |
| parent | 08d4aac16153c6ea87fb74f129ca1bafbe2a3f6b (diff) | |
*Cleanups and obsolete spell handlers remove.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index b4328f2fd66..13d721f01ab 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -189,11 +189,11 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI bool CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered = false); void SetEquipmentSlots(bool bLoadDefault, int32 uiMainHand = EQUIP_NO_CHANGE, int32 uiOffHand = EQUIP_NO_CHANGE, int32 uiRanged = EQUIP_NO_CHANGE); - + void SetCombatMovement(bool CombatMove); bool EnterEvadeIfOutOfCombatArea(const uint32 uiDiff); - + protected: bool CombatMovement; |
