aboutsummaryrefslogtreecommitdiff
path: root/src/bindings/scripts/include
diff options
context:
space:
mode:
authorQAston <none@none>2009-08-11 19:57:27 +0200
committerQAston <none@none>2009-08-11 19:57:27 +0200
commite2e70b936b5fe30cc6c7592c8a6a1e870b9420ad (patch)
tree70bfad16dcb9dd70ae4674c02aa61fc591c53b60 /src/bindings/scripts/include
parent08d4aac16153c6ea87fb74f129ca1bafbe2a3f6b (diff)
*Cleanups and obsolete spell handlers remove.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r--src/bindings/scripts/include/sc_creature.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h
index b4328f2fd66..13d721f01ab 100644
--- a/src/bindings/scripts/include/sc_creature.h
+++ b/src/bindings/scripts/include/sc_creature.h
@@ -189,11 +189,11 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
bool CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered = false);
void SetEquipmentSlots(bool bLoadDefault, int32 uiMainHand = EQUIP_NO_CHANGE, int32 uiOffHand = EQUIP_NO_CHANGE, int32 uiRanged = EQUIP_NO_CHANGE);
-
+
void SetCombatMovement(bool CombatMove);
bool EnterEvadeIfOutOfCombatArea(const uint32 uiDiff);
-
+
protected:
bool CombatMovement;