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authorthenecromancer <none@none>2010-01-13 11:45:54 +0100
committerthenecromancer <none@none>2010-01-13 11:45:54 +0100
commit4b0d412e42b074ee16e24d31b4956b2877eea555 (patch)
tree89af95dd8816c45d16ffeb719665d62d9f9a0fa6 /src/bindings/scripts/system/ScriptLoader.cpp
parent91e1bf323d80304669c80f1f4171028b2facc9ac (diff)
Some more casting requirements
*Not allow cast on invisible/stealth target if not detected *Not allow banish/cyclone tapped unit *Not allow pickpocket players and units that can never be pickpocketed *Not allow disarm unarmed units --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/system/ScriptLoader.cpp')
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