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author | silver1ce <none@none> | 2010-01-06 12:15:02 +0200 |
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committer | silver1ce <none@none> | 2010-01-06 12:15:02 +0200 |
commit | f82d5cb3fcef169cf7a62f83935fa6d6b105589d (patch) | |
tree | 690e156be323518c0c2ad5372f01684097b5e2f7 /src/bindings/scripts/system/ScriptLoader.cpp | |
parent | 4a0af0314ee066f37ecb2a7fb8096ae8180dc966 (diff) |
fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
also unlocked max ray lenght for getHeight, by default it's 10 yards
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/system/ScriptLoader.cpp')
0 files changed, 0 insertions, 0 deletions