diff options
| author | megamage <none@none> | 2009-04-22 17:50:26 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-04-22 17:50:26 -0500 |
| commit | 1cd8ea8c1abbb1b110a0af36b60ec9d17c608da3 (patch) | |
| tree | 6c0f408e0d8e6e5d7a105cb2addc252c6b7a6c95 /src/bindings/scripts | |
| parent | 06667c40dd0eb6858247b7fdfbd6156a46acd8b6 (diff) | |
*Fix some bugs about vehicle.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts')
16 files changed, 37 insertions, 39 deletions
diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp index 15d6370a82c..f63295e3a50 100644 --- a/src/bindings/scripts/scripts/npc/npcs_special.cpp +++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp @@ -153,7 +153,7 @@ struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI float x, y, z; m_creature->GetPosition(x,y,z); m_creature->Relocate(x,y,z + 0.94f); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_DANCE); WorldPacket data; //send update position to client m_creature->BuildHeartBeatMsg(&data); diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index ff34df08c4b..afa1669bba1 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -548,7 +548,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI { case 1://lift off m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); m_creature->StopMoving(); DoYell(SAY_TAKEOFF, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(m_creature, SOUND_TAKEOFF); @@ -618,7 +618,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI Timer[EVENT_FLIGHT_SEQUENCE] = 2000; break; case 9://land - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->StopMoving(); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND); for(uint8 i = 0; i < 2; i++) @@ -1843,7 +1843,7 @@ void boss_illidan_stormrageAI::Reset() m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 0); m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0); - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->setActive(false); Summons.DespawnAll(); } diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp index aeca740179c..b3f3ef07498 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp @@ -555,7 +555,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI { trigger->SetVisibility(VISIBILITY_OFF); trigger->setFaction(m_creature->getFaction()); - trigger->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + trigger->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); trigger->CastSpell(m_creature,SPELL_METEOR,true); } m_creature->GetMotionMaster()->Clear(); @@ -1320,7 +1320,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI { FrostBreathTimer = 5000; MoveTimer = 0; - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); } void WaypointReached(uint32 i) @@ -1436,7 +1436,7 @@ struct mob_gargoyleAI : public hyjal_trashAI Zpos = 10.0; StrikeTimer = 2000+rand()%5000; MoveTimer = 0; - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); } void WaypointReached(uint32 i) diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp index 87bb245c382..aaedc7adcbd 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp @@ -764,7 +764,7 @@ struct TRINITY_DLL_DECL mob_toxic_sporebatAI : public ScriptedAI void Reset() { - m_creature->AddUnitMovementFlag(/*MOVEMENTFLAG_ONTRANSPORT + */MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->setFaction(14); movement_timer = 0; ToxicSpore_Timer = 5000; diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp index 86d76952b45..a27c826816b 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp @@ -133,7 +133,7 @@ struct TRINITY_DLL_DECL boss_nazanAI : public ScriptedAI flight = false; BellowingRoar_Timer = 6000; ConeOfFire_Timer = 12000; - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); m_creature->GetMotionMaster()->Clear(); if(Unit *victim = SelectUnit(SELECT_TARGET_NEAREST,0)) @@ -334,7 +334,7 @@ struct TRINITY_DLL_DECL boss_vazruden_the_heraldAI : public ScriptedAI if(summoned->GetEntry() == ENTRY_NAZAN) { ((boss_nazanAI *)summoned->AI())->VazrudenGUID = VazrudenGUID; - summoned->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); summoned->SetSpeed(MOVE_FLIGHT, 2.5); if(victim) ((ScriptedAI*)summoned->AI())->AttackStart(victim,false); diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp index fd7e6176433..f59367e25b7 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp @@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI MovePhase = 0; m_creature->SetSpeed(MOVE_RUN, 2.0f); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); m_creature->setActive(true); @@ -228,7 +228,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI m_creature->InterruptSpell(CURRENT_GENERIC_SPELL); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); (*m_creature).GetMotionMaster()->Clear(false); (*m_creature).GetMotionMaster()->MovePoint(0,IntroWay[2][0],IntroWay[2][1],IntroWay[2][2]); @@ -251,7 +251,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI { if(MovePhase >= 7) { - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND); m_creature->GetMotionMaster()->MovePoint(8,IntroWay[7][0],IntroWay[7][1],IntroWay[7][2]); } @@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI { if(MovePhase >= 7) { - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND); m_creature->GetMotionMaster()->MovePoint(8,IntroWay[7][0],IntroWay[7][1],IntroWay[7][2]); } diff --git a/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp b/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp index 3b550c34e72..e1b30a51b10 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp @@ -534,7 +534,7 @@ struct TRINITY_DLL_DECL npc_image_of_medivhAI : public ScriptedAI EventStarted = true; Creature* Arcanagos = m_creature->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000); ArcanagosGUID = Arcanagos->GetGUID(); - Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); (*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]); Arcanagos->SetOrientation(ArcanagosPos[3]); m_creature->SetOrientation(MedivPos[3]); diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp index b35b6a98642..cf84d38b5d3 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp @@ -462,7 +462,7 @@ struct TRINITY_DLL_DECL mob_felkael_phoenixAI : public ScriptedAI void Reset() { m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->CastSpell(m_creature,SPELL_PHOENIX_BURN,true); BurnTimer = 2000; Death_Timer = 2700; @@ -596,7 +596,7 @@ struct TRINITY_DLL_DECL mob_arcane_sphereAI : public ScriptedAI ChangeTargetTimer = 6000 + rand()%6000; m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->setFaction(14); DoCast(m_creature, SPELL_ARCANE_SPHERE_PASSIVE, true); } diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp index c0c2f457f0c..7842bb238b1 100644 --- a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp +++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp @@ -63,7 +63,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI Icebolt_Count = 0; IsInFly = false; - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); } void Aggro(Unit *who) @@ -103,7 +103,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI { phase = 2; m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->GetMotionMaster()->Clear(false); m_creature->GetMotionMaster()->MoveIdle(); m_creature->SetHover(true); @@ -141,7 +141,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI { phase = 1; m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND); - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->GetMotionMaster()->Clear(false); m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim()); m_creature->SetHover(true); diff --git a/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp b/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp index 9e2370af086..98e9322aad6 100644 --- a/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp +++ b/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp @@ -125,7 +125,7 @@ struct TRINITY_DLL_DECL boss_onyxiaAI : public ScriptedAI if(((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 60) && (Phase == 1)) { Phase = 2; - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->SetHover(true); m_creature->GetMotionMaster()->Clear(false); m_creature->GetMotionMaster()->MoveIdle(); @@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL boss_onyxiaAI : public ScriptedAI if(((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 40) && (Phase == 2)) { Phase = 3; - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->SetHover(false); m_creature->GetMotionMaster()->MovePoint(0, -10.6155, -219.357, -87.7344); DoStartMovement(m_creature->getVictim()); diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp index 0a84d13349e..6ead5c42082 100644 --- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp +++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp @@ -98,7 +98,7 @@ struct TRINITY_DLL_DECL mob_mature_netherwing_drakeAI : public ScriptedAI { float PlayerX, PlayerY, PlayerZ; caster->GetClosePoint(PlayerX, PlayerY, PlayerZ, m_creature->GetObjectSize()); - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->GetMotionMaster()->MovePoint(1, PlayerX, PlayerY, PlayerZ); PlayerGUID = caster->GetGUID(); } @@ -114,7 +114,7 @@ struct TRINITY_DLL_DECL mob_mature_netherwing_drakeAI : public ScriptedAI IsEating = true; EatTimer = 5000; m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACKUNARMED); - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); } } @@ -194,7 +194,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI m_creature->setFaction(FACTION_DEFAULT); FlyTimer = 10000; - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->SetVisibility(VISIBILITY_ON); } @@ -243,7 +243,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI PlayerGUID = 0; } m_creature->SetVisibility(VISIBILITY_OFF); - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); m_creature->RemoveCorpse(); } @@ -282,7 +282,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI dz += 25; } - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->GetMotionMaster()->MovePoint(1, dx, dy, dz); } } @@ -759,7 +759,7 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI case 19: DoScriptText(LORD_ILLIDAN_SAY_7, Illi); return 5000; break; case 20: Illi->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - Illi->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + Illi->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); return 500; break; case 21: DoScriptText(OVERLORD_SAY_5, m_creature); return 500; break; case 22: diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp index 442ac05816c..dfaaadcd889 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp @@ -155,7 +155,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI Timer[EVENT_BERSERK] = 600000; FlightCount = 0; - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10); m_creature->SetFloatValue(UNIT_FIELD_COMBATREACH, 10); @@ -282,7 +282,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI m_creature->AttackStop(); m_creature->GetMotionMaster()->Clear(false); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); m_creature->StopMoving(); DoYell(YELL_TAKEOFF, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(m_creature, SOUND_TAKEOFF); @@ -373,7 +373,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI Timer[EVENT_FLIGHT_SEQUENCE] = 0; break; case 10: - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->StopMoving(); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND); EnterPhase(PHASE_GROUND); diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp index 4e0d6f7bc6a..615bcdf4476 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp @@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI m_creature->setFaction(14); m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE); - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->SetVisibility(VISIBILITY_ON); m_creature->SetStandState(UNIT_STAND_STATE_SLEEP); @@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI TalkTimer = 10000; break; case 3: - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->GetMotionMaster()->Clear(); m_creature->GetMotionMaster()->MovePoint(0,FLY_X,FLY_Y,FLY_Z); TalkTimer = 600000; @@ -217,7 +217,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI TalkTimer = 3000; break; case 2: - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->GetMotionMaster()->Clear(); m_creature->GetMotionMaster()->MovePoint(0,FLY_X,FLY_Y,FLY_Z); TalkTimer = 600000; diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp index dd1d9772f31..e9c6b41fe06 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp @@ -1421,7 +1421,7 @@ struct TRINITY_DLL_DECL mob_phoenix_tkAI : public ScriptedAI void Reset() { - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);//birds can fly! :) + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);//birds can fly! :) egg = true; Cycle_Timer = 2000; m_creature->CastSpell(m_creature,SPELL_BURN,true); diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp index 3194ebc5439..2fe97b343a2 100644 --- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp +++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp @@ -91,7 +91,7 @@ struct TRINITY_DLL_DECL npc_lady_sylvanas_windrunnerAI : public ScriptedAI summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false); } - summoned->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); + summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); targetGUID = summoned->GetGUID(); } } @@ -174,7 +174,7 @@ struct TRINITY_DLL_DECL npc_highborne_lamenterAI : public ScriptedAI { if( EventMove_Timer < diff ) { - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING); + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->SendMonsterMoveWithSpeed(m_creature->GetPositionX(),m_creature->GetPositionY(),HIGHBORNE_LOC_Y_NEW,5000); m_creature->GetMap()->CreatureRelocation(m_creature,m_creature->GetPositionX(),m_creature->GetPositionY(),HIGHBORNE_LOC_Y_NEW,m_creature->GetOrientation()); EventMove = false; diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp index 704cadb0bcd..246ec7eb4b2 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp @@ -431,9 +431,7 @@ struct TRINITY_DLL_DECL mob_soaring_eagleAI : public ScriptedAI m_creature->SetSpeed(MOVE_RUN, 5.0f); TargetGUID = target->GetGUID(); } - m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); m_creature->GetMotionMaster()->MovePoint(0, x, y, z); - m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); arrived = false; } } |
