aboutsummaryrefslogtreecommitdiff
path: root/src/bindings/scripts
diff options
context:
space:
mode:
authorXTZGZoReX <none@none>2010-01-13 18:25:46 +0100
committerXTZGZoReX <none@none>2010-01-13 18:25:46 +0100
commit53f9e0fba003dca63bdc1aba2d46bfbed756a31e (patch)
treebb5e405cd1633b9cf6dfe75937261329bd36d94f /src/bindings/scripts
parent5a9ef604e20d6ea30fa94a3ddbae6bc4ac6fe93e (diff)
parentf5998611c33670b9f77b4ca5382203c48f4ca63e (diff)
* Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/scripts/world/npcs_special.cpp17
1 files changed, 5 insertions, 12 deletions
diff --git a/src/bindings/scripts/scripts/world/npcs_special.cpp b/src/bindings/scripts/scripts/world/npcs_special.cpp
index 9a2b9b48604..3b712af1320 100644
--- a/src/bindings/scripts/scripts/world/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/world/npcs_special.cpp
@@ -1556,7 +1556,7 @@ CreatureAI* GetAI_npc_winter_reveler(Creature* pCreature)
#define SPELL_DEADLY_POISON 34655 //Venomous Snake
#define SPELL_CRIPPLING_POISON 3409 //Viper
-#define VENOMOUS_SNAKE_TIMER 1200
+#define VENOMOUS_SNAKE_TIMER 1500
#define VIPER_TIMER 3000
#define C_VIPER 19921
@@ -1585,13 +1585,6 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI
else
IsViper = false;
- //We have to reload the states from db for summoned guardians
- CreatureBaseStats const* stats = CreatureBaseStats::GetBaseStats(m_creature->getLevel(), Info->unit_class);
- m_creature->SetMaxHealth(stats->GenerateHealth(Info));
- m_creature->SetHealth(stats->GenerateMana(Info));
- m_creature->SetStatFloatValue(UNIT_FIELD_MINDAMAGE, Info->mindmg);
- m_creature->SetStatFloatValue(UNIT_FIELD_MAXDAMAGE, Info->maxdmg);
-
//Add delta to make them not all hit the same time
uint32 delta = (rand() % 7) * 100;
m_creature->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, Info->baseattacktime + delta);
@@ -1657,7 +1650,7 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI
}
else //Venomous Snake
{
- if (urand(0,9) < 8) //80% chance to cast
+ if (urand(0,2) == 0) //33% chance to cast
DoCast(m_creature->getVictim(), SPELL_DEADLY_POISON);
SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() %5)*100;
}
@@ -1843,10 +1836,10 @@ struct TRINITY_DLL_DECL npc_ebon_gargoyleAI : CasterAI
// Fly Away
me->AddUnitMovementFlag(MOVEMENTFLAG_FLY_MODE|MOVEMENTFLAG_ASCEND|MOVEMENTFLAG_FLYING);
- me->SetSpeed(MOVE_FLIGHT, 0.75f, true);
+ me->SetSpeed(MOVE_FLIGHT, 0.75f, true);
me->SetSpeed(MOVE_RUN, 0.75f, true);
- float x = me->GetPositionX() + 20 * cos(me->GetOrientation());
- float y = me->GetPositionY() + 20 * sin(me->GetOrientation());
+ float x = me->GetPositionX() + 20 * cos(me->GetOrientation());
+ float y = me->GetPositionY() + 20 * sin(me->GetOrientation());
float z = me->GetPositionZ() + 40;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MovePoint(0, x, y, z);