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authormegamage <none@none>2009-03-06 18:09:01 -0600
committermegamage <none@none>2009-03-06 18:09:01 -0600
commit7915fd768a34604f6edf6be63bdf77fb2663d556 (patch)
tree372241b979bda672dcc03c9f203a1928848bc553 /src/bindings/scripts
parent13fc3dcd7e95288cd9482e7440df3b15a3c580cb (diff)
parentb49732c04db0d5bf67bf78e73e9c22f2078fd47c (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts')
-rw-r--r--src/bindings/scripts/scripts/npc/npcs_special.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp
index 07556ce46f4..be1986f3169 100644
--- a/src/bindings/scripts/scripts/npc/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp
@@ -901,7 +901,7 @@ struct TRINITY_DLL_DECL npc_steam_tonkAI : public ScriptedAI
if (apply)
{
// Initialize the action bar without the melee attack command
- m_creature->InitCharmInfo(m_creature);
+ m_creature->InitCharmInfo();
m_creature->GetCharmInfo()->InitEmptyActionBar(false);
m_creature->SetReactState(REACT_PASSIVE);