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authorariel- <ariel-@users.noreply.github.com>2016-07-19 02:09:41 -0300
committerariel- <ariel-@users.noreply.github.com>2016-07-19 02:09:41 -0300
commit59f71f915a03143a3896bcf55649bea44969800c (patch)
tree5088ef9a555405feb5e40ac99e958d6b2b6054ad /src/common/Collision/BoundingIntervalHierarchy.cpp
parentb008b677ad98b1b0246bcf1fcf246ca17930cdc2 (diff)
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted
Diffstat (limited to 'src/common/Collision/BoundingIntervalHierarchy.cpp')
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