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author | treeston <treeston.mmoc@gmail.com> | 2017-06-06 19:24:14 +0200 |
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committer | treeston <treeston.mmoc@gmail.com> | 2017-06-06 19:24:14 +0200 |
commit | b983ec11bd6e6f0fa80c739ddca2152759fb587e (patch) | |
tree | 8f31b8ed3049947b8c83bdca878dc327c7beaf2f /src/common/Collision/DynamicTree.cpp | |
parent | 17096ff08a3d5213404fb7f2bc911617f4745dd4 (diff) |
Re-check target evade state on projectile impact and adjust accordingly. This fixes the incorrect message ("Absorb" instead of "Evade"), and also removes the root cause of the original evade follow bug (that was prevented in 1945874).
Diffstat (limited to 'src/common/Collision/DynamicTree.cpp')
0 files changed, 0 insertions, 0 deletions