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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T21:01:01Z
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Author
2024-12-11
Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::bui...
Shauren
2024-07-17
Core/GameObject: Implemented NotLOSBlocking door property
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2022-01-24
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2022-01-23
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2021-04-15
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-07-16
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2020-06-28
Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-03-28
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2018-03-28
Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-08-03
Common/Maps: Reduce differences between 3.3.5 and 6.x branches
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-08-21
Core/Build: Merge common library and move database out of shared
StormBytePP