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authorShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
commitb23190393248455f04d3a06def030a1ec7efad1e (patch)
tree1ce3772314492dcdb985641269a3114813d4b4dc /src/common/Collision/DynamicTree.h
parentb20acfe701e6f5f995f2776f076d3c494c02e1aa (diff)
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/common/Collision/DynamicTree.h')
-rw-r--r--src/common/Collision/DynamicTree.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/common/Collision/DynamicTree.h b/src/common/Collision/DynamicTree.h
index 5581702a504..6ddbb33c221 100644
--- a/src/common/Collision/DynamicTree.h
+++ b/src/common/Collision/DynamicTree.h
@@ -53,9 +53,9 @@ public:
bool getAreaInfo(float x, float y, float& z, PhaseShift const& phaseShift, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const;
void getAreaAndLiquidData(float x, float y, float z, PhaseShift const& phaseShift, uint8 reqLiquidType, VMAP::AreaAndLiquidData& data) const;
- void insert(const GameObjectModel&);
- void remove(const GameObjectModel&);
- bool contains(const GameObjectModel&) const;
+ void insert(GameObjectModel const&);
+ void remove(GameObjectModel const&);
+ bool contains(GameObjectModel const&) const;
void balance();
void update(uint32 diff);