aboutsummaryrefslogtreecommitdiff
path: root/src/common/Collision/Management/VMapManager2.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2017-06-08 00:25:06 +0200
committerCarbenium <carbenium@outlook.com>2020-07-16 22:00:24 +0200
commit51ce3b1c1dc6a53938ed6f240bac00681d18a44f (patch)
treecd6415f3c7a1dc12cc003a707b16fb0e1cd468eb /src/common/Collision/Management/VMapManager2.cpp
parentf7a7d02a7f50400cdc2be3c4722afeefe7efce80 (diff)
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup * Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject * Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields * Clean up liquid state handling on Unit and Player * Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject. Closes #16489 (cherry picked from commit f6c849729b27b77228704b595de3adaf24da2c10)
Diffstat (limited to 'src/common/Collision/Management/VMapManager2.cpp')
-rw-r--r--src/common/Collision/Management/VMapManager2.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
index 694a8e13bf9..20d74531dd7 100644
--- a/src/common/Collision/Management/VMapManager2.cpp
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -311,6 +311,37 @@ namespace VMAP
return false;
}
+ void VMapManager2::getAreaAndLiquidData(unsigned int mapId, float x, float y, float z, uint8 reqLiquidType, AreaAndLiquidData& data) const
+ {
+ if (IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
+ {
+ data.floorZ = z;
+ int32 adtId, rootId, groupId;
+ uint32 flags;
+ if (getAreaInfo(mapId, x, y, data.floorZ, flags, adtId, rootId, groupId))
+ data.areaInfo = boost::in_place(adtId, rootId, groupId, flags);
+ return;
+ }
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ LocationInfo info;
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ if (instanceTree->second->GetLocationInfo(pos, info))
+ {
+ data.floorZ = info.ground_Z;
+ uint32 liquidType = info.hitModel->GetLiquidType();
+ float liquidLevel;
+ if (!reqLiquidType || (GetLiquidFlagsPtr(liquidType) & reqLiquidType))
+ if (info.hitInstance->GetLiquidLevel(pos, info, liquidLevel))
+ data.liquidInfo = boost::in_place(liquidType, liquidLevel);
+
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
+ data.areaInfo = boost::in_place(info.hitInstance->adtId, info.rootId, info.hitModel->GetWmoID(), info.hitModel->GetMogpFlags());
+ }
+ }
+ }
+
WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename, uint32 flags/* Only used when creating the model */)
{
//! Critical section, thread safe access to iLoadedModelFiles