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| author | Snapper <snapperryen@gmail.com> | 2016-05-30 21:56:12 +0200 |
|---|---|---|
| committer | Snapper <snapperryen@gmail.com> | 2016-05-30 22:55:38 +0200 |
| commit | eff6bcb697ad9bb70f961237d496c9218a825bc7 (patch) | |
| tree | 87c4edcac35db5c96c4acc2e46ecc523802d3ba9 /src/common/Collision/Maps/TileAssembler.cpp | |
| parent | 291a26401360abbee575224fd47f01f8b217028c (diff) | |
Core/Player: apply heirloom stat modifiers before maxing out health/power at level up.
This allows characters with heirlooms to have their health/mana maxed out at level up, instead of having some missing due to the increased stat modifiers from heirlooms.
Diffstat (limited to 'src/common/Collision/Maps/TileAssembler.cpp')
0 files changed, 0 insertions, 0 deletions
