diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-02-24 21:07:08 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-03-25 19:28:36 +0300 |
| commit | 4798d9ce7abd86be381af086763d8dbc9ed67ef3 (patch) | |
| tree | 01ff6ae3c36ca7c443d8cdfd105825262e29e92a /src/common/Collision/Maps | |
| parent | 91be2332e249147ce3169c46a7da77f0f8c2211d (diff) | |
Core/VMaps: Implement loading phased tiles
Closes #15163
Diffstat (limited to 'src/common/Collision/Maps')
| -rw-r--r-- | src/common/Collision/Maps/MapTree.cpp | 97 | ||||
| -rw-r--r-- | src/common/Collision/Maps/MapTree.h | 16 | ||||
| -rw-r--r-- | src/common/Collision/Maps/TileAssembler.cpp | 34 | ||||
| -rw-r--r-- | src/common/Collision/Maps/TileAssembler.h | 8 |
4 files changed, 112 insertions, 43 deletions
diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp index 894705c56cc..55ff1711a54 100644 --- a/src/common/Collision/Maps/MapTree.cpp +++ b/src/common/Collision/Maps/MapTree.cpp @@ -237,9 +237,29 @@ namespace VMAP return(height); } + StaticMapTree::TileFileOpenResult StaticMapTree::OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm) + { + TileFileOpenResult result; + result.Name = basePath + getTileFileName(mapID, tileX, tileY); + result.File = fopen(result.Name.c_str(), "rb"); + result.IsPrimary = true; + if (!result.File) + { + int32 parentMapId = vm->getParentMapId(mapID); + if (parentMapId != -1) + { + result.Name = basePath + getTileFileName(parentMapId, tileX, tileY); + result.File = fopen(result.Name.c_str(), "rb"); + result.IsPrimary = false; + } + } + + return result; + } + //========================================================= - bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY) + bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm) { std::string basePath = vmapPath; if (basePath.length() > 0 && basePath[basePath.length()-1] != '/' && basePath[basePath.length()-1] != '\\') @@ -259,8 +279,7 @@ namespace VMAP } if (tiled) { - std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); + FILE* tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File; if (!tf) success = false; else @@ -321,6 +340,22 @@ namespace VMAP } } + if (success) + { + success = readChunk(rf, chunk, "SIDX", 4); + uint32 spawnIndicesSize = 0; + uint32 spawnId; + uint32 spawnIndex; + if (success && fread(&spawnIndicesSize, sizeof(uint32), 1, rf) != 1) success = false; + for (uint32 i = 0; i < spawnIndicesSize && success; ++i) + { + if (fread(&spawnId, sizeof(uint32), 1, rf) == 1 && fread(&spawnIndex, sizeof(uint32), 1, rf) == 1) + iSpawnIndices[spawnId] = spawnIndex; + else + success = false; + } + } + fclose(rf); return success; } @@ -337,6 +372,7 @@ namespace VMAP } iLoadedSpawns.clear(); iLoadedTiles.clear(); + iLoadedPrimaryTiles.clear(); } //========================================================= @@ -357,22 +393,21 @@ namespace VMAP } bool result = true; - std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); - if (tf) + TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm); + if (fileResult.File) { char chunk[8]; - if (!readChunk(tf, chunk, VMAP_MAGIC, 8)) + if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8)) result = false; uint32 numSpawns = 0; - if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1) + if (result && fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1) result = false; for (uint32 i=0; i<numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; - result = ModelSpawn::readFromFile(tf, spawn); + result = ModelSpawn::readFromFile(fileResult.File, spawn); if (result) { // acquire model instance @@ -381,15 +416,15 @@ namespace VMAP VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY); // update tree - uint32 referencedVal; - - if (fread(&referencedVal, sizeof(uint32), 1, tf) == 1) + auto spawnIndex = iSpawnIndices.find(spawn.ID); + if (spawnIndex != iSpawnIndices.end()) { + uint32 referencedVal = spawnIndex->second; if (!iLoadedSpawns.count(referencedVal)) { - if (referencedVal > iNTreeValues) + if (referencedVal >= iNTreeValues) { - VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str()); + VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, fileResult.Name.c_str()); continue; } @@ -412,7 +447,9 @@ namespace VMAP } } iLoadedTiles[packTileID(tileX, tileY)] = true; - fclose(tf); + if (fileResult.IsPrimary) + iLoadedPrimaryTiles.emplace_back(tileX, tileY); + fclose(fileResult.File); } else iLoadedTiles[packTileID(tileX, tileY)] = false; @@ -434,34 +471,33 @@ namespace VMAP } if (tile->second) // file associated with tile { - std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); - if (tf) + TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm); + if (fileResult.File) { bool result=true; char chunk[8]; - if (!readChunk(tf, chunk, VMAP_MAGIC, 8)) + if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8)) result = false; uint32 numSpawns; - if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1) + if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1) result = false; for (uint32 i=0; i<numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; - result = ModelSpawn::readFromFile(tf, spawn); + result = ModelSpawn::readFromFile(fileResult.File, spawn); if (result) { // release model instance vm->releaseModelInstance(spawn.name); // update tree - uint32 referencedNode; - - if (fread(&referencedNode, sizeof(uint32), 1, tf) != 1) + auto spawnIndex = iSpawnIndices.find(spawn.ID); + if (spawnIndex == iSpawnIndices.end()) result = false; else { + uint32 referencedNode = spawnIndex->second; if (!iLoadedSpawns.count(referencedNode)) VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID); else if (--iLoadedSpawns[referencedNode] == 0) @@ -472,10 +508,12 @@ namespace VMAP } } } - fclose(tf); + fclose(fileResult.File); } } iLoadedTiles.erase(tile); + iLoadedPrimaryTiles.erase(std::remove_if(iLoadedPrimaryTiles.begin(), iLoadedPrimaryTiles.end(), + [tileX, tileY](std::pair<uint32, uint32> const& p) { return p.first == tileX && p.second == tileY; }), iLoadedPrimaryTiles.end()); TC_METRIC_EVENT("map_events", "UnloadMapTile", "Map: " + std::to_string(iMapID) + " TileX: " + std::to_string(tileX) + " TileY: " + std::to_string(tileY)); } @@ -485,4 +523,13 @@ namespace VMAP models = iTreeValues; count = iNTreeValues; } + + int32 StaticMapTree::GetDistanceToClosestPrimaryTile(int32 x, int32 y) const + { + int32 minDistance = std::numeric_limits<int32>::max(); + for (std::pair<int32, int32> const& primaryTile : iLoadedPrimaryTiles) + minDistance = std::min(minDistance, (primaryTile.first - x) * (primaryTile.first - x) + (primaryTile.second - y) * (primaryTile.second - y)); + + return minDistance; + } } diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h index a15f328fc76..bf991c547c9 100644 --- a/src/common/Collision/Maps/MapTree.h +++ b/src/common/Collision/Maps/MapTree.h @@ -47,23 +47,33 @@ namespace VMAP BIH iTree; ModelInstance* iTreeValues; // the tree entries uint32 iNTreeValues; + std::unordered_map<uint32, uint32> iSpawnIndices; // Store all the map tile idents that are loaded for that map // some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed // empty tiles have no tile file, hence map with bool instead of just a set (consistency check) loadedTileMap iLoadedTiles; + std::vector<std::pair<int32, int32>> iLoadedPrimaryTiles; // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors loadedSpawnMap iLoadedSpawns; std::string iBasePath; + struct TileFileOpenResult + { + FILE* File; + std::string Name; + bool IsPrimary; + }; + private: + static TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm); bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const; //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); } public: static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY); static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; } - static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; } - static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY); + static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID >> 16; tileY = ID & 0xFF; } + static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm); StaticMapTree(uint32 mapID, const std::string &basePath); ~StaticMapTree(); @@ -82,6 +92,8 @@ namespace VMAP uint32 numLoadedTiles() const { return uint32(iLoadedTiles.size()); } void getModelInstances(ModelInstance* &models, uint32 &count); + int32 GetDistanceToClosestPrimaryTile(int32 x, int32 y) const; + private: StaticMapTree(StaticMapTree const& right) = delete; StaticMapTree& operator=(StaticMapTree const& right) = delete; diff --git a/src/common/Collision/Maps/TileAssembler.cpp b/src/common/Collision/Maps/TileAssembler.cpp index dd096850d3f..d9133301223 100644 --- a/src/common/Collision/Maps/TileAssembler.cpp +++ b/src/common/Collision/Maps/TileAssembler.cpp @@ -84,7 +84,7 @@ namespace VMAP if (entry->second.flags & MOD_M2) { if (!calculateTransformedBound(entry->second)) - break; + continue; } else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/ { @@ -92,7 +92,7 @@ namespace VMAP //entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f); entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f); } - mapSpawns.push_back(&(entry->second)); + mapSpawns.push_back(&entry->second); spawnedModelFiles.insert(entry->second.name); } @@ -110,9 +110,6 @@ namespace VMAP } // ===> possibly move this code to StaticMapTree class - std::map<uint32, uint32> modelNodeIdx; - for (uint32 i=0; i<mapSpawns.size(); ++i) - modelNodeIdx.insert(pair<uint32, uint32>(mapSpawns[i]->ID, i)); // write map tree file std::stringstream mapfilename; @@ -139,7 +136,17 @@ namespace VMAP for (TileMap::iterator glob=globalRange.first; glob != globalRange.second && success; ++glob) { - success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second]); + success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second.Id]); + } + + // spawn id to index map + if (success && fwrite("SIDX", 4, 1, mapfile) != 1) success = false; + uint32 mapSpawnsSize = mapSpawns.size(); + if (success && fwrite(&mapSpawnsSize, sizeof(uint32), 1, mapfile) != 1) success = false; + for (uint32 i = 0; i < mapSpawnsSize; ++i) + { + if (success && fwrite(&mapSpawns[i]->ID, sizeof(uint32), 1, mapfile) != 1) success = false; + if (success && fwrite(&i, sizeof(uint32), 1, mapfile) != 1) success = false; } fclose(mapfile); @@ -151,8 +158,9 @@ namespace VMAP TileMap::iterator tile; for (tile = tileEntries.begin(); tile != tileEntries.end(); ++tile) { - const ModelSpawn &spawn = map_iter->second->UniqueEntries[tile->second]; - if (spawn.flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently... + if (tile->second.Flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently... + continue; + if (tile->second.Flags & MOD_PARENT_SPAWN) // tile belongs to parent map continue; uint32 nSpawns = tileEntries.count(tile->first); std::stringstream tilefilename; @@ -172,16 +180,12 @@ namespace VMAP { if (s) ++tile; - const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second]; + const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second.Id]; success = success && ModelSpawn::writeToFile(tilefile, spawn2); - // MapTree nodes to update when loading tile: - std::map<uint32, uint32>::iterator nIdx = modelNodeIdx.find(spawn2.ID); - if (success && fwrite(&nIdx->second, sizeof(uint32), 1, tilefile) != 1) success = false; } fclose(tilefile); } } - // break; //test, extract only first map; TODO: remvoe this line } // add an object models, listed in temp_gameobject_models file @@ -239,9 +243,9 @@ namespace VMAP printf("spawning Map %u\n", mapID); mapData[mapID] = current = new MapSpawns(); } - else current = (*map_iter).second; + else current = map_iter->second; current->UniqueEntries.insert(pair<uint32, ModelSpawn>(spawn.ID, spawn)); - current->TileEntries.insert(pair<uint32, uint32>(StaticMapTree::packTileID(tileX, tileY), spawn.ID)); + current->TileEntries.insert(pair<uint32, TileSpawn>(StaticMapTree::packTileID(tileX, tileY), TileSpawn{ spawn.ID, spawn.flags })); } bool success = (ferror(dirf) == 0); fclose(dirf); diff --git a/src/common/Collision/Maps/TileAssembler.h b/src/common/Collision/Maps/TileAssembler.h index f370bb638ba..8c3b3f5b88d 100644 --- a/src/common/Collision/Maps/TileAssembler.h +++ b/src/common/Collision/Maps/TileAssembler.h @@ -52,8 +52,14 @@ namespace VMAP void moveToBasePos(const G3D::Vector3& pBasePos) { iPos -= pBasePos; } }; + struct TileSpawn + { + uint32 Id; + uint32 Flags; + }; + typedef std::map<uint32, ModelSpawn> UniqueEntryMap; - typedef std::multimap<uint32, uint32> TileMap; + typedef std::multimap<uint32, TileSpawn> TileMap; struct TC_COMMON_API MapSpawns { |
