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authorariel- <ariel-@users.noreply.github.com>2016-12-29 04:43:52 -0300
committerariel- <ariel-@users.noreply.github.com>2016-12-29 04:43:52 -0300
commita39ccee33e9ca0573520b94598c95f533a800f29 (patch)
tree18daa980d4acd87bb79ab8e9fbe85a5fa22e75e2 /src/common/Collision/Models/GameObjectModel.cpp
parent584d347b70be521d7431dfe1694b80f2e95b957b (diff)
DB/Spell: stop some auras from removing stealth
- They have damage class melee and proc PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS - Sated/Exhaustion are negative auras, counts as negative spell flag, and stealth drops too Closes #18421 Closes #18553
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