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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T21:01:01Z
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Collision
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Models
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GameObjectModel.cpp
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Commit message (
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Author
2024-12-11
Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::bui...
Shauren
2024-10-01
Core/Utilities: Extend make_unique_ptr_with_deleter functionality to allow it...
Shauren
2024-07-17
Core/GameObject: Implemented NotLOSBlocking door property
Shauren
2024-07-04
Core/Vmaps: Replace manual reference counting with shared_ptr and slightly re...
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-03-06
Tools/vmap_extractor: Move information about model type from spawns in vmap t...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-12-30
Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area...
ModoX
2022-12-20
Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Shauren
2022-05-22
Core/GameObjects: Use all axis rotations for gameobject model collision, not ...
Shauren
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2021-04-25
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-28
Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-04-08
Core/GameObjects: Skip gameobjects with M2 models when searching for area inf...
Shauren
2018-04-07
Add missing fclose
Shauren
2018-04-07
Tools:
Shauren
2018-04-02
Core/Misc: Removed obsolete NO_CORE_FUNCS
Shauren
2018-03-29
Fix non-PCH build.
Gacko
2018-03-28
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-08-21
Core/Build: Merge common library and move database out of shared
StormBytePP