diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-12-11 19:44:03 +0100 |
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committer | Ovahlord <dreadkiller@gmx.de> | 2024-12-12 19:59:07 +0100 |
commit | c7f09e01719ad081548a5f46f5f6614a02334e6e (patch) | |
tree | fec7ecf821e467f639c5334b08c057edad401e73 /src/common/Collision/Models/GameObjectModel.cpp | |
parent | 3d680ff9baaa0a837d8e8fea185554c16fea97da (diff) |
Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::build copy vs move choice
(cherry picked from commit 62dbb0619b552d22ec35f89249553b518af609b7)
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.cpp')
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp index 9fcf1b85e20..7e8d0b9d438 100644 --- a/src/common/Collision/Models/GameObjectModel.cpp +++ b/src/common/Collision/Models/GameObjectModel.cpp @@ -122,7 +122,7 @@ bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> model iInvRot = iRotation.inverse(); // transform bounding box: mdl_box = AABox(mdl_box.low() * iScale, mdl_box.high() * iScale); - AABox rotated_bounds; + AABox rotated_bounds = G3D::AABox::empty(); for (int i = 0; i < 8; ++i) rotated_bounds.merge(iRotation * mdl_box.corner(i)); @@ -252,7 +252,7 @@ bool GameObjectModel::UpdatePosition() iInvRot = iRotation.inverse(); // transform bounding box: mdl_box = AABox(mdl_box.low() * iScale, mdl_box.high() * iScale); - AABox rotated_bounds; + AABox rotated_bounds = G3D::AABox::empty(); for (int i = 0; i < 8; ++i) rotated_bounds.merge(iRotation * mdl_box.corner(i)); |