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| author | ariel- <ariel-@users.noreply.github.com> | 2016-10-09 01:55:14 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-09 01:55:14 -0300 |
| commit | 10437a1e2ec01b8282d9c65b0f4e6981a96a8660 (patch) | |
| tree | 3f36ab95cd13059db468ebdf9d84a49331ca6266 /src/common/Collision/Models/GameObjectModel.h | |
| parent | 86903f701540fab062c4d7772c201507fc031c63 (diff) | |
Core/Unit: enabled parry for all creatures, not only humanoids
If there's some creature that _shouldn't_ parry, use the `flags_extra` field in `creature_template` table
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
0 files changed, 0 insertions, 0 deletions
